Scavenger Market Items
Weapon Upgrades
Hair Trigger
- When firing an agent has a 10% chance that the shot won’t take an action.
cost: 75-85 intel
A.P. Rounds
- Armor piercing rounds ignore 5 points of armor.
cost: 75 intel
Advanced Stock
- Missed shots deal 2 damage to the target.
cost: 45-50 intel
Advanced Auto-Loader
- The first two reloads in a mission don’t cost an action
cost: 45-50 intel
Advanced Expanded Magazine
- Clip size increased by 2.
- Cost: 40-45 intel
Advanced Laser Sight
- Increase critical hit chance by 10%, improving even further with proximity to target.
cost: 50 intel
Advanced Scope
- Increase aim by 10%
- Cost: 45 intel
Superior Scope
- Increase aim by 15%
- Cost: 80 intel
Utility
Motile Inducer
- Target ally gains two actions immediately.
- Does not affect target cooldowns.
- Cost: 85 intel
Plated Vest
- Grants +1 armor to Agent
- Cost:75-80 intel
Targeting System:
- Shots apply Holo Targeting to the target, which grants allies +15 Aim bonus to that target.
cost: 40 intel
FragGrenade
-Damage: 3-4
-Range: 10
-Radius: 3
-Shred:1
- Damages (or “shreds”) armor of targets in a small area.
- Destroys most cover objects.
- Cost: 45 intel
Plasma Grenade
- Damages (or “shreds”) armor of targets in a small area.
- Destroys most cover objects.
- Cost: 85 intel
Misc
Small Elerium Cache
- A small cache containing 50 elerium
- Cost: 45 intel