Kingsvein: Best Builds

Discover the optimal structures, main characters, and companions in the game with our comprehensive guide, ensuring your success in the virtual realm.

We have compiled a guide for the best structures, including main characters and companions, in the game alongside structures.

Best Game and Character Builds

Useful information on the game and character builds for the main character and companions.

1: Crysolith/Mystic [MC]

  • Main ClassCrysolith
  • Secondary ClassMystic
  • RoleOffensive Spellcaster, CC

Race: Dark Augur

  • +1 HP, +2 MP
  • Regain 50% MP when MP reaches 0
  • MP in excess of 10 is used as extra HP

Abilities:

  • Ice Lance – 4 MP
  • Deep Frost – 4 MP
  • Dark Ice – 5 MP
  • Desecrate – 3 MP
  • Despair – 2 MP

Passives:

  • Burning Focus (Ashen)
  • Warmage (Mystic)
  • Draw Power (Mystic)

Upgrades:

  • Ruin Adept

2: War Beast [Mount]

  • Main ClassWar Beast
  • RoleCombat Mount
  • Race: Charger
  • +3 HP
  • +2 Move (Straight line)
  • -1 Move (Diagonal)

Abilities:

  • Shove – 0 MP
  • Drag – 0 MP
  • Saddle – 0 MP
  • Chomp – 3 MP
  • Dash – 4 MP

Passives:

  • Cavalry
  • Combat Supplies
  • Treader

Upgrades:

  • Endurance

3: Mender/Mystic [Retainer 1]

  • Main ClassMender
  • Secondary ClassMystic
  • RoleHealer

Race: Voltraced

  • +4 MP

Abilities:

  • Mend – 4 MP
  • Growth – 4 MP
  • Stalagmire – 3 MP
  • Quake – 4 MP
  • Soilshift – 1 MP

Passives:

  • Burning Focus (Ashen)
  • Overgrowth (Melder)
  • Draw Power (Mystic)

Upgrades:

  • Healer

4: Ashen/Mystic [Retainer 2]

  • Main ClassAshen
  • Secondary ClassMystic
  • RoleOffensive Spellcaster

Race: Voltraced

  • +4 MP

Abilities:

  • Inferno – 4 MP
  • Thunderbolt – 4 MP
  • Flamelash – 3 MP
  • Extinguish – 4 MP
  • Catalyze – 2 MP

Passives:

  • Burning Focus (Ashen)
  • Bright Spark (Ashen)
  • Fireburst (Ashen)

Upgrades:

  • Blaze Adept

5: Vanguard/Knight [Zavarde]

  • Main ClassVanguard
  • Secondary ClassKnight
  • RoleTank, Melee Damage

Race: Corpryst

  • +2 HP, +1 MP

Abilities:

  • Smite – 0 MP
  • Barge – 0 MP
  • Revitalize – 3 MP
  • Cover – 1 MP
  • Fortify – 1-3 MP
    -=- Knight -=-
  • Bash – 0 MP
  • Charge – 0 MP
  • Bide – 0 MP
  • Ready – 1 MP
  • Brave – 1 MP

Passives:

  • Spear Banner (Marshal)
  • Shield Bash (Vanguard)
  • Stoic (Knight)

Upgrades:

  • Endurance

6: Marksman/Fanger [Remir]

  • Main ClassMarksman
  • Secondary ClassFanger
  • RoleRanged Damage, Area Denial

Race: Scurio

  • -25% Ice damage taken
  • +1 Move at the start of a turn

Abilities:

  • Snipe – 0 MP
  • Ricochet – 2 MP
  • Bombard – 3 MP
  • Recoil Shot – 0 MP
  • Backscatter – 1 MP

Passives:

  • Shrapnel (Marksman)
  • Venom (Chisel)
  • Artillery (Marksman)

Upgrades:

  • Archery (X)
  • Ranged Expert (1)

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