Hello from our The Matchless Kungfu Secret Graphic Settings guide. If you’re overheating, don’t like motion blur, don’t like DOF, want high quality textures but low quality or no shadows, this is the guide for you.
This is the guideĀ b1gf001 it was created by. You can find the author’s link at the end of the guide.
The Matchless Kungfu Secret Graphic Settings
Welcome to our The Matchless Kungfu Secret Graphic Settings guide. Today we’ll only be editing 2 files via notepad and calling it a day. Play around with the settings until you find what you like.
Overheating? Optimize Graphic Settings
Directory
: C:\Users\YourUserName\AppData\Local\HMS_00\Saved\Config\WindowsNoEditor
File
: GameUserSettings.ini – to adjust FPS and limited graphics ONLY
File
: Engine.ini – this is to adjust MANY secret graphic settingsā¦ shhh!
IMPORTANT: After editing either (or both) files, right-click and select Properties and mark Read Only so your changes are not overwritten. Engine.ini is more forgiving than GameUserSettings. Most of the variables for GameUserSettings are sweeping variables with 0=Low, 1=Medium, 2=High, and 3=Epic graphic quality. Adjusting any of the variables here will make sweeping changes to even some of the secret graphic settings you can’t see. We will work with GameUserSettings first because it’s quick and easy. Any of the changes added to Engine.ini need to be copy/pasted to the BOTTOM of the file.
GameUserSettings.ini] [/h1]
COPY/PASTE STARTS BELOW LINE[/h2]
[/script/engine.gameusersettings]
bUseDynamicResolution=False
LastUserConfirmedResolutionSizeX=1920
LastUserConfirmedResolutionSizeY=1080
WindowPosX=-1
WindowPosY=-1
LastConfirmedFullscreenMode=1
PreferredFullscreenMode=1
AudioQualityLevel=0
LastConfirmedAudioQualityLevel=0
FrameRateLimit=60.000000 ;ChangeFPShere
DesiredScreenWidth=1920
DesiredScreenHeight=1080
LastUserConfirmedDesiredScreenWidth=1920
LastUserConfirmedDesiredScreenHeight=1080
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000
bUseHDRDisplayOutput=False
HDRDisplayOutputNits=1000
[ScalabilityGroups]
;0=Low,1=Medium,2=High,and 3=Epic
sg.ViewDistanceQuality=1
sg.ShadowQuality=0
sg.PostProcessQuality=1
sg.TextureQuality=2
sg.EffectsQuality=1
sg.FoliageQuality=1
sg.ShadingQuality=1
STOP! THIS ENTIRE SECTION BELOW IS FOR Engine.ini [/h1]
[Shaders]
[/script/engine.renderersettings]
niagara.CreateShadersOnLoad=1
r.CreateShadersOnLoad=1
r.AllowOcclusionQueries=1
r.Shaders.Optimize=1
[TextureStreaming]
r.Streaming.Boost=1
r.Streaming.FullyLoadUsedTextures=1
r.Streaming.HLODStrategy=2
r.bForceCPUAccessToGPUSkinVerts=True
r.Streaming.FramesForFullUpdate=60
r.Streaming.DropMips=0
r.Streaming.LimitPoolSizeToVRAM=0
r.Streaming.MipBias=0
r.Streaming.UseAllMips=1
r.Streaming.UseMaterialData=1
r.Streaming.UseNewMetrics=1
r.Streaming.UsePerTextureBias=1
r.Shaders.Optimize=1
r.Shaders.FastMath=1
r.UseShaderCaching=1
r.UseShaderPredraw=1
r.UseAsyncShaderPrecompilation=1
r.TargetPrecompileFrameTime=13
r.PredrawBatchTime=13
r.AccelPredrawBatchTime=0
r.AccelTargetPrecompileFrameTime=0
r.Streaming.DefragDynamicBounds=1
s.AsyncLoadingThreadEnabled=True
r.Streaming.PoolSize=0
[ConsoleVariables]
AllowAsyncRenderThreadUpdates=1r.AllowAsyncRenderThreadUpdates=1
AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1
AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1
AllowAsyncRenderThreadUpdatesEditor=1
AllowAsyncRenderThreadUpdatesEditor=1
s.AsyncLoadingThreadEnabled=True
[SystemSettings]
r.PostProcessAAQuality=1
r.AmbientOcclusionMaxQuality=0
r.AmbientOcclusionLevels=0
r.DepthOfFieldQuality=0
r.LensFlareQuality=0
r.SceneColorFringeQuality=0
r.EyeAdaptationQuality=2
r.BloomQuality=4
r.Tonemapper.GrainQuantization=0
r.HighQualityLightMaps=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0
r.Tonemapper.Quality=2
r.ParticleLightQuality=0
r.ViewDistanceScale=0.8
r.SkeletalMeshLODBias=0
r.MipMapLODBias=0
foliage.LODDistanceScale=0.8
r.LandscapeLODBias=0
foliage.DensityScale=0
grass.DensityScale=0
r.Lightshafts=0
r.LightFunctionQuality=0
r.ShadowQuality=0
r.Shadow.DistanceScale=0.2
r.Shadow.MaxResolution=256
r.AOQuality=0
r.MaxAnisotropy=2
r.RefractionQuality=0
r.SSR.Quality=0
r.DetailMode=0
r.MaterialQualityLevel=0
r.SSS.Quality=0
Any of the changes added to Engine.ini need to be copy/pasted to the BOTTOM of the file. Comment if you tried any of these settings and if you got lower temperatures, and remember to right-click and select file Properties to mark Read Only after editing to prevent game overwriting your changes.