In this topic, we will give you information about Pathfinder: Wrath of the Righteous Oracle Builds.
Pathfinder: Wrath of the Righteous Oracle Builds
Pathfinder: Wrath of the Righteous Oracle Mr. Smite Build
Melee or Caster Oracle. Uses buffs to melee and Angel stuff for Area of Effect and unmitigatable damage. Has full animal companion progression. Smites on tough opponents for even more Attack Bonus (AB). Jinx for ultimate single-target damage. Uses Geniekinds (x4) for Barrage (don’t forget to disable Divine Conversion once you get it!) and even before that it’s extra damage converted. Cast Enlarge/Frightful after (!). Double dips CHA to Armour Class (AC) and dumps DEX, so any gear with extra opportunity attacks is pure gold for this one.
Has Extend to fill underused levels. Doesn’t require Spell Penetration since all the offensive magic we use is not a subject to it (or saves, for that matter). Has some fodder to spawn if need be, but prefers not to. Stacks around 57AB self-buffed (with the Smite against demons). With Bard/Skald, Guarded Hearth, and Inspiring Comand factored in, it’s about 80AB at the top end. 16 Base Attack Bonus (BAB) for four iterative attacks.
We could go for Enduring spells instead of Abundant for even more comfortable play, but it’d come at Mythic level 10, leaving us with low tempo prior, so it’s only really there as a respec option.
Uses Mage Armour potions/scrolls for Archmage Armour, so buy and craft those. Has Use Magic Device for Mirror Image scrolls you should craft and the wands you can find.
Burns bright and quick. Has maybe 10 minutes of full force fighting at the top end.
Note: Abundant Smite doesn’t give Hellknight extra Smites and Order of the Nail Favored Enemy is broken (or it would absolutely find its way in). Weak class still weak even on a Smiting build. Sad.
Overview | |
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Role | Tank/damage dealer |
Race | Aasimar (Angelkin) |
Alignment | Lawful Good |
Skills | Mobility 3, Athletics*, Persuasion*, Use Magic Device |
Background | Pickpocket |
Deity | Any |
* Or Trickery
Stats | |||||
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STR | DEX | CON | INT | WIS | CHA |
18 | 7 | 14 | 10 | 11 | 19 > 24 |
Final Build | |||
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Oracle (Seeker) | Monk (Scaled Fist) | Paladin (Divine Guardian) | Ranger (Demonslayer) |
15 | 1 | 3 | 1 |
Leveling Guide | |
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Level | Take |
1 | Oracle – Improved Initiative // Nature // Wolf-Scarred // Nature’s Whispers // Cure Spells |
2 | Monk – Dodge |
3 | Oracle – Crane Style |
4 | Oracle |
5 | Oracle – Outflank |
6 | Paladin |
7 | Oracle – Power Attack // Extend Spell |
8 | Oracle |
9 | Oracle – Spell Focus: Conjuration // Animal Companion: Wolf |
10 | Oracle |
11 | Oracle – Boon Companion |
12 | Oracle – Greater Spell Focus: Conjuration |
13 | Oracle – Wings // Weapon Mastery: Falchion (x2) |
14 | Oracle – Greater Weapon Focus: Falchion |
15 | Demonslayer – Dazzling Display |
16 | Oracle |
17 | Oracle – Shatter Defenses |
18 | Oracle – Bolster Spell |
19 | Paladin – Toughness |
20 | Paladin |
Spell Priority | |
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Level | Spells |
1 | Magic Fang†, Enlarge Person†, Divine Favor, Magic Weapon, Shield of Faith, Remove Fear, Unbreakable Heart, Cure Light† |
2 | Align Weapon, Barkskin†, Eagle Splendor, Bull’s Strength†, Remove Paralysis, Grace, Cure Moderate†, Find Traps |
3 | Magical Vestment†, Greater Magic Fang†, Archon’s Aura, Animate Dead, Shield from Demonkind††, Remove Curse, Cure Serious† |
4 | Blade of the Sun††, Crusader’s Edge, Divine Power, Greater Magic Weapon, Pure Form††, Freedom of Movement, Cure Critical† |
5 | Cleansing Flames††, Ward Against Harm††, Cave Fangs†, Righteous Might, Geniekind, Summon Monster V |
6 | Bolt of Justice††, Aegis of the Faithful††, Ward Against Harm (Communal)††, Eaglesoul, Heal, Dispel Magic |
7 | Wall of Light††, Creeping Doom†, Restoration (Greater), Bestow Grace, Summon Monster VII, Ward Against Weakness (Communal) |
8 | Storm of Justice††, Frightful Aspect, Avengers Blessing††, Angelic Aspect (Greater), Summon Monster VIII |
9 | Wrath of the Righteous††, Fortress of the Faithful††, Heal (Mass), Winds of Vengeance, Fortress of the Faithful††, Sun Form†† |
* Oracle spells
** Angel spells
Mythic Path | |
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Level | Feat |
1 | Abundant Smite // Close to the Abyss |
2 | Extra Mythic Ability: Second Mystery: Battle |
3 | Archmage Armour |
4 | Power Attack (Mythic) |
5 | Elemental Barrage |
6 | Improved Critical (Mythic) |
7 | Abundant Casting |
8 | Weapon Focus: Mythic |
9 | Improved Abundant Casting |
10 | Extra Mythic Ability: Greater Abundant Casting |
Angel Mythic Path | |
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Level | Feat |
4 | Guide the Faithful |
5 | Piercing Rays |
6 | Everlasting Flame |
7 | Unfailing Beacon |
8 | Speed of Light |
10 | Demon Bane |
Pet Overview | |
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Pet | Wolf |
Pet Skills | Perception, Mobility 3, Athletics |
Pet Leveling Guide | |
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Level | Feat |
1 | Bully // Fury’s Fall |
3 | Weapon Focus: Bite |
4 | +1 STR |
5 | Light Barding |
7 | Medium Barding |
8 | +1 INT |
9 | Outflank |
11 | Blind Fight |
12 | +1 STR |
13 | Dodge |
15 | Iron Will |
16 | +1 STR |
17 | Improved Iron Will |
19 | Toughness |
20 | +1 STR |
Hi there, I was just wondering how are you able to double dip your charisma into the Armour Class? Do you mean that it double dips when you use Smite on an enemy? Thanks for the guide otherwise it is very well made