We decided to make this guide to make it easier to get 100% in each region! This is information that you learn via trial and error, since at the time of writing this, it is not given in game until after you discover the animal. Check out our Terra Nil Animal Scanning guide without wasting your time!
We know that there are people who have a hard time finishing the Terra Nil game. If you are one of those who find it difficult to finish the game, let’s take you to our Terra Nil guide.
Terra Nil Animal Scanning
Welcome to our Terra Nil Animal Scanning guide. The maximum for any animal in the game is 3 requirements, but not every animal will have three requirements. When scanning for each animal, make sure that all of the requirements are met WITHIN the scanning circle.
Temperate Region
Animals:
Deer – This grazer lives in herds on wide open grassland.
- In range of at least 20 Greenery tiles
Frog – This small amphibian lives in the reeds of a wetland near a fynbos field.
- In range of at least 10 Wetland tiles
- In range of at least 5 Fynbos tiles
Brown Bear – This large caniform’s domain is a forest which contains a beehive and is on a hill.
- In range of at least 20 Forest tiles
- On a hill of at least 20 tiles
- In range of a beehive
Goose – This web-footed waterfowl rests in a large lake when it is not flying.
- In a lake of at least radius of 4
- (Note: this one was pretty hard. You’ll want a river that’s at least 4 tiles wide in each direction. If one is not naturally spawned on the map, use the excavator to create a lake that’s at least 4 tiles wide. Sometimes the game wants a true lake, other times it’s okay with a really wide river.
Beaver – This industrious rodent builds its home on a river near a forest.
- In range of River
- In range of at least 10 Forest tiles
- (Note: This one is also stubborn. Like the goose, it requires a river. I found at lest 3 excavator lines next to each other is enough to count for the river)
Timber Wolf – This predator prowls in a forest near to a source of prey.
- In range of at least 15 Forest tiles
- In range of a group of Deer
Tropical Region
Animals:
Tortoise – This beach-dwelling reptile lives on an island where it can retreat into its shell.
- In range of at least 10 Beach tiles
- On an island
- (Note: The game is really picky on what’s considered an “island”. I find something less than 30 tiles will do the trick. Some maps come with something to fit this requirement, but you may need to artificially make the island)
Manta Ray – This unusually shaped creature glides in the ocean near river estuaries and coral reefs.
- In range of at least 8 Ocean tiles
- In range of at least 6 Coral Reef tiles
- In range of at least 3 River tiles
- (Note: The hardest part of the manta ray is making sure you have the three river tiles, and that the game counts them as river tiles.)
Parrot – This colourful bird makes its home in lush forest canopies beneath clear skies.
- In range of at least 20 Tropical Forest tiles
- No buildings in range
- (Note: the parrots will not show up on the scanners until the buildings are out of their range – easiest to look for them after you start cleaning up the map)
Flamingo – This wader combs for food among the sand of beaches and the mud of wetlands.
- In range of at least 10 Beach tiles
- In range of at least 10 Wetland tiles
Reef Shark – This aquatic predator lives in both dense coral and in the waters of mangrove forests.
- In range of at least 16 Coral Reef tiles
- In range of at least 4 Mangroves tiles
- Temperature at 20°C or higher
Whale – This large pelagic mammal swims in the deep waters of the ocean, far from land.
- In range of at least 20 Ocean tiles
- In an area of deep ocean of at least 10 tiles
- No land in range
Polar Region
Animals:
Elk – This herbivore searches beneath the snow for edible lichen and plants.
- In range of at least 6 Lichen tiles
- In range of at least 20 Snow tiles
Snowy Owl – This strigiform roosts in boreal forests and soars over the open tundra.
- In range of at least 10 Forest tiles
- In range of at least 10 Tundra tiles
Artic Fox – This vulpine predator is camouflaged in the snow and prowls the tundra plains.
- In range of at least 10 Snow tiles
- In range of at least 10 Tundra tiles
Narwhal – This tusk-bearing whale swims in cold ocean waters and under the ice.
- In range of at least 20 Ocean tiles
- In range of at least 4 Ice Sheet tiles
- Temperature at -10°C or lower
Penguin – From its home on the ice, this flightless bird takes to the ocean in its search for fish.
- In range of at least 16 Ice Sheet tiles
- In range of at least 10 Ocean tiles
Polar Bear – This large predator wanders its snowy territory next to the ocean, near a source of prey.
- In range of at least 16 Snow tiles
- In range of at least 6 Ocean tiles
- In range of a group of Elk
- (Note: Yea. It’s elk. Not penguins. So make sure you find a group of elk next to the ocean.)
Continental Region
Animals:
Turtle – This shell-bearing reptile frolics in a large lagoon.
- In range of at least 20 Lagoon tiles
Peacock – This resplendent fowl struts on wide open grasslands.
- In range of at least 24 Greenery tiles
Panda – This gentle giant happily gnaws bamboo near a glade.
- In range of at least 20 Bamboo tiles
- In range of at least 20 Greenery tiles
Eagle – This fierce raptor makes its eyrie in a tall structure, near to a source of prey.
- In range of at least 6 Derelict Skyscraper tiles
- In range of a group of Boar
- (Note: the derelict skyscraper is the bamboo tower spots.)
Boar – This widespread suiform roots for tubers in the undergrowth of a deciduous forest.
- In range of at least 8 Greenery tiles
- In range of at least 12 Deciduous Forest tiles
- (Note: make sure the boar’s habitat is planned out or created before placing any of the bamboo nurseries.)
Sea Otter – This endangered marine mammal darts among the fronds of a kelp forest.
- In range of at least 12 Ocean tiles
- In range of at least 12 Kelp Forest tiles