HoloCure Collabs, a shorthand for collaborations, represent advanced weaponry achieved through the fusion of two fully upgraded basic weapons using a Golden Anvil. It’s important to note that exclusive initial weapons, such as Ame’s Pistol Shot or Gura’s Trident Thrust, are not eligible for inclusion in a collab.
HoloCure Collabs
The collaborative weapon functions as a weapon at its maximum level and can solely be enhanced or enchanted using an Anvil. It’s important to note that weapons involved in a collaboration won’t reappear in the rotation for leveling up or other progression methods.
Much like standard weapons, collabs can be categorized into three types: Melee, Ranged, and Mutishot. Since players have only five weapon slots available, a maximum of four collab weapons can be equipped simultaneously.
Collab Mechanics
Collab weapons bring a whole new level of power to your arsenal in the game. Understanding the intricacies of crafting and enhancing these weapons is crucial for maximizing your combat potential. In this guide, we’ll dive deep into the mechanics of collab weapons, covering everything from crafting to enchanting and unlocking the game’s pinnacle – Super Collabs.
Crafting Collab Weapons: To get started with crafting collab weapons, you’ll need a Golden Anvil, a rare item that drops from targets once you’ve upgraded two weapons with an available collab to level 7 or higher. The drop chance increases over time, giving you the opportunity to collect this valuable item. Once you have a Golden Anvil, head to the anvil menu and choose two weapons that meet the criteria. These weapons must be level 7 or higher and have a collab combination available. Look for the shiny visual effect to identify eligible weapons.
Golden Anvil
Crafting a collab necessitates a Golden Anvil. Golden Anvils begin to drop from targets after the player has upgraded two weapons that qualify for a collab, reaching level 7 or higher. The initial drop chance is 1 in 100, and it increases by 1 in 2000 for every passing minute. Once a Golden Anvil is on the ground, it can be collected to initiate the collab crafting process.
Within the anvil menu, the player can select two weapons for fusion. These chosen weapons must both be at level 7 or above and have a compatible collab combination. Weapons eligible for collaboration exhibit a distinctive shiny visual effect. Similar to regular anvils, the player can exit the menu to use the anvil later. However, a new Golden Anvil won’t drop until the previous one is utilized.
Enchanting Collabs
Ordinarily, an enchanted weapon can only hold a single enchantment at any given time, and re-enchanting it will replace the current enchantment. This principle generally applies to collabs as well. Yet, when crafting a collab, it inherits all enchantments from its components, enabling the collab to feature up to two enchantments concurrently. Additionally, when a collab is re-enchanted, it acquires a new enchantment for each of its existing enchantments. In practice, if a collab with two enchantments is re-enchanted through an Anvil, both existing enchantments will be replaced by new ones.
Character Bonuses
Character skills that grant bonuses to specific weapon types extend their influence even if the weapon transforms. In the case of collabs, this translates to bonuses affecting the components being applied to the resulting collab. For instance, Suisei’s Suicopath, which bestows a healing effect upon axe-related weapons like Psycho Axe, will continue to grant its bonus to the collab form of that weapon—MiComet and BL Fujoshi—even if the visual appearance is no longer axe-like.
Collab List
Collab | Weapon 1 | Weapon 2 | Attack type |
---|---|---|---|
Absolute Wall | Bounce Ball | Cutting Board | Ranged |
BL Fujoshi | BL Book | Psycho Axe | Melee |
Bone Bros. | Cutting Board | EN’s Curse | Multishot |
Breathe-In Type Asacoco | Holo Bomb | Plug Type Asacoco | Multishot |
Broken Dreams | CEO’s Tears | Spider Cooking | Multishot |
Dragon Fire | Fan Beam | Plug Type Asacoco | Multishot |
Eldritch Horror | EN’s Curse | Spider Cooking | Ranged |
Elite Cooking | Elite Lava Bucket | Spider Cooking | Ranged |
Flattening Board | Cutting Board | Holo Bomb | Multishot |
Frozen Sea | BL Book | Wamy Water | Multishot |
Idol Concert | Glowstick | Idol Song | Ranged |
I’m Die, Thank You Forever | Holo Bomb | X-Potato | Ranged |
Light Beam | Fan Beam | Glowstick | Multishot |
MiComet | Elite Lava Bucket | Psycho Axe | Ranged |
MiKorone | Elite Lava Bucket | X-Potato | Multishot |
Rap Dog | Idol Song | X-Potato | Ranged |
Ring Of Fitness | Bounce Ball | CEO’s Tears | Multishot |
Snow Flower Sake | Glowstick | Wamy Water | Multishot |
Stream Of Tears | CEO’s Tears | Fan Beam | Ranged |
Crescent Bardiche | Idol Song | Psycho Axe | Melee |
Curse Ball | Bounce Ball | EN’s Curse | Melee |
Legendary Sausage | BL Book | Sausage | Melee |
Lightning Wiener | Plug Type Asacoco | Sausage | Ranged |
Super Collabs
Super Collabs are special weapons created through the fusion of a collab weapon and an item, combining and enhancing their individual functions while potentially adding new abilities to further bolster the character’s power. Intended for late-game use, Super Collabs are the game’s pinnacle weapons.
