Welcome to the Diablo 4 Beta Leveling Guide for All Classes! Whether you’re a seasoned Diablo player or just starting out, this guide will help you efficiently level up your character during the beta phase of the game. Diablo 4 offers five unique classes, each with its own playstyle, abilities, and strengths. In this guide, we will provide you with tips and strategies for leveling up your character quickly and effectively, regardless of which class you choose to play. From optimizing your skill tree to choosing the right gear and completing quests, we’ll cover everything you need to know to become a powerful hero in the world of Diablo 4. So, let’s dive in and start leveling up!
June 2, 2023: We updated, our Leveling Guide for All Classes guide!
You can also access our Diablo 4 wiki page where the most up-to-date diablo 4 guides are available here.
Diablo 4 Leveling Guide for All Classes
You can find the leveling guide for all classes that will be playable in the first week of the beta period below. The guides of the classes that will be opened in the 2nd week will be with you very soon.
Barbarian Leveling Guide
The Barbarian is a hack-and-slash melee character that uses overwhelming strength to best their foes. They have been a staple class in the Diablo franchise from the beginning. If charging into battle fearlessly is your playstyle, the Barbarian is the perfect choice.
This leveling guide focuses on a fan favorite spin-to-win playstyle centered around Whirlwind. If you’d like to try something fresh, use the exact same skill points except take Upheavel with Violent Upheavel instead of Whirlwind.
Getting Started (Levels 2-3, 2 Skill Points)
To start off we have to put 2 points into Basic Skills to unlock the other sections. Flay is the best option here because it also applies Vulnerable and provides a nice Bleed. We call this gameplay “Flay and Pray” for an obvious reason; it’s all we’ve got!
- Level 2: Flay
- Level 3: Enhanced Flay
Unlocking Whirlwind (Levels 4-7, 4 Skill Points)
It’s always nice when you get your main skill this early. Whirlwind is a powerful trash-clearing ability that we use against high density, Elites and Bosses. It gains 30% additional power after 2 seconds from Violent Whirlwind, and regenerates Fury every time it damages enemies from Enhanced Whirlwind. The gameplay here is simple: Build Fury with Flay, and then Whirlwind when you see a horde of enemies or an Elite/Boss.
- Level 4: Whirlwind
- Level 5: Enhanced Whirlwind
- Level 6: Violent Whirlwind
- Level 7: Battle Flay
Unleashing the Build (Levels 8-17, 10 Skill Points)
Now it’s time to add what Barbarians do best: Leap around and belt out our battle cries. With 3 new skills on our bar, our quality of life increases dramatically. First we pick up Rallying Cry, which is one of the best Barb skills period. We now have greatly increased Movement Speed and Resource Generation from it. Then we grab Leap for mobility (including jumping over walls and cliffs) and Fury generation from Power Leap. Finally we pick up War Cry which gives us extra Damage and Berserking (take Challenging Shout instead if you’re playing Hardcore)
- Level 8: Rallying Cry
- Level 9: Enhanced Rallying Cry
- Level 10: Tactical Rallying Cry
- Levels 11-12: Whirlwind
- Level 13: Leap
- Level 14: War Cry (Challenging Shout if HC)
- Level 15: Enhanced Leap
- Level 16: Power Leap
- Level 17: Whirlwind
Activating Death Blow (Levels 18-24, 7 Skill Points)
Things get really fun when you get Death Blow. It has a long cooldown, but it can be instantly reset if you kill a monster with it. Now we start fighting strategically. Target smaller enemies, or wait to apply some damage before one-shotting with Death Blow to minimize its cooldown. With Fighter’s Death Blow we gain 20 Fury every time we hit with it, causing our Whirlwind uptime to skyrocket. Finally, we max Booming Voice passive to extend our Shout’s duration.
