If you don’t know how to proceed in The Night is Grey, how to solve puzzles and get achievements, check out our guide.
Walkthrough, Puzzle Solutions and Achievements in The Night is Grey
We made walkthrough for game to compete it easier, added solved puzzles for anyone stuck on those and how to obtain achievements in game.
UNMISSABLE – Story achievements
MISSABLE ACHIEVEMENTS
Chapter 1 achievement!
- Click white cleaning cloth to clean Graham’s glasses more than 10 times till you get it!
Chapter 2 achievement!
- Interact with Storky and barbed wire like in the screenshot below!
Chapter 3 achievements!
When getting to wolves in the mines just pick wrong answers to their questions!
Right answers are below!
- First answer: I think you’re already full.
- Second answer: I just want to help Hannah.
- Third answer: I’ll do what I need to.
- Fourth answer: Monsters.
- Fifth answer: It just does.
- Sixth answer: It always is.
- Just explore every room there is in the mines.
Chapter 4 achievements!
Climb up and down the stairs till Graham says something!
Chapter 5 achievements!
- Boil red peppers, red lightbulb and rusty nails in metal pot. Save rusty nails for last since you won’t be able to get achievement if you do it before!
Other achievements!
- Show Hannah every item you find and when you combine items do it also to get her opinion.
- Just talk and ask 70% of all possible questions in the game.
- Just look at all photos and read all diaries/documents you find while playing the game.
Puzzle Solutions
Chapter 2:
Chapter 3:
Chapter 4 :
Walkthrough
Chapter 1
- Go to house and talk to kid.
- Click on key cabinet to get small metal box and open it to get keys.
- Get gas can on the right.
- Click on keys and use them on tool shed door to open them.
- Once inside get duct tape.
- Click on power generator.
- Click on gas lid to open it and then click on gas can and use it on gas lid. Click on gas pump lever. Click on power pump cord. Once belt is broken click on generator belt socket, pick broken belt and fix it with duct tape and put it back. Pull power pump cord again and click till generator starts working again.
- Once in shed again click on light power cord and then click on saw to try to pick it up (you won’t be able to get it).
- Go to house to tell kid you fixed generator. Get butter knife.
- Talk to kid outside and ask, “I need your help reaching a place.”
- Go back to shed and get that saw you couldn’t get earlier.
- Now combine butter knife with saw and then with duct tape.
- Use it on bush to cut it.
- Check place behind the bush.
- Talk to kid and say, “We can get going now.”
- Go to house and click on notepad.
- Talk to kid and ask, “Can I borrow a pen or something?”
- Go to trash can by the house and check it to get red crayon.
- Go back to house and use red crayon on notepad.
- Talk to kid and say, “All done! Let’s go!”
Chapter 2
- Once you leave kid on the car go left. Click on broken oil lamp to get wick string and connector. Click on spare cables to get wire.
- Go to area on the right that is behind where you left kid. Get rusty lever.
- Go right again. Check tool box to get screwdriver. Open oil barrel with butter knife and get rusty lever into oil. Click on jackets to get red key. Click on miners suit to get ID card.
- Go back to where kid is. Use screwdriver on car’s headlight to get wire.
- Use wire that is not “broken” on barbed wire (one you got from spare cables).
- Combine two wires. Click on power box. Put handle on handle slot. Remove powerbox lid with screwdriver. Remove burned wire. Add wires you combined. Solved puzzle showed below.
- Before pulling handle. Go right. Put screwdriver on door stopper to hold fence.
- You can now go back and pull the handle.
- Go right back to house and check jackets again. Click on what you found.
- Use ID card on card reader. Click yellow, yellow, dark blue, green, pink and red (grey) button!
- Once in the house click on shaft lifter key to get it.
- Click on screen. Change channel to yellow and rotate dial to right till you get screen like in screenshot below. Click on item (connector) on the screen.
- Once outside the house click on shaft lifter key and use it on presser bender.
- Go back to place before mines on the right and get that connector. Click on connector box and open it with red key.
- Solved puzzle in screenshot below.
- Now go inside mines. Once in mines use shaft lifter key on mine shaft to open it.
Go back, talk to kid and say, “We need to go underground. Are you ready?” and then say, “We have to go now.”
Chapter 3
- Go right to check what happened. Get pump wheel.
