Welcome to our Shadows Over Loathing Classes and Subclasses guide. This guide will show you the skill trees of classes and subclasses. We know that there are people who have a hard time finishing the Shadows Over Loathing game. If you are one of those who find it difficult to finish the game, let’s take you to our Shadows Over Loathing guide.
Shadows Over Loathing Classes and Subclasses
This guide will show you the skill trees of classes and subclasses!
The Classes
I was thinking about making a new character, but I really wanted information on all my options first. I noticed there were no guides for it, so I decided to get the info, myself. And then figured I may as well post it. So, here you go.
A Pig Skinner, Geopsychologist
A Jazz Agent, Entymologist
And a Cheese Wizard, Cryptobotanist
Also, for anyone who doesn’t know, the 4 skills on the top row are common for all classes. The skill in the bottom right and the one above it are based on your subclass, and the other 10 skills are based on your class.
About Shadows Over Loathing
Mobsters, monsters, and mysteries — welcome to Shadows Over Loathing, the shady side of an already black-and-white world, and a follow-up to the award-winning West of Loathing.
Your Uncle Murray has requested your aid at his antique shop in Ocean City, but upon your arrival the old man is nowhere to be found. Your investigation into his disappearance and the artifacts he’s been collecting takes a turn when you stumble across some shadowy plots (and a bunch of squirming eldritch tentacles) that threaten to bring about the end of the world.
Features:
- Thousands and thousands of jokes, gags, and goofs
- A bunch more locations, items, friends, foes, and familiars than West of Loathing
- The same quality line art you’ve come to expect, but way more of it
- Superior stick-figure customization
- Strategic turn-based combat (but only if you want it)
- A corrupt government for you to overthrow at your leisure
- Authentically baffling 1920s slang
- Multiple cursed antiques
- Inappropriate fishing
- Non-Euclidean horrors from beyond the edges of the screen
- A time-travel side-quest given to you by your future-self
- An infinitely tall building
- Sentient math, talking frogs, and pettable cats
- No booze, as far as the feds know