You should check the details in our guide for a grid collection that will suit every building.
Grid City Guide
This guide is just a collection of 12×13 grid squares which seem to fit almost every building pretty efficiently.
Grid Basics
The most common sizes of building in the game (with examples):
- 3×3
- House
- Furnace
- 4×4
- Cookhouse
- 6×6
- Storehouse
- Lumbermill
- 7*5
- Smith
- Herb Garden
- 4*5
- Workshop
- 7*7
- Farm
- Quarry
This makes it a bit strange to find a one-size fits all grid pattern. From testing, 12×13 (surrounded by roads) seems good enough, with some double or quadruple-size blocks to cover a housing block and the largest buildings.
I’ve calculated the space efficiency of the layouts by counting the number of non-road tiles within the grid square, and dividing it by the total number of available squares (excluding the outer edge of road tiles). The idea being that more non-road buildings within a square is more efficient, and that should help people identify more space-efficient layouts if they want.
Housing Block
This layout is for a housing block that fits within 4 grid squares and provides almost 100% coverage for all services, up to Tier 2 (delete corner houses to get 100% coverage, if that bothers you!)
Add outer ring of houses once the pub is upgraded to the tier 2 version. I haven’t gotten far enough into the game to see if there are larger versions of the service buildings.
83% Efficient
Industry Blocks
These are a collection of single-grid cell blocks. Swap around as necessary and add things like waterpumps, gathering stations etc.
Forge Block
92% Efficient
Smith Block
100% Efficient
Workshop Block
92% Efficient
Lumber/Storage Block
92% Efficient
Tailor/Kitchen Block
94% Efficient
Quarry/Farm Block
This block is two tall, as the 7×7 of a farm or a quarry is difficult to fit in. Quarry can be paired with either a smith or a kiln, while the farm can be paired with a herb garden or a brewery. Bottom can be any 6×6 building like lumbermill or storage
94% Efficient