Welcome to our Sailing Era General Guide. This guide will show you information about game! You can also find the rating guide of Sailin Era Main Characters here.
Sailing Era General Guide
Historical events have been represented mainly in gaming, from the Three Kingdoms of China history in Dynasty Warriors to Japanese historical wars in Touken Ranbu. But today, we’ll be going into a historical period that has a special meaning in my region, South America. And that is the Era of Discovery, something that you learn at a very young age in History class.
About Game, Tips
Sailing Era begins its presentation by introducing four different characters, each located in four countries: Portugal, China, Arabia and Japan. However, they all have one thing in common: they all want to explore the world beyond, each with their own reasons, be it out of sheer curiosity or just a desire for revenge.
The story follows an isometric format that you may be familiar with from games like Octopath Traveler. That was my first impression when I first saw the in-game screenshots of the , and in the few hours I’ve spent playing through each one, the main characters never seem to meet, even if you end up with the exact ones visit places.
However, since the historical period we’re talking about here spans two centuries, I suppose it makes sense. Although it would have been nice to know the exact year each of these stories took place because all you get first is a giant wall of text that feels like reading the textbook definition of the event when I am honest.
While Sailing Era is based on random chances to get more resources, I think they are too good or too bad. You see, because things you can sell change in price, not to mention sudden events like a sudden fire in your cargo, anything can happen in the blink of an eye. As a result, you can quickly get stuck, forcing you to restart your save earlier to redo your steps.
The longer you stay at sea, the more supplies, not to mention your money, can quickly take a nosedive if you’re not careful.Although he is given goals, his instructions are incredibly vague. For the most part, the game doesn’t even mark where you should go with an X or a circle, although it has the programming to do so if you’re looking for a pirate bounty. It’s annoying because you have to trust your gut and go through pure trial and error, reloading your save over and over until you know what to do.
It also doesn’t help that the English translation feels extraordinarily stiff and, in my opinion, machine-translated because the speeches feel so unnatural, and I’ve had many instances of dialogue that was poorly translated or badly worded. It almost feels like the developers took the entire script for the game, stuffed it into google translator, then copied and pasted everything it spat out and finished it without even bothering to edit it. I had better luck understanding the Japanese translation; even that is not perfect.
I must give credit where it’s due, however, because despite the gruesome translation, I commend the historical accuracy this game offers you. Depending on your location, you have NPCs in all the different shops, and they all have a spoken line in the exact language the country speaks, and they all sound incredibly smooth, not just a few forced accents. This also applies to the interface icons of the places you explore. Still, the main characters only partially express themselves in typical sighs and grunts, which makes me wonder why they take it a step further, but in this case in the wrong direction, but hey, credit.
Controlling the game can be done with a controller or keyboard and mouse, although I will say that getting used to keyboard controls is much better. Using the method above is fine, but not only is the UI clunky, you can’t rebind buttons using this method. Unlike a keyboard, you can practically remap most keys and create a custom layout that you’re comfortable with.
Whatever method you prefer, ship controls can be a little stiff, and if you thought battles were turn-based, well they’re not. They seem to activate randomly the moment you are at sea, and some battles are mandatory for story progression and it takes almost forever to complete a battle, especially early in the game. While time slows down and doesn’t drain your resources too much, that doesn’t justify the time it takes.
Sailing Era is a beautiful game where the developers paid great attention to the presentation and historical incarnations. Despite this, this title is unfortunately still stuck due to a frustrating game loop combined with a very annoying machine translation. If you don’t have the manual handy or don’t have tremendous patience to just deal with trial and error, after the 12th time you’ve restored your save you’ll probably take the time and a little more want to play at this point.
this is not a guide