Hello everyone from our guide to DAVE THE DIVER Marinca & FishMon! DAVE THE DIVER is a casual, single-player adventure RPG featuring deep-sea exploration and fishing by day and sushi restaurant business by night. Join Dave and his strange friends as they try to uncover the secrets of the mysterious Blue Hole. Here are the details about marinca, fish, varieties and more on this adventure below!
We know that there are people who have a hard time finishing the DAVE THE DIVER game. If you are one of those who find it difficult to finish the game, let’s take you to our DAVE THE DIVER guide.
DAVE THE DIVER Marinca & FishMon
Welcome to our DAVE THE DIVER Marinca & FishMon guide. This guide will only cover species that are locked by certain event/biome or most divers have trouble locating it. Any species that do not appear in this guide should be readily available to all divers.
3 Star Marine Cards
To acquire 3 star Marine Cards, you must catch each species alive, which means you need to either tranquilize them or capture them with a net gun.
However, there are exceptions where tranquilizer and ordinary net gun are not enough.
Steel Net Gun
Steel Net Gun is the final upgrade of Net Gun. It will become available once you complete the sub mission The Sea Peeple’s Workshop.
The following three cards can only be 3 star with the Steel Net Gun.
- No. 0123 Sally Lightfoot Crab
- No. 0204 Bluespotted Stargazer
- No. 0207 Spider Crab.
I was able to tranquilize Marbled Electric Ray before but couldn’t find the angle to initiate drone. But the Steel Net Gun makes the prompt for drone easier.
Drone
For every medium and large fish, you need the drone to capture them alive. Without the drone, you can only carve them twice for 2 star rating.
The drone will become available once you encounter the Tuna Yacht Party.
Marinca
Seaweed Biome
- No. 0034 Sheepshead
- No. 0040 Striped Catfish
They will only spawn in seaweed biome
Tuna
- No. 0030 Bluefin Tuna
- No. 0031 Yellowfin Tuna
They will become available after triggering Tuna Yacht Party
Shark
- No. 0046 Shortfin Mako
- No. 0047 Zebra Shark
They will become available after triggering Storm Shark Party
Marlin
- No. 0048 Marlin
- No. 0126 Sailfish
They will become available after triggering Marlin Party
Seahorse
No. 0617 Ruby Seadragon
They will rarely spawn after mining a ruby ore in the hydrothermal vents.
Party
All parties have a 5 days cycle. Once a party ended, day 1 will be a cool down period, nothing happens. Day 2 you will get an email about the next party. Then you will have day 2, 3, 4, and 5 to hunt for them. on the night of day 5, the party occurs.
FishMon
Warrior Parrotfish
- It has a helmet to protect its head.
- Shoot its back/ tail.
Wizard Barrel Jellyfish
- It teleports when you get too close.
- Grab a sniper rifle before you dive.
Poison Ghost Squid
- It becomes untargetable unless shined by UV light from yellow box in depths.
Silver Titan Triggerfish
- Can only be hurt by electric damage.
- Grab a lighting weapon before dive, don’t confuse with shock, which inflicts paralysis
Spotted Moray eel
- Not sure what special thing it does, maybe because it only appears at night? just shoot it and capture it.
Prismatic Fanfish
- The real Fanfish will always have shiny fins. The light on the fins of the fake ones will diminish after a while.
- It is located at the Underwater Lake, try to hug the right wall in the depths, you will find it. It is where the sub mission Curious Child takes place.
Explosive Vampire Squid
- Not sure what special thing it does, I didn’t trigger anything special. just shoot it and capture it.
Work in Progress..
We have come to the end of our DAVE THE DIVER Marinca & FishMon guide. We hope you have found the information you want. Feel free to comment for your questions and suggestions. Good luck!