Looking to level up your gameplay in Chained Echoes? Our in-depth Skills List is here to guide you! Explore a diverse range of devastating attacks, powerful support abilities, and game-changing skills to enhance your party’s performance. Get ready to unleash your true potential and conquer the challenges that await in this captivating RPG adventure! This guide will show you list of skills available for party members during battle.
Chained Echoes Skills List
This guide will show you list of skills available for party members during battle. We know that there are people who have a hard time finishing the Chained Echoes game. If you are one of those who find it difficult to finish the game, let’s take you to our Chained Echoes guide.
Explanation
{A}: Refer to the values in columns “A LV1”, “A LV2” and “A LV3”.
{B}: Refer to the values in columns “B LV1”, “B LV2” and “B LV3”.
Example: When you want to know the power and duration for the skill “Drunken Master” on level 2:
{A} = “A LV2” = 25
{B} = “B LV2” = 3
Leaves you with:
LV2 Drunken Master, costs 50TP
Raises agility by 25% for 3 turn(s) (all).
Skills List Part 1
Skill
Description
TP Cost LV1
TP Cost LV2
TP Cost LV3
SP to LV2
SP to LV3
A LV1
B LV1
A LV2
B LV2
A LV3
B LV3
Cross Slash
A physical multi-hit attack ({A}x per hit) (one).
30
20
20
295
485
0.7
0
0.7
0
0.8
0
Fire Strike
A physical fire attack dealing {A}x damage (one).
35
35
35
295
485
1.8
0
1.9
0
2
0
Lend Energy
Restores {A} amount of TP (one).
50
50
50
295
485
50
0
60
0
70
0
Decoy
Raises chance to be attacked by an enemy (one).
30
30
30
295
485
0
0
0
0
0
0
Cheer
Raises Overdrive by {A}.
20
20
20
295
485
20
0
25
0
30
0
Oil Slash
Inflicts Oil for {B} turns (one).
20
20
10
295
485
1
2
1
3
1
3
Arms Break
Lowers target’s attack and magic by {A}% for {B} turn(s) (one).
25
25
25
295
485
15
3
17
3
20
5
Water Strike
A physical water attack dealing {A}x damage (one).
35
35
35
295
485
1.8
0
1.9
0
2
5
Armor Break
Lowers target’s defense and mind by {A}% for {B} turn(s) (one).
25
25
25
295
485
15
3
17
3
20
5
All Break
Lowers target’s attack, magic, defense and mind by {A}% for {B} turn(s) (one).
25
25
25
295
485
10
3
15
3
15
5
Restrain
Lowers Overdrive by {A}.
20
20
20
295
485
15
0
17
0
20
0
Defense Stance
Raises defense and mind by {A}%, lowers attack and magic by {B}% (self).
15
15
15
295
485
15
15
20
20
25
20
Attack Stance
Raises attack and magic by {A}%, lowers defense and mind by {B}% (self).
15
15
15
295
485
15
15
20
20
25
20
Whirlwind Slash
A physical attack dealing {A}x damage per hit (all).
35
30
30
295
485
1.1
0
1.2
0
1.3
0
Earth Strike
A physical earth attack dealing {A}x damage (one).
35
35
35
295
485
1.8
0
1.9
0
2
2
Wind Strike
A physical wind attack dealing {A}x damage (one).
35
35
35
295
485
1.8
0
1.9
0
2
0
Water Thrust
A magical water attack dealing {A}x damage (one).
30
30
30
295
485
1.8
0
1.9
0
2
0
Water Jump
A magical water attack dealing {A}x damage per hit (all).
35
35
35
295
485
1
0
1.1
0
1.3
0
Fire Thrust
A magical fire attack dealing {A}x damage (one).
30
30
30
295
485
1.8
0
1.9
0
2
0
Fire Jump
A magical fire attack dealing {A}x damage per hit (all).
35
35
35
295
485
1
0
1.1
0
1.3
0
Wind Thrust
A magical wind attack dealing {A}x damage (one).
30
30
30
295
485
1.8
0
1.9
0
2
0
Wind Jump
A magical wind attack dealing {A}x damage per hit (all).
35
35
35
295
485
1
0
1.1
0
1.3
0
Third Eye
Raises damage of next move by {A}% but lowers user’s defense and mind by 25% until then (self).
