In the vast world of Granblue Fantasy Relink, the Captain takes center stage as the main character, guiding players through an epic adventure filled with diverse challenges and gripping narratives. This guide will delve into the combat prowess of the Captain, offering valuable insights into gameplay mechanics, skills, and strategic approaches. Additionally, we’ll explore the rewarding world of Fate Episodes, shedding light on the unique perspective each Ally brings to the story.
Main Character: Djeeta – Gran
Main Character: Gran / Djeeta |
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Race: Human Element: Wind Style: Attack, Hybrid Skybound Art: Tempest Blade Weapon Specialty: Swords |
Captain Skills
Skill | Description |
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Armor Break | A fast lunge attack inflicting DEF↓ on a foe. Effect strength and duration based on Arts lvl. |
Decimate | Multi-hit slash attack with a wide radius. More hits based on Arts lvl. |
Miserable Mist | Inflicts ATK↓ and DEF↓ on foes in the spell’s radius. Hold while casting to aim. Effect based on Arts lvl. |
Overdrive Surge | Dropkick dealing high stun and damage. More damage and stun based on Arts lvl. |
Rage | Grants ATK↑ to the entire party. Effect based on Arts lvl. |
Rain of Arrows | Ranged attack showering an area with magic arrows, inflicting ATK↓. Effect based on Arts lvl. |
Reginleiv | Fires a projectile attack dealing more hits based on Arts lvl. |
Skill | Description |
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Clarity | Casts a circle removing debuffs and grants Regen. Regen strength based on Arts lvl. |
Conduction | Redistributes caster’s SBA gauge to allies. Amount shared based on Arts lvl. |
Dispel | Deals damage and removes 1 buff from foes. Deals more damage based on Arts lvl. |
Panacea | Casts a circle restoring allies’ HP. Heals more HP based on Arts lvl. |
Phalanx | Grants DMG Cut to caster and nearby allies. Effect based on Arts lvl. |
Revive | Casts a circle rescuing allies from critical condition. Allies recover with more HP based on Arts lvl. |
Stall | Casts a spell inflicting Slow on foes. Effect duration based on Arts lvl. |
Substitute | Grants DEF↑ to the caster and takes damage in place of allies. Effect strength based on Arts lvl. |
Veil | Grants Debuff Immunity to the entire party. Effect duration based on Arts lvl. |
Skill | Description |
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Adept Arts | Skills enhanced based on Adept Arts level. Landing combo finishers raises Arts level, resetting shortly after activation. |
Adrenaline Rush | Greatly increases Power Raise’s charge speed when charged immediately after a combo finisher. |
Captain Starting Weapon
NAME | Lvl | HP | ATK | Crit. | Stun |
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Traveller’s Sword | 1 | 23 | 9 | 0% | 0 |
Captain Combo Moves
Attacks | Moves |
Combo A | ▢ > △ > △↑ |
Combo B | ▢ > ▢ > △ > △↑ |
Combo C | ▢ > ▢ > ▢ > △↑ |
Combo D | ▢ > ▢ > ▢ > ▢ > △↑ |
Power Raise | △ [Hold]↑ |
Launch | (Right after jumping) ▢ |
Air Combo | (While airborne) ▢ > ▢ > ▢ > △↑ |
Aerial Barrage | (While airborne) ▢ |
How to Play Captain
The Captain, whether embodied as the male protagonist Gran or the female counterpart Djeeta, stands as a versatile and solid choice for any in-game situation. Possessing a wide array of skills covering offense, defense, healing, and support, the Captain’s adaptability makes them a go-to character.
Captain Combos
The core of the Captain’s combat lies in executing combos using ▢ and △. Notably, the △ attack is chargeable for increased power. Successfully pulling off combos raises the Captain’s Adept Arts level, enhancing the potency of their skills. New players should focus on mastering these combos to unlock the full potential of the Captain.
As the main protagonist, the Captain boasts powerful offensive skills, including ranged attacks harnessing the wind’s power and a swift lunge attack with their sword. This balance between offense and support makes the Captain an ideal choice for players seeking to grasp the game’s mechanics.
Gaining higher Adept Arts levels is crucial for the Captain’s effectiveness. Achieve this by applying combos and finishers during combat encounters, unlocking powerful skills like the formidable Decimate. Take advantage of the Captain’s raised attack, chargeable after combos, unleashing a flurry that amplifies damage. The reduced charge time post-combo creates opportunities for seamless and devastating assaults.
