ZERO SIEVERT Medication Guide

Welcome to our ZERO SIEVERT Medication Guide. This guide will show you how Radiation, Wounds and […]

Welcome to our ZERO SIEVERT Medication Guide. This guide will show you how Radiation, Wounds and Bleeds work, how to treat them and what medicines are best to take!

ZERO SIEVERT Medication Guide

This guide will show you how Radiation, Wounds and Bleeds work, how to treat them and what medicines are best to take! We know that there are people who have a hard time finishing the ZERO Sievert game. If you are one of those who find it difficult to finish the game, let’s take you to our ZERO Sievert guide.

Status Effects Explained

In addition to helping you restore HP, Zero Sievert Medication can also be used to treat dangerous status conditions that could end your life in an instant. What you need to know is as follows:

  • Wounds : As you suffer damage, wounds accumulate and permanently lower your HP bar. Unless they are treated with the proper medication or by sleeping on a bed, they won’t go away.
  • Bleeding : If bleeding is not halted, it gradually depletes your health. By using the right medication, bleeding can be stopped.
  • Radiation : As of version 0.26, radiation doesn’t cause damage on its own. However, until your radiation levels return to safe levels, bleeding will repeatedly occur on its own due to high radiation levels. The right medication can be used to treat radiation, or you can treat it by going back to the bunker.

If you don’t have the proper medication to treat them, no amount of HP-restoring things will help. Don’t forget to bring some basics!

How Medication Works

Medication in Zero Sievert can be used to either heal your HP, alleviate bad status effects, or both as you might expect. To use a medication in your inventory, just click on it. Remember that some medications cause you to move more slowly or not at all, so make sure you’re in a secure area before you take them.

Medication can be kept in your inventory below your equipment on the Hotbar. When you can, put your medication there to assist you conserve some valuable inventory space. (Unfortunately, Medication on your Hotbar continues to contribute to your overall weight).

How to Get

In Zero Sievert, there are three ways to obtain medication:

1.Crafting it

  • Be aware that various Base Modules or Skills may be necessary in order to craft some medications.

2.Buying it from the doctor in the bunker
3.Taking (looting) it from dead enemies or chests

What Medications Should You Bring with You?

You should at the very least have a Bleeding Stopper and an HP Healer with you in Zero Sievert. For your first few runs, a few improvised medical kits and a few bandages ought to be plenty.

However, later levels bring new dangers and require more time to explore. Once you begin exploring locations beyond the Forest, such the Makeshift Camp and Industrial Area, it is a good idea to regularly carry anti-radiation pills because radiation poses a much greater threat in later zones.

ZERO SIEVERT The Best Medication

  • HP : The Modern Medkit, which restores 100 HP, is the best HP-healing medication.
  • Bleeding : Anti Bleed Gel is the greatest medication for bleeding since it can treat two bleeding wounds at once.
  • Wounds : The Professional Medikit is the greatest medication for treating wounds. It completely heals 40 wounds.
  • Radiation : The Teal Injector is the greatest medication for radiation treatment. It boosts your defense against Rads and kills off one Rad every second.