20
20
20
295
485
125
0
135
0
150
0
Elemental Pact
Consumes all TP. Next 3 magical attacks do {A}% more damage (self).
Steals an item from target with {A}% chance (one).
20
20
20
295
485
80
0
90
0
100
0
Counter Stance
Counters physical single target attacks for {B} turn(s) (self).
35
35
35
295
485
0
5
0
6
0
7
Iaijutsu
Physical attack dealing extra {A}x damage on paralyzed targets (one). Can trigger Petal Storm.
25
25
25
295
485
3
0
3.2
0
3.4
0
Absolution
Summoned spirit uses its special. It vanishes afterwards (self).
40
35
30
295
485
0
0
0
0
0
0
Heavy Swing
A physical attack dealing {A}x damage (all).
40
35
30
295
485
1.1
0
1.2
0
1.3
0
Holy Spirit
Summons a spirit into battle. Restores randomly {A} TP (self).
50
40
30
295
485
20
0
25
0
30
0
Celestial Light
A physical light attack dealing {A}x damage (all).
40
35
30
295
485
1
0
1.1
0
1.2
0
Light Burst
A physical light attack dealing {A}x damage (one).
40
35
30
295
485
1.8
0
1.9
0
2
0
Chained Echoes Skills List
Skills List Part 6
Skill
Description
TP Cost LV1
TP Cost LV2
TP Cost LV3
SP to LV2
SP to LV3
A LV1
B LV1
A LV2
B LV2
A LV3
B LV3
Strong Believe
Raises mind by {A}% for {B} turn(s) (self).
30
25
20
295
485
25
5
30
7
35
10
High Cross
Grants Lure (100% being targeted) for one turn (self).
45
40
35
295
485
0
0
0
0
0
0
Offensive Crush
Lowers target’s attack and magic by {A}% for {B} turn(s) (all).
40
35
30
295
485
10
5
15
5
20
7
Defensive Crush
Lowers target’s defense and mind by {A}% for {B} turn(s) (all).
40
35
30
295
485
10
5
15
5
20
7
Flash
Raises Hate on all enemies (all).
35
30
25
295
485
0
0
0
0
0
0
Stinger
1-5 physical attacks dealing {A}x damage (one).
10
10
10
295
485
0.8
0
1
0
1.2
0
Exorcise
Nullifies next magical damage (all).Once per battle.
50
40
20
295
485
0
0
0
0
0
0
Devilish Spirit
Summons a spirit into battle. Deals randomly {A} physical damage (self).
50
40
30
295
485
1
0
1.1
0
1.2
0
All-Out
A physical attack dealing {A}x damage. All stats lowered next turn (one).
30
25
20
295
485
2.3
0
2.4
0
2.5
0
Soul Eater
Getting hit by magic regenerates {A} TP for {B} turn(s) (all).
25
20
15
295
485
10
3
10
4
15
5
Angelic Wings
75% chance to take allies’ magical damage until next turn and mitigate it by {A}% (self).
40
40
40
295
485
15
0
20
0
25
0
Opener
When attacking a target that hasn’t had a turn yet, attack deals {A}x damage (one).
10
10
10
295
485
3
0
3.5
0
4
0
Charging Revenge
Charges attack to deal {A}% more damage on next turn (self).
25
25
25
295
485
120
0
130
0
140
0
Final Blossom
A physical attack dealing {A}x damage when used in Full Bloom (all). Otherwise 0.2x.
40
35
35
295
485
2.7
0
2.9
0
3.1
0
Strength Dance
Grants Offensive Buff. Increases attack and magic by {A}% for {B} turn(s) (all).
25
25
25
295
485
10
5
12
8
14
8
Vigor Dance
Grants Defensive Buff. Increases defense and mind by {A}% for {B} turn(s) (all).
25
25
25
295
485
10
5
12
8
14
8
Double Steps
Increases agility by {A}% for {B} turn(s) (all).
30
30
30
295
485
30
5
35
8
40
8
Spinning Kick
A physical attack dealing {A}x damage. Becomes stronger with consecutive use (up to 5 times) (one).
20
20
20
295
485
0.5
0
0.7
0
0.9
0
Tiger Punch
A physical attack dealing {A}x damage (one).
30
30
30
295
485
1.5
0
1.7
0
1.8
0
Falling Dragon
A physical attack dealing {A}x damage (all).
