Pathfinder: Wrath of the Righteous Wenduag Build

Welcome to our Pathfinder Wrath of the Righteous Wenduag Build guide. This guide will show you what you need to know about building a Wenduag.

Pathfinder Wrath of the Righteous Wenduag Build Guide

These builds are strictly focused on minutes maxing (i.e. getting the outright many fight and mechanics worth out of the characters) and may break roleplaying immersion. Intentionally roleplaying-friendly develops may appear in the future.

Starting Info
ClassFighter
RaceMongrelman
AlignmentNeutral Evil
Background
FeatsPoint Blank Shot (L1), Precise Shot (L1)

Contents

  • 1 Warpriest (Cult Leader)
  • 2 Freebooter

Warpriest (Cult Leader)

Wenduag is acquired during the beginning if you do not pick to take Lann. Best aspect of her is we get her at Level 1 and even if we don’t keep her, she will rejoin at the very same level we left her.

Requirements a +4 item to cast level 6 spells, however that’s not that big of a deal. What’s essential is she no longer crashes the video game if we provide her a divine class. A solid fire assistance with some magnificent tricks up her sleeve.

Overview
Role
DeityLamashtu
BlessingsTrickery, Strength
SkillsPerception, Nature, Stealth
Stats
STRDEXCONINTWISCHA
1620 > 241410125 > 6 (L20)†

† Doesn’t really matter where the last point goes.

Final Build
FighterWarpriest (Cult Leader)
416
Leveling Guide
LevelTake
2Warpriest
3Warpriest – Weapon Focus: Throwing Axe
4Warpriest
5Warpriest – Rapid Shot
6Warpriest
7Warpriest – Accomplished Sneak Attacker // Two-Weapon Fighting
8Warpriest
9Warpriest – Improved Two-Weapon Fighting
10Warpriest
11Warpriest – Improved Critical: Throwing Axe
12Warpriest
13Fighter – Dazzling Display // Shatter Defenses
14Warpriest
15Warpriest – Greater Two-Weapon Fighting
16Warpriest
17Warpriest – Double Slice†
18Warpriest
19Fighter – Hammer the Gap†
20Fighter – Weapon Specialization: Throwing Axe

†Somewhat free. Can pick whatever else you fancy here.

Spell Priority
LevelSpells
1Magic Weapon, Divine Favor, Cure Light, Remove Fear, Unbreakable Heart
2Grace, Restoration (Lesser), Cure Moderate Wounds, +stat spells
3Animate Dead, Magical Vestment. Cure Serious Wounds, Delay Poison (Communal). Resist Energy (Communal)
4Divine Power, Crusader’s Edge, Protection from Energy (Communal)
5Angelic Aspect, Breath of Life, True Seeing, Righteous Might, Burst of Glory
6Inspiring Recovery, Heal
Mythic Path
LevelFeat
1Abundant Casting
2Two-Weapon Fighting (Mythic)
3Ranging Shots
4Rapid Shot (Mythic)
5Improved Abundant Casting
6Improved Critical (Mythic): Throwing Axe
7Expose Vulnerability
8Mythic Sneak Attacker
9Cleaving Shot
10Weapon Specialization (Mythic)

Freebooter

Somebody needs to take the L on damage to buff the celebration with Booter Bond; may as well be Wenduag. She did say she’ll do anything for us, after all.

There’s a solid adequate development here and she does do reputable damage in the end if you do not ditch her once the difficulty curve flattens.

You could try and stack the Armour Class (Air Conditioning) with Defensive Study and whatnot, however it’s most likely not worth it as it does not come totally free.

Choose the Shield up until Level 13, then swap to Two-Weapon Fighting (TWF). We can’t truly sustain the Attack Bonus (AB) high enough previous anyhow.

Overview
Role
DeityLamashtu
DomainTrickery
SkillsPerception, Nature†, Stealth
Inquisitor SpellsMagic Weapon, Cure Light Wounds, Inflict Light Wounds, Remove Fear, Align Weapon, Restoration (Lesser)

† Or Trickery

Stats
STRDEXCONINTWISCHA
1620 > 241410125 > 6 (L20)†

† Doesn’t really matter where the last point goes. It’s just tidier in CHA and appreciated in the case she gets drained.

Final Build
FighterRanger (Freebooter)Inquisitor (Sanctified Slayer)Slayer (Spawn Slayer)
24410
Leveling Guide
LevelTake
2Ranger
3Ranger – Weapon Focus: Throwing Axe // Archery > Rapid Shot
4Ranger
5Ranger – Combat Reflexes
6Inquisitor
7Inquisitor – Snap Shot
8Inquisitor – Seize the Moment
9Inquisitor – Accomplished Sneak Attacker
10Slayer
11Slayer – Improved Snap Shot // Combat Trick > Two-Weapon Fighting
12Slayer
13Slayer – Deadly Aim // Combat Trick > Improved Two-Weapon Fighting
14Slayer
15Slayer – Greater Snap Shot // Combat Trick > Greater Two-Weapon Fighting
16Slayer
17Slayer – Improved Critical: Throwing Axe // Archery > Point-Blank Master: Throwing Axe
18Slayer
19Slayer – Double Slice // Opportunist
20Fighter – Clustered Shots†

† Free feat. Can be Hammer the Gap or whatever else.

Mythic Path
LevelFeat
1The Bigger They Are
2Rapid Shot (Mythic)
3Ranging Shots
4Two-Weapon Fighting (Mythic)
5Cleaving Shot
6Deadly Aim (Mythic)
7Distracting Shots
8Mythic Sneak Attacker
9Expose Vulnerability
10Weapon Specialization (Mythic)

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