- Level 18: Death Blow
- Level 19: Enhanced Death Blow
- Level 20: Fighter’s Death Blow
- Level 21: Whirlwind
- Levels 22-24: Booming Voice
Reaching the Ultimate (Level 25, 1 Skill Point)
Call of the Ancients becomes our finisher in tough fights and against bosses! (Replace War Cry on your skillbar and respec that point into Thick Skin). Don’t be afraid to kite them around waiting for the cooldown to come back up if you need to! A win’s a win ; )
Extra Renown Points
Use any extra Renown Points on Call of the Ancients. Also don’t be afraid to explore with new builds, it’s the Beta after all. Have fun!
Druid Leveling Guide
The Druid returns to Diablo as an elemental blasting shapeshifter. Seamlessly change from human form into a Werewolf to slash your enemies or a Werebear to maul them. Call down the elements to ensue mass destruction! There are multiple ways to play and enjoy the Druid.
Coming soon…
Necromancer Leveling Guide
The Necromancer is the master of Life and Death itself. Raise hordes of Undead minions to ravage the wild lands of Sanctuary. Call on dark magics to drain the Blood of your enemies and conjure macabre prisons of Bone to trap your foes in perpetuity. The balance must be maintained!
Coming soon…
Rogue Leveling Guide
Rogues are agile, fast-paced characters with many tricks up their sleeve. They can both stay in melee combat, outsmarting their foes with every step, or snipe enemies from a distance in a methodical fashion.
This leveling guide focuses on high Vulnerable uptime, great AoE burst damage with Shadow Imbuement and extra Energy recovery that unlocks towards the end for smooth farming. You can play the exact same setup with both Flurry (melee) or Barrage (ranged) by simply switching the points between these two Core Skills. Choose one of these and only invest points into that one, not both at the same time!
Getting Started (Levels 2-3, 2 Skill Points)
To start off we have to put 2 points into Basic Skills to unlock the other sections. Forceful Arrow is our choice because it applies Vulnerable and helps out with extra damage when out of Energy with the Primary Forceful Arrow upgrade we get later.
- Level 2: Forceful Arrow
- Level 3: Enhanced Forceful Arrow
Unlocking Your Core Skill (Levels 4-7, 4 Skill Points)
Choose your playstyle: Barrage for range, Flurry for melee. Both skills function relatively similarly in the way that they hit enemies multiple times per use, which enables great synergy with Imbuements later on. They are simple to use but reward good positioning to improve your damage. Always position yourself so that you hit the most targets possible with each attack.
- Level 4: Barrage OR Flurry
- Level 5: Enhanced Barrage OR Flurry
- Level 6: Improved Barrage OR Flurry
- Level 7: Primary Forceful Arrow
Adding Mobility & Damage (Levels 8-17, 10 Skill Points)
At this point you unlock one of the Rogue’s signature skills: Dash. This Agility Skill has two charges and allows you to zip around the battlefield to either engage, escape or reposition yourself. While we’re at it, pick up Shadow Step, another mobility tool that we use as a filler until we unlock Ultimate Skills to speed things up a bit. This also allows teleportation across cliffs, which is very helpful in outdoor zones.
At level 13, we unlock Subterfuge Skills and pick up Dark Shroud. This is another important skill used in most Rogue builds due to the massive amount of protection it provides. In addition, we use it to boost our Movement Speed with Subverting Dark Shroud.
At level 15, we also unlock the Rogue Specialization. Finish this Priority Quest as soon as possible to get Combo Points. While we don’t care much about this effect, Forceful Arrow is still used regularly to boost your Core Skill’s damage.
- Level 8: Dash
- Level 9: Shadow Step
- Levels 10-12: Barrage OR Flurry
- Level 13: Dark Shroud
- Level 14: Enhanced Dark Shroud
- Level 15: Subverting Dark Shroud
- Level 16: Barrage OR Flurry
- Level 17: Exploit
Introducing Shadow Imbuement (Levels 18-23, 6 Skill Points)
Shadow Imbuement boosts Core Skills (Barrage or Flurry) by converting their damage to another type and adding extra effects. With it you can apply Vulnerable, recover Energy with Consuming Shadows and blow up packs of small enemies, all of which has fantastic synergy with our main skill. Use it as often as you can but avoid wasting charges on Dash or Shadow Step. We also switch the Rogue Specialization to Inner Sight at level 20, which regularly refills all Energy and allows infinite spamming of our skills for a duration.