40
40
40
295
485
0.8
0
0.9
0
1
0
Starfall
A physical attack consisting of {B} hits dealing {A}x damage (one).
50
40
30
295
485
0.2
4
0.3
5
0.4
5
Overtime
Offensive Buff, Defensive Buff and Double Step last {B} turn(s) longer (all).
10
10
10
295
485
0
3
0
4
0
5
Head Attack
Inflicts Bleeding for {B} turn(s) (one).
20
20
20
295
485
1
5
1
6
1
7
Tiger Rush
A physical attack dealing {A}x damage and granting Full Bloom when used after Tiger Punch (one). Otherwise 1x.
35
30
30
295
485
2.6
0
2.8
0
3
0
Rising Dragon
A physical attack dealing {A}x damage and granting Full Bloom when used after Falling Dragon (all). Otherwise 0.2x.
40
40
35
295
485
1.5
0
1.7
0
2
0
Heavenly Kick
A physical attack dealing {A}x damage (one).
30
30
30
295
485
2
0
2.2
0
2.4
0
Chained Echoes Skills List
Skills List Part 7
Skill
Description
TP Cost LV1
TP Cost LV2
TP Cost LV3
SP to LV2
SP to LV3
A LV1
B LV1
A LV2
B LV2
A LV3
B LV3
Larynx Attack
Inflicts Silence for {B} turn(s) (one).
20
20
20
295
485
1
2
1
3
1
4
Eclipse Ace
A magical attack dealing {A}x damage with the element the target is weakest against (one).
30
25
25
295
485
1
0
1.1
0
1.2
0
Inferno Nine
Deals {A}x magical fire damage. Card effect: 1: fail, 2-6: single target, 7-10: all enemies, 10: additional damage
40
40
35
295
485
1.3
0
1.4
0
1.5
0
Tsunami Eight
Deals {A}x magical water damage. Card effect: 1: fail, 2-6: single target, 7-10: all enemies, 10: additional damage
40
40
35
295
485
1.3
0
1.4
0
1.5
0
Earthquake Jack
Deals {A}x magical earth damage. Card effect: 1: fail, 2-6: single target, 7-10: all enemies, 10: additional damage
40
40
35
295
485
1.3
0
1.4
0
1.5
0
Tornado Ten
Deals {A}x magical wind damage. Card effect: 1: fail, 2-6: single target, 7-10: all enemies, 10: additional damage
40
40
35
295
485
1.3
0
1.4
0
1.5
0
Chaos King
Deals {A}x magical dark damage. Card effect: 1: fail, 2-6: single target, 7-10: all enemies, 10: additional damage
40
40
35
295
485
1.3
0
1.4
0
1.5
0
Cosmos Queen
Deals {A}x magical light damage. Card effect: 1: fail, 2-6: single target, 7-10: all enemies, 10: additional damage
40
40
35
295
485
1.3
0
1.4
0
1.5
0
Lucky Seven
Deals neutral magical 7, 77 or 777 damage (one).
30
25
20
295
485
0
0
0
0
0
0
Throwing Cards
3 physical attacks dealing random damage between 0.5x and {A}x (one).
30
25
20
295
485
1.5
0
1.6
0
1.7
0
Blind Draw
Raises a random stat by {A}% for {B} turn(s) (all).
30
30
30
295
485
30
5
35
5
40
6
Equilibrium
Skills costs no TP for {B} turn(s) (self).
35
30
25
295
485
50
2
75
2
75
2
Fireworks
Deals magical neutral damage depending on the Ultra Move Bar. Depletes the Ultra Move Bar completely (all).
40
35
30
295
485
0
0
0
0
0
0
Lunatic Joker
Deals {A}x magical neutral damage. Card effect: 1: fail, 2-6: single target, 7-10: all enemies, 10: additional damage
40
40
35
295
485
1.3
0
1.4
0
1.5
0
Shuffle
Draws a random magic attack card dealing {A}x damage instead.
20
20
20
295
485
1.5
0
1.6
0
1.7
0
Wild Card
Card played next turn will deal double damage and cannot fail.
30
25
20
295
485
0
0
0
0
0
0
Falfalaran
Transforms into fairy form for {B} turns. All cards roll only 8 or higher. Once per battle.