About Super Collab mechanics:
To create a Super Collab, you must acquire a unique drop item known as a Golden Hammer, which allows for the creation of Super Collabs at a Golden Anvil. Certain conditions must be met for a Golden Hammer to appear, including:
- The necessary Collab weapon must be present.
- Player must either be at least Lv. 50 OR have at least 3 Collabs total.
Super Collab | Collab | Item | Attack Type |
Holy Fire | Dragon Fire | Gorilla’s Paw | Multishot |
Idol Live | Idol Concert | Idol Costume | Multishot |
Jingisukan | Elite Cooking | Uber Sheep | Multishot |
Snow Queen | Snow Flower Sake | Sake | Melee |
Item List
As you may have noticed, some items require certain requirements to be unlocked, some of them can be found in achievements, but some are not and here is a list of them.
Icon | Item | Requirement |
---|---|---|
Cutting Board | Survive for 10 minutes in a single run with Ninomae Ina’nis. | |
Bounce Ball | Reach 10 minutes in any Stage using a flat character(Gura, Ina, Suisei, Matsuri, Shion, Ollie) with Cutting Board equipped. | |
Idol Song | Survive for 10 minutes as IRyS in a single run. | |
X-Potato | Survive for 10 minutes in a single run with Korone. | |
Limiter | Survive 10 minutes in a single run with Tsukumo Sana. | |
Plushie | Survive 10 minutes in a single run with Hakos Baelz. | |
Membership | Clear Stage Mode with Super Chatto Time! equipped. | |
Chicken’s Feather | Survive 10 minutes in a single run with Takanashi Kiara. | |
Energy Drink | Survive 10 minutes in a single run with Calliope Mori. | |
GWS Pill | Die with the Halu item equipped. | |
Hope Soda | Clear the Stage With IRyS. | |
Kusogaki Shackles | Survive 10 minutes in a single run with Murasaki Shion. | |
Focus Shades | Survive 10 minutes in a single run with Vestia Zeta. |
Icon | Item Name | Description |
---|---|---|
Super Study Glasses | Increase EXP gain by 40% and double the chance of getting a Rainbow EXP drop. | |
Super Idol Costume | Reduce Special cooldown by 45%. Allows the use of Special once more immediately per charge. | |
Super Super Chatto Time! | Targets drop 150% more HoloCoins. All HoloCoins are picked automatically. Gain 1% ATK for every 10 HoloCoins picked. | |
Super Gorilla’s Paw | Attack damage is multiplied by 1.5 times. | |
Super Body Pillow | Gain a shield that absorbs up to 40 damage. Shield refreshes every 15 seconds. Reduce damage taken by 30%. Heal 10 HP every 3 seconds when shield is full. | |
Super Knightly Milk | Increases attack size of weapons by 30%. Increases Pick Up Range by 100%. Increases Max HP by 20. | |
Super Energy Drink | Increase Haste by 30% and SPD by 60%. | |
Super Credit Card | Cost of enhancing is reduced by 50%. Anvils appear twice as often. An anvil appears every minute. | |
Super Chicken’s Feather | Gain 5 revives. On each revive, gain +20%/+10% to ATK/SPD, heal 50% HP, and defeat all non-Boss targets. | |
Super Sake | Gain 30% crit chance, but aiming direction becomes slightly unstable. | |
Super Limiter | Gain 500% Pick Up Range. EXP and HoloCoin gain increased by 15%. | |
Super Nurse’s Horn | 30% chance to life-steal 8 HP and 5% of max HP upon defeating a target. Chance to heal 30% HP when hit with HP below 15%. | |
Super Headphones | 40% chance to negate 1 hit, heal 10% max HP, and create a shockwave that knocks back all targets. | |
Super Hope Soda | Increase critical hit damage by 50%. Every 10th hit is guaranteed to be a Critical Hit. |