Welcome to our Symphony of War The Nephilim Saga Unique Mercenaries guide. This guide will show you a list of all the unique mercenaries that can be recruited. We know that there are people who have a hard time finishing the Symphony of War The Nephilim Saga game. If you are one of those who find it difficult to finish the game, let’s take you to our Symphony of War The Nephilim Saga guide.
Symphony of War The Nephilim Saga Unique Mercenaries
It seems that when you start a chapter, it rolls once for a unique character. If you already own this character, it will roll a rare dice instead. Market shops often have a unique (and a dragon), but if there are still unique items, this may not apply to the first market in chapter 3.
Lord Carnith
The unique Zweihander isn’t particularly special, but he does start as Loyal instead of as a Mercenary.
Slayer Alphonse
Alphonse has an absurd strength score (100+ when I hired him early in the campaign). Given his theme, I’d like to switch him to a Greatbow with a Dragonslayer, Ataraxia, and Fang of Duros and let him solo dragons.
General Bizen
Straightforward, a good early hire.
Warlord Tatar – Symphony of War The Nephilim Saga Unique Mercenaries
Fairly average.
Zeteni the Undying
The name isn’t wrong, three defensive traits by default.
Sir Rolante
Cheap, but questionable. Why is he water affinity? Most generic knights will outperform him. You also already have a knight captain in Baramas.
Lady Clarimonde
Fantastic stats and traits. She’s a tank, healer, and a bit of damage.
Calvor the Tireless – Symphony of War The Nephilim Saga Unique Mercenaries
I like rangers, but I don’t think this guy adds anything special to the table.
Cutthroat Klok
Great traits for an assassin, but his insane magic stat begs to be used for something.
Deadeye Domak
A good archer, it might be worth switching him to an assassin.
Teriq the Wicked
Reasonably good traits to start.
Matriarch Rosalie – Symphony of War The Nephilim Saga Unique Mercenaries
If you get her early she’s fantastic, otherwise she sort of falls in line with any other templar.
Centhos the Muse
Starts as an acolyte. Since there is no unique fire mage, I often make him a fire mage. He doesn’t start with treasure hunter (I’ve added that here, please ignore). Since his affinity is light, he’s a good group leader.
Konrad the Cold
Excellent mage with Arcane Speed by default.
The Outcast
That magic stat is higher than any other unit I’ve seen. Also starts with the lowest leadership score I’ve seen (12 at level 12).
Kaffi the Curious
Arcane Barrier was added here. She only starts with Lucky and Unassuming. Still a crazy high magic value.
Lt. Archibald
Terrible stats, but what does it matter for a dragoon?
Cloudrender Athelis
Expensive, ~12000. But one of the only flying units you can access without going all the way up the left side of the tech tree. Huge strength. Low magic. Respectable traits. Obviously one of the best mercenaries, but you pay for it.
Renalyn Steelheart
Her skill stat is extremely high. Her HP doesn’t really fit the front line. I would give her traits that benefit from crits, because she should crit all the time.