Welcome to our Marvel’s Midnight Suns Mod Rolls for Cards guide. This guide will show you a list of every mod available for your cards.
Marvel’s Midnight Suns Mod Rolls for Cards
This guide will show you a list of every mod available for your cards. We know that there are people who have a hard time finishing the Marvel’s Midnight Suns game. If you are one of those who find it difficult to finish the game, let’s take you to our Marvel’s Midnight Suns guide.
This guide was created by Fluffy.
Attack (Aoe, Chain and Line)
- 25% Bleed Chance
- 25% Marked Chance
- 25% Vulnerable Chance
- 50% Bleed Chance
- 50% Marked Chance
- 50% Vulnerable Chance
- Increased Damage (20% Offense)
- Increased Damage (33% Offense)
- Recover Health (100% Offense)
Attack (Chain)
- Chain +1
Attack (Line)
- Minor Increase to Width
- Moderate Increase to Width
Attack (Single Target)
- +1 Moves on KO
- +1 Redraw
- +1 Redraws on KO
- +2 Heroism on KO
- Apply 1 Weak
- Apply 2 Bleeding
- Apply 2 Marked
- Apply 2 Vulnerable
- Draw 2 Cards on KO
- Draw a Card on KO
- Draw a Hero Card on KO
- Gain 1 Resist on KO
- Gain 1 Strengthened on KO
- Gain Block (100% Offense)
- Gain Block on KO (50% Offense)
- Gain Block on KO (100% Offense)
- Gain Concealed on KO
- Increased Damage (15% Offense)
- Increased Damage (25% Offense)
- Increased Damage at Full Health (50% Offense)
- Increased Damage at Full Health (100% Offense)
- Increased Damage if Targeted (50% Offense)
- Increased Damage if Targeted (100% Offense)
- Increased Damage to Blocking (100% Offense)
- Increased Damage to Stunned Targets (200% Offense)
- Increased Damage to Undamaged Targets (50% Offense)
- Increased Damage to Undamaged Targets (100% Offense)
- Knockback
- Redraw to Gain Block (50% Offense)
If the card already have knockback the following mod becomes available:
- Forceful knockback
Attack (Universal)
- +1 Heroism Generated
- 10% Stun Chance
- 25% Stun Chance
- Apply 1 Bleeding
- Apply 1 Marked
- Apply 1 Vulnerable
- Draw 1
- Increased Damage (50% Offense)
- Redraw to Gain 1 Heroism
- Redraw to Gain 1 Resist
- Redraw to Gain Block (100% Offense)
- Redraw to Recover Health (50% Offense)
- Redraw to Recover Health (100% Offense)
Attack (Unknown)
- +1 Heroism Generated, Apply Taunt
- +2 Heroism Generated, Apply Taunt
- Lifesteal
- Quick
Skill – Marvel’s Midnight Suns Mod Rolls for Cards
If the Skill has any type of card draw, it can never roll any of the following mods:
- Draw 1
- Draw 2
- Draw 1 (Hero)
- Draw Last Attack
- Free
If the Skill cannot target allies, then it’s excluded from Skills (Buffer).
Only The Hunter, Doctor Strange, Iron Man, and Nico can get mods from Skills (Buffer).
Skills (Buffer)
- Apply 1 Counter
- Apply 1 Resist
- Apply 1 Strengthened
- Apply 2 Fast
- Apply 2 Resist
- Apply 2 Strengthened
- Apply 3 Resist
- Cure
- Give Block (100% Offense)
- Give Block (200% Offense)
- Restore Health (100% Offense)
Skills (Universal)
- +1 Heroism Generated
- +1 Move
- +1 Redraw
- +2 Redraws
- +2 Heroism Generated
- Draw 1
- Draw 2
- Draw 1 (Hero)
- Draw Last Attack
- Free
- Redraw to Gain 1 Counter
- Redraw to Gain 1 Fast
- Redraw to Gain 1 Heroism
- Redraw to Gain 1 Move
- Redraw to Gain 1 Resist
- Redraw to Gain Block (50% Offense)
- Redraw to Gain Block (100% Offense)
- Redraw to Gain Concealed
- Redraw to Cure
- Redraw to Recover Health (100% Offense)
Skills (Uknknown)
- Gain 1 Counter
Heroic – Marvel’s Midnight Suns Mod Rolls for Cards
If the Heroic has any type of card draw, it can never roll any of the following mods:
- Draw 1
- Draw 2
- Draw 1 (Hero)
- Draw Last Attack
- Free
Magik’s Reinforcement is the only exception
Heroic cards can never roll:
- +1 Heroism Generated
- +2 Heroism Generated
If the Heroic deals single target damage the same mods apply as Attack (Single Target).
If the Heroic deals multi target damage the same mods apply as Attack (Aoe, Chain and Line). As well as the following mod:
- +1 Heroism for each KO.
If the Heroic deals chain target damage the same mods apply as Attack (Chain).
If the Heroic deals line target damage the same mods apply as Attack (Line).
All Heroics that deal damage can have the same mods apply from Attack (Universal).
If the Heroic targets an enemy, but does not deal damage, then it can have the same mods apply as Skills (Universal) and Skills (Unknown).
If the Heroic can target allies, then it can have the same mods apply as Skills (Buffer), Skills (Universal), and Skills (Unknown).
If the Heroic is Aoe it can also have the following mod:
- Slightly increased area of effect