The ritual circle is an area that can be found in Chapter 4 after routing power to the ADS cannons. While standing in the circle you can use a combination of punches and stomps to enter codes. These codes will produce different items such as nodes, audio and text logs.
Dead Space Remake Break Room Guide
Welcome to our Dead Space Remake Break Room Guide. The ritual circle is an area that can be found in Chapter 4 after routing power to the ADS cannons. While standing in the circle you can use a combination of punches and stomps to enter codes. These codes will produce different items such as nodes, audio and text logs.
We know that there are people who have a hard time finishing the Dead Space game. If you are one of those who find it difficult to finish the game, let’s take you to our Dead Space guide.
The Location Of The Ritual Room
The ritual room can be found during chapter 4 after you defeat the brute for the first time. Hammond will ask you to reroute the power to the ADS cannons. Once rerouting the power, you’ll be sent through the bridge, up an elevator and past a break room. If you go into the break room you’ll see a TV showing the marker and a ritual circle with 6 lanterns around it. Pick up the various collectables in the room, step into the circle, and input the punch and stomp combinations in this guide. You’ll be rewarded.
Input Combinations
The first combination is found written on the circle itself.
P=Punch
S=Stomp
1)P-S-S-S-P-S-P-S-S-S-P-S
Use the marker symbol (the one that’s almost a figure of 8) as your starting point and work clockwise around the circle. You’ll be rewarded with a text log.
The rest of the combinations can be found around the ship, usually scrawled on the walls with blood like this location here:
If input correctly while standing in the circle, the following codes+rewards are:
2) P-P-S-P-P-S-S-P-P-P-S-S = 2 nodes
3) P-S-P-P-S-P-S-P-P-P-P-S = An audio log of characters singing a Dead Space themed version of
“Soon May the Wellerman Come”
Dead Space Remake Break Room Possible Codes
I’m leaving this area for speculative codes that haven’t been deciphered yet.