Adam – Lost Memories Walkthrough Guide

Do you have any stuck sections in the game Adam – Lost Memories? With a little help, you can enjoy the game even more. Thanks to this Adam – Lost Memories Walkthrough guide, you can check out the parts where you’re stuck and save yourself from unnecessary time loss. Take a look at our written and video guides below to complete the game 100%!

Adam – Lost Memories Walkthrough

Welcome to my Adam – Lost Memories Walkthrough guide! This guide is designed to assist you in unraveling the mysteries of this hauntingly beautiful dystopian world. Whether you’re a beginner seeking a smoother experience or a seasoned player aiming for a deeper understanding, this guide has you covered.

Tutorial Walkthrough

  1. Follow the path until you find stairs leading down to a room.
  2. Go to the right, all the way to the other end of the corridor to the door.
  3. Follow the path until the next door.
  4. Take the String and walk back two doors’ distance, then take a sharp turn to the left, where you have to move a barrel and use the string to take out the key from the vent.
  5. Walk back up the stairs where you came down and take a sharp right turn, use the key to open the door and walk all the way in.
  6. In the forest, just follow the path and turn left where the barricade is.
  7. After returning from the forest, take the Handle.
  8. After taking the handle, walk back down the stairs, through the door, and take the first right turn with a door.
  9. You have to find a small crawl space without a handle, use the handle to open it.
  10. In the new room, take the Nails and the Button from behind the Bunny.
  11. Walk back to the room where you found the string and jump through the “window” into the room where the big door is.
  12. Use the Button on the left side of the door, where there is a button missing, after that, you can open the door and done.

Chapter 1 Walkthrough: Always Look Above

  1. Follow the left wall until you get to a switch, use the switch.
  2. Go back and use the door to your right, which now has light above it.
  3. Follow the path until you find a small crawl space to your left, crawl through it.
  4. Walk to the end of the path and turn right, where you will find two items on a plate, take both. Turn back and jump up the boxes and down on the red boxes; there will be a door to the left.
  5. Follow the stairs all the way down.
  6. In the Forest, walk all the way to the house, turn left, and there will be a glowing orange lantern; follow that until you can jump in a hole.
  7. Enter the door in front of you, wait for a new door to open, and walk through the new door.
  8. Follow the path until you reach a new room, where you have to find 3 parts of a pipe and turn on a switch to be able to proceed.
  9. Crawl through the vent; when you jump out, head to the left to take the wrench, turn back and find the door with a yellow triangle on it, go inside and take the Valve, walk to the door in front of you and use the Valve on the Pipe and the Wrench to make the Pipe turn-able, turn the Valve all the way.
  10. Go out of the door and turn left, follow the right wall until you can turn to the right, where you will have to walk through a long round corridor to reach the elevator.
  11. Exit the elevator and walk to the door.
  12. Follow the path to the next door.
  13. When you reach a Red Room, you can call an elevator to get you down to the next door.
  14. Stick to the left side of the wall until you find a door that opens to a long bridge, walk all the way until you find red light, follow the red light to a chair, where you will find a key; with the key, go back the way you came, still sticking to the left wall until you reach a big closed door. On the wall from the door to the left, you can turn the power back on and open it, walk through the door and turn left, use the key to open the closed door and walk through both doors.
  15. Follow the path and call the elevator, go with the elevator and follow the path until you find a Note, pick up the note and go through the door to the Elevator to the left (after turning around from the note).
  16. Here you are back to the Main Room, walk back to where you used the Lever at the start and use the key-lock, type in 2301, unlock it and pull the lever, turn around to the Sharp Sys and type in: 4236E, walk to the big door to your left, open it, and done.