5
5
5
295
485
0
3
0
4
0
5
Uncanny Encounter
Cans an enemy with HP below {A}%. User might remember a new skill (one).
10
10
10
295
485
25
0
30
0
40
0
Sharing is Caring
Sets target’s TP to a random amount (one).
10
10
10
295
485
0
0
0
0
0
0
Know Your Limits
Skills cost no TP for 3 turns. Afterwards, the user loses all TP (self).
50
30
10
295
485
0
3
0
3
0
3
Clap on the Back
Grants HP & TP regen for {B} turn(s) (one).
10
10
10
295
485
0
4
0
5
0
6
Hard Swing
A physical attack dealing {A}x damage (one).
35
35
35
295
485
1.8
0
2
0
2.2
0
Rushing Anchor
A physical attack dealing {A}x damage (all).
40
40
40
295
485
1.1
0
1.3
0
1.5
0
Cigarette’s Light
A magical fire attack dealing {A}x damage (all).
40
40
40
295
485
1
0
1.1
0
1.2
0
Run Aground
A magical earth attack dealing {A}x damage (all).
40
40
40
295
485
1.2
0
1.3
0
1.4
0
Chained Echoes Skills Guide
Skills List Part 8
Skill
Description
TP Cost LV1
TP Cost LV2
TP Cost LV3
SP to LV2
SP to LV3
A LV1
B LV1
A LV2
B LV2
A LV3
B LV3
Sacrifice
Sacrifices user’s life to revive all other party member to {A}% HP (self).
10
10
10
295
485
1
0
25
0
50
0
Spinning Swirl
1-5 physical attacks dealing {A}x damage (one). Staggers user after use.
35
35
35
295
485
0.8
0
0.1
0
1.2
0
Broken Accordion
A physical attack dealing {A}x damage influenced by user’s HP (one). Less HP means a stronger attack.
30
30
30
295
485
4
0
4.2
0
4.4
0
Freak Wave
A magical water attack dealing {A}x damage (all).
40
40
40
295
485
1.2
0
1.3
0
1.4
0
Sailor’s Song
Raises Ultra Move Bar by {A}% (self). Once per battle.
30
20
10
295
485
30
0
40
0
50
0
Convert
Switches target’s HP and TP in percent (one).
30
20
10
295
485
0
0
0
0
0
0
Treasure Mark
Resets Overdrive Bar. Once per battle.
30
20
10
295
485
0
0
0
0
0
0
Spinach Power
Grants Shield and Aura for {B} turn(s) (all).
60
50
40
295
485
15
5
15
7
15
7
Wide Swing
A physical attack dealing {A}x damage (all).
40
40
40
295
485
1.1
0
1.3
0
1.5
0
Helping Hand
Restores HP with a potency of {A} (one).
20
20
10
295
485
1.3
0
1.5
0
1.5
0
Leg Aim
Lowers target’s agility by {A}% for {B} turn(s) (one).
30
30
30
295
485
20
3
22
3
25
3
Offer
Restores {A} TP (one).
50
50
50
295
485
50
0
60
0
70
0
Heavy Thrust
A physical attack dealing {A}x damage (one).
40
40
40
295
485
1.8
0
2
0
2.2
0
Recall Training
Grants buff that generates TP with every hit for {B} turn(s) (self).
10
10
10
295
485
5
5
7
7
10
10
Sword Wave
A physical attack dealing {A}x damage. Becomes stronger with consecutive use (up to 5 times) (one).
20
20
20
295
485
0.5
0
0.7
0
0.9
0
Alfreed’s Will
Lowers target’s defense and mind by {A}% for {B} turn(s) (all).
40
40
40
295
485
10
3
15
4
20
5
Blindman’s Buff
0-5 attacks against random targets dealing 0 – {A}x damage (all).
30
30
30
175
265
0.8
0
0.9
0
1
0
Suspicious Darts
{A}% chance to inflict Poison, Paralyze, Blind or Silence for {B} turn(s) (all).
30
30
30
175
265
50
1
75
1
100
1
Firestorm Spirit
Summons Spirit which deals fire or wind magical damage dealing {A}x damage (one).
50
40
30
175
265
1
0
1
0
1
0
Earthstream Spirit
Summons Spirit which deals earth or water magical damage dealing {A}x damage (one).
