Companion & Wanderer Statistics
“Companions” are not in the game at all yet. This list is for those are under the profession of “wanderer” which are generated characters that you can hire on as companions. There’s a file in modules/sandbox/moduledata called companions and it has all of their names and various skill attributes laid out. But, its a very incomplete file, with skills that they didn’t implement into the release.
Generic Warriors
Generic warriors:
Tier 5/6
“The Shieldmaiden” (honest/daring/cruel), “the Red”, “Coalbiter” (Cruel/Daring/Generous) –
- Vig 150/200/140
- Ctr 100/80/100
- End 100/100/0
“The wanderer” –
- Vig 150/150/170
- Ctr 115/100/100
- End 100/90/0
Tier 4/5
- “Breakskull” (daring/cruel) –
- Vig 120/170/110
- Ctr 80/60/80
- End 80/80/0
“the Wronged” (honest), there seem to be two versions of this surname –
Good version:
- Vig 120/120/120
- Ctr 100/80/80
- End 80/80/0
Bad version:
- Vig 90/90/90
- Ctr 65/110/0
- End 0/0/0
Tacticians
“the lucky” (generous/daring) –
- Vig 90/90/90
- Ctr 75/60/60
- End 60/60/0
- Tactician 60
“Bloodaxe” (Honest/Calculating) –
- Vig 90/90/90
- Ctr 75/60/60
- End 60/60/0
- Cng 0/30/0
Scouts
“Frostbeard” (daring/merciful/generous) –
- Vig 90/40/60
- Ctr 135/60/60
- End 60/80/0
- Scouting 80
“the fish” –
- Vig 90/90/90
- Ctr 75/60/60
- End 60/60/0
- Scouting 60
Healers
“the Healer” and “Willowbark” (merciful/calculating) –
- Vig 60/60/60
- Ctr 50/40/40
- End 40/40/0
- Scouting 40 “the healer” / 20 “Willowbark”
- Medicine 60
Rogues
“The Black” Generous/Daring –
- VIG 120 120 120
- CTR 90 130 70
- END 60 70 0
- CNG 0 0 40
“Longknife”, “Accursed” –
- Vig 90/90/90
- Ctr 75/60/60
- End 60/60/0
- Roguery 60
“The Robber” Generous/devious/merciful –
- Vig 90 70 70
- Ctr 75 0 90
- End 60 90 0
- Cng 0 0 60
Conclusion and Personal Party Tips
How you use companions is all up to personal taste but I highly recommend having
Tacticians – Caravan leaders (They do good at auto resolve battles)
And then having a single of each primary class in your army to boost your stats
1 Tactician
1 Medic – set to clan healer
1 Scout – set to clan scout
1 Rogue
In all honesty I see no reason to have Warrior companions in your army unless you just want some custom troops. Otherwise warrior companions don’t really have much in the way of practical skills.
MAKE SURE YOU SET YOURSELF AS CLAN QUARTERMASTER AND FOCUS POINTS IN STEWARD.
Currently IMO Steward is the best skill in the game because it basically boosts all things a clan leader would want.
Tax income? Check
Party size? Check
Influence bonuses? Check
Final note. These are not actually companions but rather the games new ‘wanderer’ mechanic. It sounds like companions as we knew them in Warband will not be added until a later date. The actual companions will have skills to level and personalities and hopefully we can find Artimenners great granddad because we all know he is better than Jeremus.