Chapter 2 Walkthrough: My Corpse in the Sewers

  1. Follow the path, stick to the left wall until you reach a blue door, open it and walk through, to your left use the sharp sys and clock on 53, go our from the room and walk to the gate with the number 53, walk through.
  2. Walk up the stairs and pick up the screwdriver from the table, walk back to the Sharp Sys computer and click on 88. Walk into the 88 door, follow the path to the next door.
  3. In the room full of pipes, look for a hole on the ground and throw in the Nails, walk back to Sharp Sys and open door 53 again, follow the path and notice how the Ventilation is no longer working, crawl through, walk down the stairs, follow the right path until you find a brush, pick it up, behind you (after picking up the brush) there is a door, go through and pick up the green toy and crowbar.
  4. Walk back to the sharp sys and behind you there will be a door, go through and find a hatch, use the crowbar to open the hatch and descend.
  5. Follow the path, stick to the left wall until you reach a door, go through.
  6. Squeeze through the small hole in the wall to your right and pick up the Camera, turn around and go through the big round door. Look around and walk back out.
  7. Go through the small opening in the wall again and exit through the door to the left.
  8. Follow the path and stick to the right wall until you find a Syringe on a plate, pick it up. Turn around and follow the right wall until you reach a very dark corridor where you can use the Camera with holding down the right click and clicking the left click.
  9. You will find a corridor where you will see a monster for a second; that’s the path you have to take. Walk all the way to the end where you will find a door in complete darkness.
  10. Follow the path and follow the creature until you get to a door.
  11. Continue following the path and descend; there will be a very dark path to the right of the Sys System, get to the end of that path with your Camera.
  12. Continue following the path and you get in a room with a Whiteboard and your Corpse, pick up the yellow toy from the Whiteboard and clean it with the brush, cut open your Corpse with the scalpel and open the Body Storage thingy to take a Memory card for your Camera, use it. Walk in the Elevator and press the Button.
  13. Follow the path to the next door.
  14. Stick to the right wall until you reach a door that needs a Code, unlock the door with: 3551.
  15. Go in and pick up a spray and key.
  16. Walk back to the Hole in the wall and turn right, there is a locked door, use the Key to unlock it.
  17. Follow the path and pick up the tweezers from the Chair.
  18. Walk back through the Hole in the wall to the elevator that takes you to your Corpse.
  19. Use the Tweezers to get the Purple toy and use the Spray to paint the Whiteboard.
  20. Go back up, follow the left wall till you get to a box, put the Red in the upper left corner, Yellow in upper right, Green in lower left, and purple in lower right – take the key from the box. Walk back to the hole in the wall, go through and use the big round door.
  21. Find door number 78 and use the key on it. Use the Crowbar to open the Hatch.
  22. Follow the path to a machine room, where you keep going straight till you reach a long hallway with orange glow at the end, keep following the path until you get to a Maze, you will have to navigate the maze and get to the other side to find a Battery.
  23. After finding the battery, you will have to go back out of the maze (which I failed, but it’s alright because after the monster got me, I re-spawned at the entrance where I was meant to go, maybe the bad guy carried me there and he isn’t that bad after all).
  24. Insert the Battery into its new socket and use the Sys System next to it, walk back to the machine room with the Sequence arrays, start them and activate the Melting Pump.
  25. Go back to the door with the hole in the wall, but this time go straight to the Fence.
  26. Open the Fuse Box, use the Lever, turn the Valve, and head on in.
  27. Follow the path and you’re done.

Chapter 3 Walkthrough: The Liquid from the Statue

  1. Follow the path until you reach a door that can be opened with a button, press that and enter, use the Elevator to go down and search for a Cassette.
  2. Go back up with the Elevator and after exiting through the door go straight through the door in front, turn left and there will be a tank to the left on a table, pick it up.
  3. Turn around and go to the left, go straight until you find 3 doors, enter the only door that is not locked.
  4. Follow the path with the Ventilators until you see an enemy walking away, follow him and activate the Sys System in the dark room to the left.
  5. Go out and turn to the right, walk to the Door with the Code and enter: 7013
  6. Walk up in the big room with corpses and activate the Sys System when the lights go out (small blinking dot), follow the path to the control Room (Behind Blue door), activate the systems by pressing the small red blinking button.
  7. Go out and turn left, towards the door with an uppercase A on it.
  8. Go straight until you find a small box on a table, open it with the crowbar and take the switch from within.
  9. Continue following the path, there will be a switch missing, use the one you acquired to open the door and continue, when you see the monster walking to the right, you turn left and walk all the way till you find a card-key, after which you exit.
  10. Follow the path until you get in a room with 5 paintings, you have to activate them in order, from left to right: 2nd, 4th, 1st, 3rd, 5th.
  11. You walk backward and stick to the left side, where you will have a descending path, after going through the door you will find a Diving helmet on the right, pick it up and combine it with the tank.
  12. Call the elevator and use it to go up, follow the path and after a small jump turn around 180 Degrees and enter the door.
  13. Follow the left wall until you reach a door on an elevation. After going through the door, at the first intersection go right. Follow the path until you find a Sharp sys that lowers the Bridge for you, jump down and go to the left, go through the large round door.
  14. Descend until you reach the Water, where you have to put on your Diving Helmet and follow the path to the other side.
  15. Follow the path until you reach a room with many Buttons, turn on the lights until you find a room with Levers, pull the Levers to restore power is Area A.
  16. Once that’s done, you have to walk back to the room with the Bodies and pull Lever A in the control room.
  17. Go to the right, follow the red light, go down and enter the room right in front of you.
  18. In the house, walk up the stairs, turn left and go right, follow the open doors, descend down the spiral stairs and follow the main path.
  19. After the Hallucination, walk to the door where the yellow Key-card was needed, enter it.
  20. Follow the right wall and the red lights. Follow the path to pick up the Driller on the table.
  21. Walk back and look for the door that leads to a wood statue, the door has a red button to open.
  22. Walk up to the statue and use the Driller on it, use the Syringe to extract the juice from it. Go back to the Door labeled Area D and enter it.
  23. From the Red Room follow my arrows: 🢁 🢁 🢁🢀🢁🢀🢁🢂🢂🢁
  24. When you get in the last room, there will be Wine on the table, use the Syringe on it.
  25. After drinking it, you have to walk out :🢁🢁🢀🢀🢁🢂🢁🢂🢁
  26. Exit through the Red Room.
  27. Follow the path until you find a Lever, pull it to restore power in sector D.
  28. Go back to the Room with Bodies and up to the Control Room.
  29. In the Control Room pull the lever to power D and press the small red button after.
  30. Walk back to the Sharp Sys among the bodies, start it and lift the Lock-down.
  31. After the lights are back, walk down and turn left, towards the big round door and it’s done.

