Hello from our MEGA MAN X DiVE Offline Cards, Weapons and Characters guide. This is a fun game, but can be a bit overwhelming on who to focus your resources on early game. This guide will show you detailed information about the cards, weapons, characters and other things you need in the game!
This is the guideĀ Bluez it was created by. You can find the author’s link at the end of the guide.
MEGA MAN X DiVE Offline Cards, Weapons and Characters
Welcome to our MEGA MAN X DiVE Offline Cards, Weapons and Characters guide. This guide will show you starting tips for someone with no experience from online version.
Starters
Who should you focus your resources on? Lots of choices early on, I found the game is easy to progress with someone with a shield.
- Black Zero gets his shield at 4 stars.
- Ferham gets her shield at 2 stars.
- Cinnimon gets her shield at 3 stars.
Black Zero was my unit of choice that pretty much carried me through the majority of the game. I like his dash, shield, melee game play compared to the other two. You can probably go for Ferham for a quicker road. Her ability is easy to use. Cinnimon is more defensive based compared to the other two.
Progress Characters
Your shield starter can last you til near mid/end game.
I am a big fan of SuperBass. You will want him no matter what as he moves about the map very quickly, great for rushing. Also really good for race mode. He has a heal for sustain too so you can clear the game with him if you so choose.
A few levels later, Dive Armor X is a strong player that I finished the game with. He has a good charge move and a good heal that can keep you alive if you want to ditch your shield.
Via and Next Dive are the two I clear things with after I beat the game.
Weapons
Weapons are up to you. I found that melee tends to be stronger in this game. If you going a shield character I suggest you pick a decent sword.
Triangle Saber will last you early game. Demon blade will last you til Nightmare which will carry you to end game.
Gattling gun and Tush are good for early game. When you can Bio Buster or Sniper Buster are good picks to get you through end game.
Miracle is my post game sword along with Ultimate blast.
Cards
Batton is a great card when comboed with a green. It provides a heal. Early game I rock a range machine gun. I used Tusk in combo with Triangle Saber. Commander Yammark and Batton is a good combo giving you more damage and a heal for sustain. You can pick any Blue card. I went with black zero since he was my starting choice.
I switched out Commander Yammark when I switched to a Buster weapon. I picked Gareth for some minor defense while maintaining the Batton heal.
By end game I mainly run this tank setup. With a Buster/Sword combo you get a ton of defense and offense. This setup will give you quick and easy clears while keeping you tanky. Notice that one card is 4 star. You can have the same card twice, but the effects only count once at the same star levels. That is why I leave one at 4 star.
Other Things
Upgrade your weapons! I was pretty cheap, but be sure to upgrade your weapons to the max.
Upgrade their skills and all their attribute.
You can reset them for some minor resources. You get back everything else except the cards you used to 5 star them. You will get power anyways so it isn’t a lose to upgrade cards.
Same goes for armor. When you upgrade your armor it stays with you so upgrade them to whater + level you can.
Be sure to max your skills. I went with subtank/crescent shot for most of the game. Upgrade every skill you can as it increases your power level.
When you are done 5 staring your choices, buy every single card, weapon, and character you can. You don’t have to 5 star them, but get them unlocked as it boost your power level from the gallery achievements.
Buy a few continues in case you want the >30% requirement for 3 staring a mission.