To progress in the game, you must determine the correct strategies and earn achievements. In this guide we explained all the achievements and how to get them.
Character Discovery
Achievements related to the opening of classes.
Run for the hills | Unlock the ScoutOpen from the beginning | |
Lock and load | Unlock the GunnerUnlocks when player reaches level 3 | |
Enjoy a relaxing stroll | Unlock the EngineerUnlocks when player reaches level 5 | |
Dig down deep | Unlock the DrillerUnlocks when player reaches level 7 |
Collecting
In this section, all achievements are accumulated!
ALL your dives count
Get that Midas touch | Collect 250 Gold | |
Gotta stay Nitrated | Collect 250 Nitra |
Terribly golden | Collect 2000 Gold | |
Big spender | Spend 20000 Gold |
Spend the accumulated gold/nitra at the end of the mission to increase your stats.
Kill & Damage
These achievements must be completed in ONE dive
Relish the pain | Deal over 1337 damage in one attack |
Performed on the Scout class with the M1000 weapon. Level up your weapons and take damage skills as a priority. Including everything that gives kinetic damage.
No pain, no gain | Take 2000 damage during a dive |
- Easily performed as a Gunner on a dive in the Magma Caves.
These achievements are accumulated.
Pillar of Society | Kill 15000 aliens while standing still |
Complete while completing other achievements.
A freeze is coming | Deal 250000 Cryo damage |
Achievement related to elemental damage. Upgrade a grenade that deals FREEZE damage as a Scout. Grenades are a very powerful thing, exceeding the damage by several million, even with a small buildup (up to lvl 5).
Hot, hot, hot! | Deal 250000 Fire damage |
Achievement related to elemental damage. Upgrade a grenade that deals FIRE damage as the Gunner. Grenades are a very powerful thing, exceeding the damage by several million, even with a small buildup (up to lvl 5).
Characteristics
Slick, like butter | Dodge 100 times during a run |
- Easy to complete for the Scout class with the Zhukov weapon. When leveling up on a sortie, take “Dodge”.
Achievements related to increasing characteristics when gaining a level/after a mission for minerals. I recommend always going for the highest quality option. Except in cases where there is little left to achievement. Don’t forget that you can spin for 15 gold when you level up and for 5 gold at the end of the mission.
Squint and squeeze the trigger | Reach 75% crit chance |
When leveling up/At the end of the mission, take the OVERALL increase in crit chance.
Delicious BLT | Reach 300 Max HP |
When leveling up/At the end of a mission, choose to upgrade your points. Will greatly facilitate the skill of LEGENDARY rarity, which gives +70 Health Points. And a skill from supply pod (which arrives in the middle-time of each mission). Add max HP skill when digging up red sugar.
It’s got electrolytes | Reach 50% move speed |
When leveling up/At the end of the mission, take upgrades to increase movement speed.
Swift guns for swift hands | Reach 75% reload speed |
When leveling up/At the end of a mission, take upgrades to reduce OVERALL reload time.