Welcome to our Rivals of Aether All Characters Guide. This guide will show you How to Use Workshop Characters in Rivals of Aether.
Rivals of Aether All Characters Guide
How to Use Workshop Characters in Rivals of Aether? This guide will show you!
Workshop
These are all the official Rivals of Aether Workshop Characters:
And these are the stats & Attributes of the current playable characters
Zetterburn
Zetterburn is a playable character who represents the element of fire, being a lion with a mane of flames
- Weight: Normal
- Ground Speed: Fast
- Aerial Speed: Slow
- Falling Speed: Normal
- Jump Height: Normal
Orcane
Orcane is capable of performing long, intricate combos by using his quick attacks and puddle stage control. His bubbles zone opponents and lead to combos, and his ability to teleport to his puddle lets him edgeguard fiercely
- Weight: Normal
- Ground Speed: Fast
- Aerial Speed: Slow
- Falling Speed: Slow / Normal
- Jump Height: Low / High
Wrastor
Wrastor is a character who dominates the air with lengthy combos. He performs strong attacks in the air instead of on the ground.
- Weight: Very Light
- Ground Speed: Slow
- Aerial Speed: Fast
- Falling Speed: Very Slow / Fast
- Jump Height: Low / Very Low
Kragg
Kragg is a character who can use his unique blocks to combo and confuse opponents. He is known for his supreme edgeguarding and his weight which allows him to survive longer than other characters.
- Weight: Heavy
- Ground Speed: Slow
- Aerial Speed: Slow
- Falling Speed: Fast / Very Fast
- Jump Height: High / Normal
Forsburn
Forsburn is a playable character who represents the element of smoke and is a hyena. He was the fifth character to be announced along with Maypul.
- Weight: Normal
- Ground Speed: Normal
- Aerial Speed: Slow
- Falling Speed: Normal
- Jump Height: Normal
Maypul
Maypul is a rushdown character who can execute long combos using her quick attacks. She can mark opponents to teleport to them, allowing for interesting
- Weight: Light
- Ground Speed: Very Fast
- Aerial Speed: Fast
- Falling Speed: Normal / Fast
- Jump Height: Low / High
Absa
Absa represents the element lightning. She is one of the hardest characters to learn due to her unique playstyle based around her cloud control and her up special’s tricky movement. These are difficult to master but provide lots of options.
- Weight: Light
- Ground Speed: Normal
- Aerial Speed: Fast
- Falling Speed: Slow / Normal
- Jump Height: Low / High
Etalus
Etalus is a heavy character who can control the stage with ice. He is easily comboed due to his weight and size, but his strong attacks kill at low percents.
- Weight: Heavy
- Ground Speed: Very Slow
- Aerial Speed: Slow
- Falling Speed: Fast / Fast
- Jump Height: Normal / Normal
Ranno
Ranno is a poison dart frog character and the third water based character in Rivals of Aether. He was initially released as DLC with Clairen on October 17, 2017, but is now part of the base game in the Definitive Edition.
- Weight: Normal
- Ground Speed: Normal
- Aerial Speed: Slow
- Falling Speed: Slow / Normal
- Jump Height: High / High
Clairen
Clairen is a black panther and the third fire based character in Rivals of Aether. She was initially released with Ranno on October 17, 2017 as DLC, but is now part of the base game in the Definitive Edition.
- Weight: Normal
- Ground Speed: Normal
- Aerial Speed: Normal
- Falling Speed: Normal / Normal
- Jump Height: Normal / Normal
Sylvanos
Sylvanos is a plant wolf and the third ground themed character in Rivals of Aether. He is the heart of the Aetherian Forest and is a villain in the world of Aether
- Weight: Heavy
- Ground Speed: Fast
- Aerial Speed: Slow
- Falling Speed: Fast
- Jump Height: Low
Elliana
Elliana is a snake in a mech and the third air based character in Rivals of Aether. Her main mechanic is the heat bar. Certain moves add heat and other moves reduce heat
- Weight: Heavy
- Ground Speed: Slow
- Aerial Speed: Fast
- Falling Speed: Slow / Normal
- Jump Height: Low / Fast
Ori and Sein
- Weight: Light
- Ground Speed: Fast
- Aerial Speed: Fast
- Falling Speed: Normal / Normal
- Jump Height: Normal / Normal
Shovel Knight
Shovel Knight a guest character in Rivals of Aether
- Weight: Normal
- Ground Speed: Normal
- Aerial Speed: Normal
- Falling Speed: Fast
- Jump Height: Normal / Normal
Mollo
Mollo is a playable character aligned with the fire element in Rivals of Aether. Originally created as a Rivals of Aether Workshop character by Giik
- Weight: Normal
- Ground Speed: Fast
- Aerial Speed: Slow
- Falling Speed: Normal
- Jump Height: Normal
Hodan
Hodan is a playable character aligned with the water element in Rivals of Aether. Originally created as a Rivals of Aether Workshop character by Team NeRVe
- Weight: Heavy
- Ground Speed: Normal
- Aerial Speed: Slow
- Falling Speed: Fast
- Jump Height: Normal
Pomme
Pomme is a playable character aligned with the air element in Rivals of Aether. Originally created as a Rivals of Aether Workshop character by Carrill Munnings
- Weight: Light
- Ground Speed: Normal
- Aerial Speed: Normal
- Falling Speed: Slow
- Jump Height: Short
Olympia
Olympia is a playable character aligned with the earth element in Rivals of Aether. Originally created as a Rivals of Aether Workshop character by Sprite Star
- Weight: Normal
- Ground Speed: Slow
- Aerial Speed: Normal
- Falling Speed: Fast / Very Fast
- Jump Height: High / Normal