ZERO SIEVERT Medication List

  • Anti Bleed Gel > Stack Size: 3 > Kg: 0.1 / 0.2 > Sell Price: 500 / 1,500 > Duration: 0.5 > Movement: Yes > Movement Speed: 50% > Effect: Bleed -2 > Crafting Recipe: 2 bandage, 4 Scrap Medicine, Infirmary Lvl 1, Medicine Lvl 3
  • Anti Rad Pills > Stack Size: 4 > Kg: 0.05 / 0.2 > Sell Price: 200 / 800 > Duration: 2 > Movement: Yes > Movement Speed: 50% > Effect: Radiation -0.5 > Crafting Recipe: 5 Scrap Medicine, Infirmary Lvl 1, Medicine Lvl 1, Stack of 2
  • Bandage > Stack Size: 4 > Kg: 0.05 / 0.2 > Sell Price: 120 / 480 > Duration: 4 > Movement: Yes > Movement Speed: 100% > Effect: Bleed -1 > Crafting Recipe: 3 Scrap Medicine
  • First Aid Medikit > Stack Size: 1 > Kg: 0.5 > Sell Price: 800 > Duration: 10 > Movement: No > Movement Speed: N/A > Effect: Wounds – 15 > Crafting Recipe: 2 Medikit T-000, 2 bandage, 4 Scrap Medicine, Infirmary Lvl 1, Medicine Lvl 4
  • Improvised Medikit > Stack Size: 3 > Kg: 0.2 / 0.6 > Sell Price: 560 / 1,680 > Duration: 3 > Movement: Yes > Movement Speed: 50% > Effect: Health + 40 > Crafting Recipe: 2 bandage, 6 Scrap Medicine, 1 Syringe, Surgical Scissors, Infirmary Lvl 1, Medicine Lvl 2
  • Injector (Blue) > Stack Size: 1 > Kg: 0.1 > Sell Price: 1000 > Duration: 10 > Movement: N/A > Movement Speed: N/A > Effect: Hunger + 8 sg / Thirsty + 8 sg > Crafting Recipe: 3 Fire Crystals, 8 Scrap Medicine, 20 Scrap Food, 1 Syringe, Infirmary Lvl 1, Pharmacist Lvl 3
  • Injector (Green) > Stack Size: 1 > Kg: 0.1 > Sell Price: 1600 > Duration: 240 > Movement: N/A > Movement Speed: N/A > Effect: Max Stamina + 30 / Stamping Regeneration + 12 sg / Hunger -12 / Thirsty -20 > Crafting Recipe: 2 Chemical Crystals, 10 Scrap Medicine, 1 Syringe, Infirmary Lvl 1, Pharmacist Lvl 3
  • Injector (Pink) > Stack Size: 1 > Kg: 0.1 > Sell Price: 200 > Duration: 300 > Movement: N/A > Movement Speed: N/A > Effect: Max Weight + 20 / Hunger +10 / Thirsty + 15 > Crafting Recipe: 2 Chemical Crystals, 1 Electric Crystal, 18 Scrap Medicine, 1 Syringe, Infirmary Lvl 1, Pharmacist Lvl 5
  • Injector (Red # 1) > Stack Size: 1 > Kg: 0.1 > Sell Price: 1600 > Duration: 90 > Movement: N/A > Movement Speed: N/A > Effect: Max HP + 30 / Stamina Regeneration – 0.3 sg / Hunger -5 / Thirsty -20 > Crafting Recipe: 2 Chemical Crystals, 2 Fire Crystal, 14 Scrap Medicine, 1 Syringe, Infirmary Lvl 1, Pharmacist Lvl 4
  • Injector (Red # 2) > Stack Size: 1 > Kg: 0.1 > Sell Price: 1600 > Duration: 30 > Movement: N/A > Movement Speed: N/A > Effect: HP Regen / + 3 sg / Hunger -5 / Thirsty – 10
  • Injector (Teal) > Stack Size: 1 > Kg: 0.1 > Sell Price: 1360 > Duration: 120 > Movement: N/A > Movement Speed: N/A > Effect: Radiation Regeneration / + 1 sg / Radiation Defense + 250 > Crafting Recipe: 3 Fire Crystals, 8 Scrap Medicine, 1 Anti-Rad Pill, 1 Syringe, Infirmary Lvl 1, Pharmacist Lvl 2
  • Injector (Yellow) > Stack Size: 1 > Kg: 0.1 > Sell Price: 1000 > Duration: 120 > Movement: N/A > Movement Speed: N/A > Effect: Fast Bleed Recovery /Second / Bleed Inmune > Crafting Recipe: 3 Fire Crystals, 10 Scrap Medicine, 1 Syringe, Infirmary Lvl 1, Pharmacist Lvl 0
  • Medikit T-000 > Stack Size: 3 > Kg: 0.25 / 0.75 > Sell Price: 400 / 1,200 > Duration: 8 > Movement: No > Movement Speed: N/A> Effect: Health + 50 > Crafting Recipe: 1 bandage, 5 Scrap Medicine, 1 Sterilized Bandage, 1 Surgical Scissors, Infirmary Lvl 1, Medicine Lvl 1
  • Modern Medikit > Stack Size: 2 > Kg: 0.3 / 0.6 > Sell Price: 960/ 1920 > Duration: 1 > Movement: Yes > Movement Speed: 50% > Effect: Health + 100 / Bleed -1
  • Professional Medikit > Stack Size: 1 > Kg: 0.5> Sell Price: 1200 > Duration: 12 > Movement: No > Movement Speed: N/A > Wounds – 40
  • Standard Medikit > Stack Size: 2 > Kg: 0.2 / 0.4 > Sell Price: 760 / 1520 > Duration: 2 > Movement: Yes > Movement Speed: 50%> Effect: Health + 60 / Bleed -1
  • Sterilized Bandage > Stack Size: 4 > Kg: 0.05 / 0.2 > Sell Price: 240 / 960 > Duration: 4 > Movement: Yes > Movement Speed: 50%> Effect: Health + 14 / Bleed -1 > Crafting Recipe: 1 Bottle of Water, 3 Bandage, Make Stack of 3

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