- Level 18: Shadow Imbuement
- Level 19: Enhanced Shadow Imbuement
- Level 20: Blended Shadow Imbuement
- Level 20: Switch Combo Points to Inner Sight
- Level 21: Shadow Crash
- Levels 22-23: Consuming Shadows
Getting the Shadow Clone (Levels 24-25, 2 Skill Points + Renown)
At level 25, we unlock Ultimate Skills where we pick up Shadow Clone. While Shadow Step is great to have for mobility, the higher damage output especially against Bosses is great to have. Use the Shadow Clone freely whenever you engage a big pack of Elites or other notable targets.
- Levels 24-25: Exploit
- Level 25: Remove Shadow Step, add Shadow Clone
- Renown 1-3: Innervation
(3 extra Skill points can be unlocked in the Beta)
Sorcerer Leveling Guide
The Sorcerer is a master of the raw elemental magics across Sanctuary. Raining torrents of ice with Blizzard, burning foes to a cinder with Hydra or playing lightning ping-pong with Chain Lightning. You are the master of ranged destruction, just don’t get too head strong and get beat down in melee range!
This leveling guide focuses on a few favorite skills from the past, centered around the major damage dealers Hydra (for your major single target dps) and Fireball (for your major AoE damage).
Getting Started (Levels 2-4, 3 Skill Points)
We start our journey by placing three points into Basic Skills to unlock further skill clusters. Frost Bolt is our choice to aid in keeping enemies Chilled/Frozen. We go all the way to Glinting Frost Bolt to gain Mana regeneration to help feed our big hitting skills later on.
- Level 2: Frost Bolt
- Level 3: Enhanced Frost Bolt
- Level 4: Glinting Frost Bolt
Unlocking Fireball (Levels 5-7, 3 Skill Points)
After establishing our main skill, we quickly pick up our first big damage skill; Fireball. It is a heavy AoE damage skill that we further buff for Boss damage by taking the Destructive Fireball upgrade. It costs a decent chunk of Mana, so use it when you have gathered enemies close together to maximize your damage per cast.
- Level 5: Fireball
- Level 6: Enhanced Fireball
- Level 7: Destructive Fireball
Bringing Defensive Skills Online (Levels 8-12, 5 Skill Points)
Gaining your Defensive Skills makes for a huge QoL (Quality of Life) increase! The Sorcerer can only run and gun so much before enemies catch up and make a snack out of you. The skills selected are key due to their purpose and synergy with other skills.
Teleport is your, “Get out of here!” button. Its range and reliable use makes it excellent for defensive purposes. Ice Armor is your “Oh Crap!” button. Use it when you take a big hit on the brink of death. Can also cast it right before high damage attacks from Bosses to mitigate them. Frost Nova is your, “Lock it down!” button. It helps to keep a large pack together or allow you to Freeze and run away from danger. All these skills, while defensive in nature, can also be properly used at the beginning of a skill rotation to burst down large packs of enemies with ease.
- Level 8: Teleport
- Level 9: Frost Nova
- Level 10: Ice Armor
- Level 11: Enhanced Ice Armor
- Level 12: Fireball
Building Single Target Damage (Levels 13-17, 5 Skill Points)
Gaining Hydra is a huge milestone. While Fireball is great, having a multi-headed fire breathing creature dealing great single target damage by itself is even better! Learning where to place your Hydra is critical as the three heads attack enemies that are the closest to it, and they do not aggro either! There might be occasions when re-casting it in a better spot to handle minions from a Boss, shifting it to a pack locked down by Frost Nova, or just running to survive while it does the damage can occur. Lastly, get used to how long it lasts on the battlefield to avoid overcasting and wasting Mana.
At level 15, we unlock the Sorcerer’s Enchantment Slots class mechanic. Finish this Priority Quest as soon as possible to get access to them. Having these ready to be filled with the selected skills is paramount.