- Go back where kid is and click on old mine map to get it.
- Go inside mine. There will be two rooms on the right. Enter first room. Click on wood cabinet. Open it with ID card. Get broken oil lamp and click in middle of old dossier and get turning wheel.
- Go back to kid and talk to her to get matches. Go inside. Now combine broken oil lamp and wick string. Light the matches on rusty surface on oil barrel. Go inside again.
- Go right (room with oil barrel), up, up, right, down (room with oil barrel) , right.
- Once you got into room go and get blue valve.
- Now go back, up, left, left, left (room with oil barrel), left, up. Once you got into room use blue valve and make light go from red to green by turning blue valve like in screenshot below.
- Now go down, right (room with oil barrel), right, right, up, left (room with oil barrel), up, right, up, left (room with oil barrel), right, right. Once you in room turn blue valve and make light go from red to green. Then just continue going left till you get to room with wolves like in screenshot below.
Wolves will ask questions and you need to answer them correctly.
Right answers are below!
First answer: “I think you’re already full.”
Second answer: “I just want to help Hannah.”
Third answer: “I’ll do what I need to.”
Fourth answer: “Monsters.”
Fifth answer: “It just does.”
Sixth answer: “It always is.”
- Once it’s over go down. Once you in room turn blue valve and make light go from red to green. Go down, down (room with oil barrel), right. Once in a room get keys from mine report and then solve puzzle. Put small valves where they need to go and turn red valve. Solved puzzle in picture below.
- Once you completed puzzle use keys to open door.
- Go back to kid and say, “Are you ready to go?” and say, “Let’s go now!”.
Chapter 4
- Get metal funnel, piggy bank, check guitar and get plastic disc. Check ranger’s journal.
- Swipe left and use red crayon on empty page then click on that page.
- After going down check kid and talk to her.
- Before going down again check power box and switch all lights on.
- Go down then right. Once you get to area, smash piggy bank in big mossy rock and get coin.
- Go left and use power plug to make soda machine to work. Use coin on soda machine to get soda.
- Go back then down. Get smoke pump.
- Go back to kid and give her soda. She will give you empty bottle.
- Go down, right, right. Use empty bottle on nails on pole.
- Go left and down. Combine empty bottle with smoke pump and then with metal funnel and then with duct tape and with old mine map. Now use rusty surface and light it up to get rid of bees.
- Now go behind beehives and talk to park ranger. After that check park bench to get plastic disc.
- Go back to place where stairs are, click on wood cabinet and solve puzzle.
- Solved puzzle in screenshots below. Heart button in screenshot also needs to be clicked and in next puzzle just put two plastic discs.
- After solving puzzle go back to park ranger. When you see, he is gone get his keys.
- Check on kid. After you see, kid is gone go back, right, right to the mines again.
- Once you get to room click on vent control systems to solve them one by one.
Solved puzzles in screenshots below.
After getting kid and getting to park gates use ranger’s keys on info booth door and get keys to use on park main gate.
Chapter 5
Get red peppers.
Open went hatch. Collect 3 leaf pile – where you started, where you talked to women and next to Otto on right. Then throw all 3 leaf piles into went.
Go back. You will see women now talk to other person. Just grab the key on info board then go right. Move wood crate and use key to unlock tent.
Once inside take test flask and read PH report.
- Go back to where you friend Otto is and go left to enter your house. Take your keys from Otto.
- Get corkscrew. Put red peppers in metal pot then go back to tent and put test flask into water PH reader. Take rusty nails from Otto. Take test flask from tent again. Go back to your house and put rusty nails in metal pot then go back to tent and put test flask into water PH reader.
Take empty test flask again.
Chapter 6
After you took empty test flask again go outside tent. Go right and see lighthouse. Go to lighthouse. Once inside click on desk drawer and read journal.
- Click on door and go up then kick metal door dents to open metal door and go outside.
- Click on rope. Open wine bottle with corkscrew and use test flask to get wine in it.
- Get back to where Otto is. Click on hammer. Give flask with wine to Otto and get hammer from him.
- Go to Graham house and use hammer on boarded door. Give hammer back to Otto.
Go back to door you opened and go inside the ship. Get boat paddles.
Once you get to boat use boat paddles on it. That’s it. Continue the story and see the ending.
Credits
I want to thank Whalestork devs for making this wonderful game!