Captain Fate Episodes and Rewards
Fate Episodes, a unique feature in Granblue Fantasy Relink, offer players a glimpse into each Ally’s viewpoint throughout the unfolding story. These fully-voiced diary entries allow players to understand the character’s thoughts and experiences. More Fate Episodes unlock as players progress, level up characters, and complete existing Fate Episodes.
Rewards
Completing Fate Episodes yields more than just a deeper understanding of the characters. Players receive stat bonuses, enhancing the Captain’s capabilities. Furthermore, the unlocking of slots for equipping Sigils adds another layer of customization, allowing for a more tailored and powerful Captain.
Fate Episode | Requirements | Rewards |
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Prologue: Her Name is Lyria | None | HP +10 ATK +3 |
Episode 1: The Journey Begins | Finish Prologue | HP +15 ATK +5 |
Episode 2: Bonds in the Skies | Finish Episode 1 | HP +20 ATK +7 |
Episode 3 | Character level 10 or higher Progress through the main story Finish Episode 2 | Stats Increase (TBA) |
Episode 4 | Character level 10 or higher Finish Episode 3 | Sigil Slot Unlock (TBA) |
Episode 5 | Character level 20 or higher Progress through the main story Finish Episode 4 | Stats Increase (TBA) |
Episode 6 | Character level 30 or higher Progress through the main story Finish Episode 5 | Stats Increase (TBA) |
Episode 7 | Character level 40 or higher Finish Episode 6 | Stats Increase (TBA) |
Episode 8 | Character level 50 or higher Finish Episode 7 | Sigil Slot Unlock (TBA) |
Episode 9 | Character level 60 or higher Finish Episode 8 | Stats Increase (TBA) |
Epilogue | Character level 60 or higher Finish Episode 9 | Stats Increase (TBA) |
Best Captain Build
DPS Build
When it comes to wreaking havoc in the world of Granblue Fantasy: Relink, this build is tailor-made for Hard and Very Hard difficulty. Armed with the right skills and the Sword of Eos, Gran and Djeeta will dominate until Maniac difficulty, and even then, a few upgrades might be all you need. Let’s break down how to transform these characters into unstoppable killing machines.
Weapon: Sword of Eos
The undisputed choice for a DPS build in Granblue Fantasy: Relink, the Sword of Eos provides a significant attack boost. Enhance it further by adding Wrightstone traits like Critical Hit. Stick with this weapon from the early game onwards, and watch the Captain turn into a formidable damage dealer.
Skills
With a plethora of skills available, you can only equip four at a time, so let’s focus on maximizing damage:
- Decimate
- Reginleiv
- Armor Break
- Rage
Build up your Arts level to four when facing monsters, especially bosses. Once there, unleash a devastating combo—start with Rage, follow up with Armor Break, and finish with Decimate. Save Reginleiv for situations where the enemy is airborne or tries to escape the party.
Don’t forget Sigils; prioritize the following:
- Attack Power
- Critical Hit Rate
- Stun Power
- Critical Damage
- Exploiter
- Quick Charge
Elevate each Sigil to at least level three or four for maximum impact. Defensive Sigils won’t be a concern if you have support characters to heal or divert enemy attention.
Support Build
For those who prefer a supportive role, our next build in Granblue Fantasy: Relink focuses on healing, protecting, and buffing allies. The classic Partenza weapon and a strategic selection of skills make Gran and Djeeta the guardians of the party.
Weapon: Partenza
At first glance, Partenza may seem unconventional, but its flat HP increase turns the Captains into formidable tanks. This choice allows flexibility for additional Wrightstones to enhance different stats, ensuring the main character withstands most hits.
Skills
Navigate the Defensive Mastery Tree with these support skills, striking a balance between survivability and enabling your crew to deal decisive blows:
- Overdrive Surge
- Phalanx
- Substitute
- Clarity
While there’s no strict rotation, prioritize spamming Overdrive Surge. The other skills come into play situationally, especially during an enemy’s Overdrive state. Charged attacks will be your primary source of damage, so consider these Sigils:
- Charged Attack
- Quick Charge
- Aegis
- Garrison
- Firm Stance
- Provoke
No need for Health Sigils here, as your weapon provides the necessary boost; instead, focus on enhancing other defensive stats.