- Level 13: Hydra
- Level 14: Enhanced Hydra
- Level 15: Summoned Hydra
- Levels 16-17: Hydra
Picking Enchantments Slot Skill & Finishing Up (Levels 18-25, 8 Skill Points)
Enchantment Slots are a deceptively strong part of any build. Picking the right skill (along with their enhancement & upgrade) can dramatically change your build’s playstyle. Meteor is a CC machine by Immobilizing enemies. Remember to drag Meteor to the open Enchantment Slot to gain its benefit. After that, we pump up Fireball and Hydra to max them both out.
- Level 18: Meteor
- Level 19: Enhanced Meteor
- Level 20: Wizard’s Meteor
- Levels 21-22: Hydra
- Levels 23-25: Fireball
Max Level Cap in Diablo 4
It has been revealed in an interview with GameSpot that Blizzard has set the maximum level cap in Diablo 4 at 100. This means that players will need to invest a significant amount of time and effort to level up their characters and reach the highest level. The process of reaching level 100 will involve earning Paragon Points, which can be used to purchase stat boosts from The Paragon Board.
Players will gain access to The Paragon Board when they reach level 50 with any of the five Diablo 4 classes. This is roughly around the time when adventurers will complete the main campaign. The Paragon Board presents a wide range of customization options and offers numerous branching paths, giving players the flexibility to create unique character builds that suit their playstyle.
The vast skill tree in Diablo 4 provides players with the opportunity to create highly customized character builds that cater to their specific playstyle. With an extensive range of skills and passive abilities, players can mix and match different talents to create unique builds that suit their preferences.
However, it’s worth noting that leveling up to 100 in Diablo 4 will likely require a considerable investment of time and effort, particularly for those who plan on playing multiple characters. The Paragon system, which unlocks at level 50, will provide players with further progression opportunities beyond the level cap. Nevertheless, reaching level 100 and unlocking the full potential of the skill tree will require dedication and perseverance from players.
What is the max level in Diablo 4 early access beta?
As of the beta phase of Diablo 4, the maximum level cap has been set to 25. While players can strive to reach this level during the beta, they can still continue playing and exploring the game’s content beyond the level cap. Despite the lower level cap in the beta, players can expect to encounter challenging enemies and engaging gameplay that will keep them engaged for hours on end.
For those seeking the latest news and updates on the Diablo 4 beta, it’s recommended to regularly check out reliable sources for the latest information. Our hub is one such source, providing up-to-date coverage and insights on the game’s beta, including tips, strategies, and community discussions. So be sure to visit our hub to stay informed and get the most out of your Diablo 4 beta experience!
Leveling Tips and Tricks
Let us throw a few general hints your way to make life easier in the Beta:
- Progress Carries Over to the Second Weekend. This is important for multiple reasons. First any Renown, Codex Powers, or Items you acquire will carry over, making you significantly stronger than those just starting out. This also allows you to power up the Druid and/or Necromancer who are only available in the second weekend. If you can farm basic items (like jewelry) to give them, you’ll have a gigantic head start! Plan ahead and use both weekends to your advantage.
- Level Up Your Potion. Many players don’t know that you need to farm materials to upgrade your character’s potion. Make sure you collect all materials as you explore Sanctuary, especially Gallowvine which is used in many recipes!
- Compare your Items… Literally. Press Shift over an item in your inventory to compare it to what you’re wearing. This makes it easy to determine what is and isn’t an upgrade.
- Renown is your Friend. While exploring, take time to gather Renown along the way. It has long-term benefits for your entire account, including more Skill/Paragon points and Potion charges. Renown is gained by activating Waypoints, finding Altars of Lilith, completing Side Quests/Dungeons and rescuing Strongholds.
- Don’t Imprint Your Weapon. The most critical piece of gear while leveling up is your weapon, which gets replaced constantly. This makes imprinting a Legendary Aspect on it a waste of resources. Instead, put your best offensive Aspect on your Amulet, which can be used for a long time.