Scavengers – Best Graphic Settings FPS BOOST

Scavengers players, if your framerate is low and you want to have a higher fps, this guide is about how to boost FPS and it will help you out.

Scavengers FPS Boost

PS: Please consider, you can not expect more FPS at the same appearance. This is a guide for the maximum FPS
after setting everything to low and changing the following settings, my FPS are almost doubled.

  1. Steam Properties
    Go in to your Steam Library -> Scavengers -> right click -> Properties -> Steam launch option
    COPY AND PASTE

-malloc=system -USEALLAVAILABLECORES -maxMem=XXXX -force-feature-level-11-0

maxMem=XXXX
this indicates how much ram you have, so if you have 24GB of ram then you would put in 24000.
16GB = 16000, 32GB = 32000, etc.

  1. Configure Scavengers
    First! after COPY AND PASTE [ MAKE SHURE YOU MAKE ALL .ini’s READ ONLY ]
    Type %localappdata% in your File Explorer
    Go to [Scavenger] – [Saved] – [Config] – [WindowsNoEditor]

Open GameUserSettings.ini

[ScalabilityGroups]
sg.ResolutionQuality=70
sg.ViewDistanceQuality=0 / sg.ViewDistanceQuality=1 if u dont want tomb raider models
sg.AntiAliasingQuality=0
sg.ShadowQuality=0
sg.PostProcessQuality=0
sg.TextureQuality=0
sg.EffectsQuality=0
sg.FoliageQuality=0
sg.TrueSkyQuality=0
sg.GroundClutterQuality=0
sg.IBLQuality=0
sg.HeightFieldShadowQuality=0

Save and make Read only

Open Engine.ini

COPY AND PASTE under the last Paths= XXXXXXXX

[/script/engine.engine]
bSmoothFrameRate=true
MinDesiredFrameRate=60
SmoothedFrameRateRange=(LowerBound=(Type=”ERangeBoundTypes::Inclusive”,Value=60),UpperBound=(Type=”ERangeBoundTypes::Exclusive”,Value=144))
MaxPixelShaderAdditiveComplexityCount=128
MaxES2PixelShaderAdditiveComplexityCount=45
TimeBetweenPurgingPendingKillObjects=30
bDisablePhysXHardwareSupport=True

[/script/engine.renderersettings]
r.SeparateTranslucency=False
r.CustomDepth=1
r.DefaultFeature.Bloom=False
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=False
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.DefaultFeature.AntiAliasing=0
r.ViewDistanceScale=1
r.ShadowQuality=0
r.Shadow.CSM.MaxCascades=1
r.Shadow.MaxResolution=256
r.Shadow.RadiusThreshold=0.1
r.Shadow.CSM.TransitionScale=0
r.DistanceFieldShadowing=0
r.DistanceFieldAO=0
r.DepthOfFieldQuality=0
r.RenderTargetPoolMin=300
r.LensFlareQuality=0
r.SceneColorFringeQuality=0
r.FastBlurThreshold=0
r.Upscale.Quality=1
r.TonemapperQuality=0
r.RefractionQuality=0
r.SSR.Quality=0
r.SceneColorFormat=3
r.TranslucencyVolumeBlur=0
r.MaterialQualityLevel=0
r.SSS.Scale=0
r.SSS.SampleSet=0
r.EmitterSpawnRateScale=0.75

Save and make Read only

Open Scalability.ini

You must have all very low in GAME SETTINGS then it works

[ScalabilitySettings]
PerfIndexValues_ResolutionQuality=”50 50 50 50″

[AntiAliasingQuality@0]
r.MSAA.CompositingSampleCount=1

[ViewDistanceQuality@0]
r.SkeletalMeshLODBias=5

[ShadowQuality@0]
r.LightFunctionQuality=0
r.ShadowQuality=0
r.Shadow.CSM.MaxCascades=0
r.Shadow.MaxResolution=32
r.Shadow.RadiusThreshold=0.24

[PostProcessQuality@0]
r.DepthOfFieldQuality=0
r.RenderTargetPoolMin=200
r.Upscale.Quality=0

[TextureQuality@0]
r.MaxAnisotropy=0

[EffectsQuality@0]
r.TranslucencyLightingVolumeDim=1
r.RefractionQuality=0
r.SceneColorFormat=3

[FoliageQuality@0]
r.ParticleLightQuality=0

Save and make Read only

  1. Park Control
    Check whether all CPUs are enabled
    type bitsum[dot]com/parkcontrol/ and download the latest Version
  2. install it and open this programm
  3. when all Cores are activated you should see all on 100%
  4. when not select all to 100% on Parking AC/DC and Freq Scaling AC/DC

Leave a Comment

Your email address will not be published. Required fields are marked *