Chapter 4 Walkthrough: Is the Surface even Real?

  1. Follow the main path, you will have to equip your Diving Helmet and jump into the water, walk through the big open door underwater and at the end press the red button to go up with the lift.
  2. Follow the main path until you reach the door with the loading screen.
  3. Keep to the right side of the wall until you reach a zone with a Valve, a purple glowing thingy, and a yellow glowing thing with a paper note that has Morse Code on it, we will call this the Morse Code room.
  4. After leaving the Morse Code room, keep to the right side of the wall and there will be a small opening leading into a maze where you will need a Fuel Container (found on a metal table on the other side of the maze).
  5. After finding the Fuel Container, follow the left wall to exit the maze.
  6. Keep following the left wall until you reach a room with a red button on a wall, press it.
  7. After pressing the button, leave the room and follow the right wall until you reach a door with an ‘X’ above it, go through.
  8. Follow the path until you reach a wall with 3 levers and a small window with a button that needs to be pressed, pull the right lever until the red light above the window turns green, then press the button.
  9. After pressing the button, leave the room, and follow the right wall until you reach another door with an ‘X’ above it, go through.
  10. In the next room, follow the path to the left until you reach a ladder, climb up.
  11. Follow the path until you reach a room with a large tank and a ladder leading down, go down the ladder.
  12. In the lower level of the tank room, there will be a yellow button on a pillar, press it.
  13. After pressing the button, leave the tank room and follow the right wall until you reach a door with an ‘X’ above it, go through.
  14. In the next room, follow the path to the left until you reach a red button on a wall, press it.
  15. After pressing the button, leave the room, and follow the right wall until you reach another door with an ‘X’ above it, go through.
  16. In this room, you will find a large control panel with several levers and buttons. Follow the instructions on the paper note from the Morse Code room to set the levers correctly.
  17. Once the levers are set correctly, press the red button on the control panel.
  18. Leave the room and follow the right wall until you reach a door with an ‘X’ above it, go through.
  19. In the next room, follow the path until you reach a ladder leading up, climb up.
  20. Follow the path until you reach a room with a large door and a green button, press the green button.
  21. After pressing the button, go through the large door, and you will reach the surface.

Congratulations! You’ve made it through the four chapters of Adam – Lost Memories. We hope this guide has been helpful in your journey through this intriguing and mysterious game. Enjoy exploring the depths of this unique dystopian world and uncovering the secrets it holds. If you have any questions or need further assistance, feel free to ask. Good luck, and may you find the answers you seek in the world of Adam – Lost Memories!

Achievement: Bunny – I LOVE YOU

  1. Pull the Lever to open the door, then proceed through it.
  2. This room, filled with numerous boxes, is where the Hatch is located. You will need to return here later after obtaining the key.
  3. Progress through the game until you find the Wrench.
  4. Head left and continue until you come across a blue container.
  5. In the far-right corner of the blue container, in complete darkness, you’ll find a key. You’ll need to carefully move the mouse to locate it. After acquiring the key, continue playing until you return to the main room. Unfortunately, there is no shortcut or backtracking; you must proceed forward.
  6. After reaching the main Engineering room, retrace your steps through the door you entered at the beginning, where the light was activated by using the Lever. Go through the crawlspace and return to the Hatch. Use the key to unlock it and proceed all the way to the end, where you’ll find a Lever. Activate the Lever, then return to the Engineering room, where you’ll discover the Bunny waiting for you.

Achievements and How to Get Them

  • At the end of Chapter 1: “Engineer” (Power Restored!)
  • During Chapter 2: In the maze section after running around with the battery, you’ll earn “First Blood” (Hide!) and “Plumber” (Melting Pump Restored!) at the end of the chapter.
  • At the end of Chapter 3: You will receive “Technician” (Emergency Lock Down Lifted!) after lifting the emergency lock-down.
  • In Chapter 4: After solving the Morse code riddle, you’ll earn “Decryption” (Code Breaker!) and “A Way Out” (The Only Way Out) at the end of the chapter.
  • For the “Bunny” – I LOVE YOU Achievement, you must retrieve a key from the left side of the blue container in total darkness. After returning to the main room, you’ll need to go back to open a hatch, pull a lever, and summon the bunny.
Written by Valadorn

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