50
40
30
175
265
1
0
1
0
1
0
Awaken Spirit
Revives a character with {A}% of their max HP (one).
35
35
25
175
265
10
0
15
0
20
0
Heal All
Restores HP with a potency of {A} (all).
45
35
35
175
265
0.3
10
0.3
10
0.4
10
Herbal Brews
Cures all status ailments (one).
35
30
25
175
265
0
0
0
0
0
0
Drunken Master
Raises agility by {A}% for {B} turn(s) (all).
50
50
50
175
265
25
2
25
3
30
3
Easy Robbery
Steals an item with {A}% chance.
25
25
25
175
265
40
0
50
0
60
0
Flash Light
Raises chance to be attacked by an enemy (one).
35
30
25
175
265
0
0
0
0
0
0
Magic Smash
A physical attack using the magic stat, dealing {A}x damage (one).
10
10
10
175
265
1.5
0
1.7
0
2
0
Chained Echoes Skills Guide
Skills List Part 9
Skill
Description
TP Cost LV1
TP Cost LV2
TP Cost LV3
SP to LV2
SP to LV3
A LV1
B LV1
A LV2
B LV2
A LV3
B LV3
Physical Wonder
A magical attack using the attack stat, dealing {A}x damage (one).
10
10
10
175
265
1.5
0
1.7
0
2
0
Ether Sucker
Restores {A} TP (self).
10
10
10
175
265
60
0
70
0
80
0
Life Sucker
Restores HP with a potency of {A} (self).
30
30
20
175
265
1.3
10
1.5
10
1.5
10
Power Pierce
A physical attack dealing {A}x damage (one).
35
35
25
175
265
1.8
0
2.2
0
2.2
0
Power Swing
A physical attack dealing {A}x damage (all).
45
45
35
175
265
0.8
0
1
0
1
0
Light Coat
Adds light element to physical attack for {B} turns (all).
10
10
10
175
265
4
4
5
5
6
6
Dark Coat
Adds dark element to physical attack for {B} turns (all).
10
10
10
175
265
4
4
5
5
6
6
Aqua
A magical water attack dealing {A}x damage (one).
40
35
35
175
265
1.5
0
1.7
0
1.9
0
Terra
A magical earth attack dealing {A}x damage (one).
40
35
35
175
265
1.5
0
1.7
0
1.9
0
Ignis
A magical fire attack dealing {A}x damage (one).
10
10
10
175
265
1.5
0
1.7
0
1.9
0
Ventus
A magical wind attack dealing {A}x damage (one).
10
10
10
175
265
1.5
0
1.7
0
1.9
0
Search
Obtains a random item. Chance of {A}% to get an additional item (self).
10
10
10
175
265
25
0
40
0
60
0
Tinkering
Grants Chemistry buff for {B} turn(s). Makes items more effective (self).
10
10
10
175
265
0
5
0
7
0
10
Fire Burst
A magical fire attack dealing {A}x damage (one).
30
30
30
125
225
2
0
0
0
0
0
Motivating Words
Increases defense and mind by {A}% for {B} turn(s) (all).
30
30
30
125
225
15
4
0
0
0
0
Poison Smash
Inflicts Poison with a potency of {A} for {B} turn(s). Can’t be resisted (one).
30
30
30
125
225
2.5
5
0
0
0
0
Water Prison
A magical water attack dealing {A}x damage (all).
30
30
30
125
225
0.7
0
0
0
0
0
Wild Slash
A single physical blow dealing {A}x damage (one).
20
10
10
125
225
2
0
0
0
0
0
Quick Repair
Heals target with a potency of {A} (one).
20
10
10
125
225
2
0
0
0
0
0
Attack Mode
Raises attack and magic by {A}%, lowers defense and mind by {B}% (self).
20
10
10
125
225
15
15
0
0
0
0
Defense Mode
Raises defense and mind by {A}%, lowers attack and magic by {B}% (self).
20
10
10
125
225
15
15
0
0
0
0
Defensive Break
Lowers target’s defense and mind by {A}% for {B} turn(s) (one).
10
10
10
125
225
25
3
0
0
0
0
Smash
A single physical blow dealing somewhere between {A}x and {B}x damage (one).
20
10
10
125
225
1.5
2.5
0
0
0
0
Mechanical Lure
Draws target’s hate (all).
