Welcome to our Buriedbornes Tier List guide. This guide will show you tier list, how to makes dungeon and more information for game!
Buriedbornes Tier List
This guide will show you tier list, how to makes dungeon and more information for game!
Tier List
+Info: Dungeon tier doesn’t affect hall of fame rewards. Only Glorious Goal.
This is the correct information:
Universe and Ominous are tier 5.
Weekly, Weekly Ex, Ominous, and season dungeons (if any) are available from the start; not just Laby.
Tier 1 Dungeons
Score capped at 9,999,999.
Labyrinth
In Labyrinth, you will be asked if you want to go to “Palace of Karma” when you have defeat the Ancient King on floor 10. Going into the “Palace of Karma” will make you fight other Buriedbornes.
Bosses
- Mistress of the King(9F)
- Ancient King(10F)
- Old Prophet(25F)
- Infinite Army(100F)
Palace of Karma
Upon defeating the Ancient King on Floor 10 of the Labyrinth you are given the choice to enter “The Palace of Karma” the PVP grounds of Buriedbornes.
Here you will not actively fight another character, but a copy of one that was recently registered into Karma (i.e. asynchronous PvP). Each room contains an enemy player, and some rooms have special effects like a regular dungeon.
Should you hit floor 20 (20 wins in a row) you can earn 2000 Fragments of Death for a single run!
Tier 2 Dungeons
Score capped at 99,999,999.
Nightmare
In Nightmare, whenever you defeat a boss you will get the Nightmare debuff which will increase one of your skills cooldown by 15 (chosen at random).
Bosses
- Mistress of the King(9F)
- Ancient King(10F)
- Old Prophet(25F)
- Infinite Army(100F)
Crucible
In Crucible the distance between each boss is much shorter, giving the player significantly less time to grind for levels and equipment between bosses.
Bosses
- Ruined Queen (9F)
- Fallen King (10F)
- Abyss Hatchling (25F)
- Implementation of Mailice (100F)
Tiger’s Hole
Enemies will out scale in in terms of level at a rate of about 2 to 1 (2 for them, 1 for you).
Submerge rooms can put enemies multiple levels ahead of you.
Bosses
- Kirin (9F)
- Kankandara (10F)
- Nine Tails (25F)
- Alien Observer (100F)
Weathering
In this dungeon equipment will degrade in quality over time, similar to how Acid Traps degrade your armor without Plating or Avoid Trap.
Taking a Plating lab part prevents the negative effect.
Bosses
- Gluttony (9F)
- Lust (10F)
- Wrath (25F)
- Pride (100F)
Tier 3 Dungeons
Score capped at 999,999,999.
Hell
In Hell, whenever you defeat a boss you will get nightmare which will increase three random skills cooldown by 15(or it could be focused into one skill if you’re unlucky, adding 45 cooldown).
Bosses
- Mistress of the King(9F)
- Ancient King(10F)
- Old Prophet(25F)
- Infinite Army(100F)
Turbulence
In Turbulence each enemy will “change”, making them all have a different modifier that changes their core abilities. Along with this each enemy the skills that they drop will also “change”.
Bosses
- Descent (9F)
- Incarnation (10F)
- (25F)
- (100F)
Epidemic
In this dungeon equipment will degrade in quality over time, similar to how Acid Traps degrade your armor without Plating or Avoid Trap.
Bosses
- Gluttony (9F)
- Lust (10F)
- Wrath (25F)
- Pride (100F)
Tier 4 Dungeons
Score capped at 9,999,999,999, except for Universe and Ominous.
Universe
- Monster level scaling on par with Trial
- Equipment degradation from Weathering/Epidemic/Purgatory
- Random monster and skill prefixes from Turbulence/Sanctuary
- Nightmare debuff after every boss from Labyrinth from Normal/Nightmare/Hell
- Dispel rooms which immediately remove a permanent affect upon entering
- Unique combo rooms which include a Conquest and Treasury for a random legendary after the fight.
To sum it up, it’s basically all of the other Destination effects, rolled into one dungeon. Universe is rotten with parts though, with multiple conquest bosses on every floor.
Bosses
- (9th)
- (10th)
- (25th)
- (100th)
Trial
Enemies will out scale in in terms of level at a rate of about 4 to 1 (4 for them, 1 for you).
Submerge rooms can put enemies multiple levels ahead of you.
Bosses
- (9th)
- (10th)
- (25th)
- (100th)
Sanctuary
Dungeon specifics needed here!
Bosses
- (9F)
- (10F)
- (25F)
- (100F)
Purgatory
In this dungeon equipment will degrade in quality over time, similar to how Acid Traps degrade your armor without Plating or Avoid Trap.
Bosses
- Gluttony (9th)
- Lust (10th)
- Wrath (25th)
- Pride (100th)
Event Dungeons
Ruin
Do your part, every post helps the BB community!
-Expolaris
The Fairy Moon Queen Grave Robber
(Yes all at the same time)
Ocean
Do your part, every post helps the BB community!
-Expolaris
The Fairy Moon Queen Grave Robber
(Yes all at the same time)
Residence
Do your part, every post helps the BB community!
-Expolaris
The Fairy Moon Queen Grave Robber
(Yes all at the same time)
Forest
Do your part, every post helps the BB community!
-Expolaris
The Fairy Moon Queen Grave Robber
(Yes all at the same time)
Glacier
In Glacier, there are special rooms:
- Cold: Critical will deal tripled damage
- Icicle: Everyone will take damages on each action. (Damage will be related with Cooldown)
Bosses
- Ice Elemental (9F)
- Northern Warrior (10F)
- General (25F)
- Polar Golem (100F)
What makes a dungeon?
Each dungeon has a unique effect, and four distinct boss monsters per type of dungeon. These bosses appear on Floor 9, Floor 10, Floor 25, and Floor 100 respectively.
Once you have defeated an enemy you will see them repeated in the same order (Floor 10, Floor 20 etc. for the floor 10 boss.) The Floor 9 boss is an exception, appearing every 10 floors after floor 9, on floors 19, 29, 39 and so on.
How do I unlock each?
New players begin only being able to play the “Labyrinth”. This is the only dungeon with no “effect”.
Upon clearing Labyrinth up to floor 25 you will gain access to all tier 2 dungeons.
From there when you complete a dungeon’s floor 25 it unlocks the dungeon directly above it.
Where are the event dungeons?
Event dungeons are only open for a certain duration of time, and you access them by swiping right from the main dungeon screen. Events do not repeat (as of yet…) so if you don’t see an event dungeon there isn’t one going on right now.
What do each room’s colors and the symbols on them mean?
At the top left of every visible room is a color-filled circle representing what is known as a Color Effect. Only the larger circle on the bottom left of the screen (below the Room Effects symbol) is clickable, revealing its effect as such:
The symbols that appear within each room are Room Effects, which can drastically change fights, and what you may encounter within each room (e.g.: Events, Corpses, Bosses, Regular Enemies, etc.).