Monster Hunter Stories 2 Wings of Ruin – Weapons Guide

Monster Hunter Stories 2 Wings of Ruin Weapons Guide

Welcome to our Monster Hunter Stories 2 Wings of Ruin Weapons guide! Monster Hunter Stories 2 Wings of Ruin streamlines its battle formula with a collection of six tools that cover three different styles of combat. Knowing the difference in between the three strike types will provide you an edge against all the monsters you encounter in this role-playing game.

HOW TO CHOOSE THE RIGHT TOOL

Each of the video game’s weapons can deal damages to opponents, nevertheless, they all have their own unique residential properties. Along with their strike types, all the devices in your arsenal have their own unique attack assesses worth being aware of. Understanding what your weapons can do and exactly how they impact each monster is essential to mastering them.

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Lower weapons include the Great Sword and also the Sword as well as Guard. The heavy Wonderful Sword enables you to deal devasting combo conform numerous turns by utilizing your special capacity gauge. The Sword and Guard have some special assaults of their own however likewise allow you protect attacks.
Blunt weapons include the Hammer and Hunting Horn. The Hammer bargains huge damages with its strikes. Those assaults allow you accumulate an unique strike meter that offers you access to a lot more powerful impacts. The Searching Horn can likewise squash beasts with success, plus it can play songs that aficionados your event. Each horn plays various tunes, so have a look at each tool’s Tools Abilities in the Smithy’s store or Tools menu.
Piercing tools consist of the Bow and the Gunlance. The Bow’s unique capacities allow you to layer your arrows and also inflict standing effects like rest or poison. You can even spend a look to bill your Bow, permitting you to do a much more powerful assault the next turn. The Gunlance gains ammo each time you assault with its lance. After a couple of turns, you can terminate bullets for effective assaults. You can also secure with this tool.

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You can lug 3 weapons each time, so you ought to constantly bring one weapon from each classification. Players can exchange between their brought weapons by entering the Skills menu throughout fight. Using that versatility is type in battle. To make the very best use of weapons, learn which of the three tool types beasts are weak versus.

When you target a beast, you will see which tool type harms them the most. If a creature is weak to a weapon, that tool type symbol will be highlighted in blue after you assault it with that said weapon. If a tool kind is inefficient versus a beast, it will certainly have a red lower via it.

If you assault a monster with a tool kind it’s weak against, you’ll stand a better chance to break the body part you’re targeting. Breaking body parts will get you better monster materials to craft new armor and weapons.

EQUIPMENT SKILLS

Each of the six weapons in Monster Hunter Stories 2: Wings of Ruin has unique Equipment Skills that act like special attacks. To use any of these abilities, you must first build up your Kinship Gauge by attacking. When you want to use an Equipment Skill, select the Skills command from the Battle menu.

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While most of these abilities use up varying amounts of your Kinship Gauge, different weapons also have special gauges that must be filled up. Like the Kinship Gauge, weapon-specific gauges fill when you attack.

When you have a weapon equipped, you’ll see a gauge and its charges above your health. Each weapon has a different style of gauge.

  • Great Swords build up a charge gauge that lets you perform more powerful attacks, like an extended combo. By using different Charge attacks, you will fill up your weapon gauge one block at a time. Those built-up charges can then be used to perform Charged attacks.
  • The Sword and Shield don’t have any special gauges, but they do have two special commands: Guard and Counter Stance. Guard allows you to enter a defensive stance that reduces damage. Counter Stance lets you also reduce damage while allowing you to counterattack when hit.
  • Hammers build up their charge gauge by attacking. Different hammers have different skills you can use to further damage your opponent by using a charge.
  • Hunting Horns have different abilities that use up your Kinship Gauge. This weapon’s special abilities focus on protecting or buffing your party.
  • Bows use the Kinship Gauge to coat arrows in special materials that deal different types of damage like poison or sleep. You can also use a turn to charge your bow. On the next turn, your normal attack will deal extra damage.
  • Gunlances build up a bullet meter with each attack. Shooting abilities consume different amounts of bullets and don’t cost any Kinship gauge points. However, the powerful Wyvern Blast attacks consume the entire Kinship gauge but doesn’t use bullets. The Gunlance can also use the Guard command.

When attacking enemies, making sure you’re either using a normal attack or equipment skill of the right type to win Head-to-Head battles. As long as your attack or equipment skill beats out their attack type, you’ll win the one-on-one confrontation and do much more damage.

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