20
10
10
125
225
25
3
0
0
0
0
Offensive Break
Lowers target’s attack and magic by {A}% for {B} turn(s) (one).
20
10
10
125
225
25
3
0
0
0
0
Piercer
A single physical blow dealing {A}x damage (one).
20
10
10
125
225
2.2
0
0
0
0
0
Counter Mode
Counters physical single target attacks for {B} turn(s) (self).
20
10
10
125
225
3
5
0
0
0
0
Chained Echoes Skills
Skills List Part 10
Skill
Description
TP Cost LV1
TP Cost LV2
TP Cost LV3
SP to LV2
SP to LV3
A LV1
B LV1
A LV2
B LV2
A LV3
B LV3
Berserk Mode
Grants Berserk for {B} turn(s). User deals 1.5x and receives 1.5x damage (self).
20
10
10
125
225
3
3
0
0
0
0
Energy Flow
Grants Multitarget for {B} rounds. All elemental shots and salvos hit all enemies (self).
20
20
20
125
225
0
3
0
4
0
5
Leg Sweep
A physical attack dealing {A} damage (all).
20
10
10
125
225
0.7
0
0
0
0
0
Hornet Dance
1-5 physical attacks dealing {A}x damage (one).
20
10
10
125
225
0.6
0
0
0
0
0
Fast Switch
Switches two gears at once (self).
20
10
10
125
225
0
0
0
0
0
0
Overload
Spreads some of target’s ailments to all enemies for {B} turn(s) (one).
20
10
10
125
225
0
1
0
0
0
0
Poison Salve
Inflicts Poison for {B} turn(s).
20
10
10
125
225
1
5
0
0
0
0
Blind Salve
Inflicts Blind for {B} turn(s).
10
10
10
125
225
1
1
0
0
0
0
Silence Salve
Inflicts Silence for {B} turn(s).
20
10
10
125
225
1
1
0
0
0
0
Inact Salve
Inflicts Inact for {B} turn(s).
20
10
10
125
225
1
1
0
0
0
0
Charge
Charges to deal {A}% more damage next turn (self).
10
10
10
125
225
150
0
0
0
0
0
Light Shot
A magical light attack dealing {A}x damage (one).
20
10
10
125
225
2
0
0
0
0
0
Dark Shot
A magical dark attack dealing {A}x damage (one).
20
10
10
125
225
2
0
0
0
0
0
Circulation
Raises resistance to all status ailments for {B} turn(s) (one).
20
10
10
125
225
0
5
0
0
0
0
Repair All
Heals targets with a potency of {A} (all).
20
10
10
125
225
1.5
0
0
0
0
0
Complete Overhaul
Revives the target with {A}% HP (one).
20
10
10
125
225
25
0
0
0
0
0
Drone Attack
A magical neutral attack dealing {A} damage (one).
20
10
10
125
225
1.5
0
0
0
0
0
Status Repair
Cures all status ailments (one).
20
10
10
125
225
0
0
0
0
0
0
Fire Shot
A magical fire attack dealing {A}x damage (one).
20
10
10
125
225
2
0
0
0
0
0
Wind Shot
A magical wind attack dealing {A}x damage (one).
20
10
10
125
225
2
0
0
0
0
0
Earth Shot
A magical earth attack dealing {A}x damage (one).
20
10
10
125
225
2
0
0
0
0
0
Water Shot
A magical water attack dealing {A}x damage (one).
20
10
10
125
225
2
0
0
0
0
0
Command Attack
Raises attack and magic by {A}% for {B} turn(s) (all).
20
10
10
125
225
15
4
0
0
0
0
Drone Swarm
A magical attack dealing {A} damage (all).
20
10
10
125
225
0.8
0
0
0
0
0
Commande Defense
Raises defense and mind by {A}% for {B} turn(s) (all).
20
10
10
125
225
15
4
0
0
0
0
Shields Up
Grants a shield that absorbs damage with a potency of {A} for {B} turn(s) (all).
20
10
10
125
225
1
4
0
0
0
0
Chained Echoes Skills Chart
Master the art of combat and maximize your party’s potential in Chained Echoes with our wide Skills List. From devastating attacks to versatile support abilities, this article has provided you with a valuable resource to enhance your strategy and dominate the battlefield. Unleash your skills and embark on an unforgettable RPG adventure today!
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