Outer Worlds Science Build
This particular build is all about Science Weapons. If you want to dedicate a playthrough just to these weapons, this build will help you to absolutely destroy any enemy that crosses you path.
Must Have Attributes
- Intelligence: Very High
- Strength: Very High
Must Have Aptitude
We highly recommend going with the Scientist Assistant, Level 0, Class A as it provides a bonus of +1 in Science.
Must Have Skills
Top Skill Priorities:
- Tech: Science
- Ranged: Long Guns
- Melee: One-Handed Melee
Must Have Perks
Here are several perks that we believe provide the most advantage to melee based character build.
Tier 1:
- Toughness
- High Maintenance
- Slow the World
- Cheetah
- Resilient
Tier 2:
- Harvester
- Weird Science
- Select Three Perks of Your Choice
Tier 3:
- Wild Science
- Armor Master
- Confidence
- Tit for Tat
- Penetrating Shots