Muck Fighting Techniques
Welcome to our Muck Fighting Techniques Guide! This guide will show you the basics to fighting mobs and what weapon fits you best, as well as what weapons to use against certain enemies. We’ll keep you upgraded with extra information once they are released.
Weapons – Muck – Fighting Techniques
Tools
Likely, you will be stuck with a wooden axe, pickaxe, or even a rock on night of day 0 (unless you find better tools or quickly craft better ones.) Here are the characteristics of each tool:
Axe:
-Low damage
-Medium cooldown
Pickaxe:
-Slightly higher damage
-Longer cooldown
Rock:
-Low damage
-Medium cooldown
-I feel bad for you
If you have a power-up such as crimson dagger, using the axe will likely give you health faster than if you were using a pickaxe because of the shorter cooldown between each swing. However, I almost always choose the pickaxe over the axe as it does more damage and always deals critical hits on specific mobs.
Swords
Once you get your hands on a sword, I’d recommend using that to fight instead (unless your pickaxe/axe is made of a stronger material. An adamantite pickaxe is definitely better than a steel sword.) Swords generally deal slightly more or the same damage and have significantly faster cooldowns. While I do not know the damage of each sword, we all can agree that a mithril sword is better than a steel sword.
In case you were wondering, the Obamium Sword does less damage than Gronk’s Sword, Chunky Hammer, and Nightblade, but does more damage than the Adamantite Sword.
Bow and Arrows
Bows are useful for attacking enemies from a distance, especially when you are low on health or simply do not want to take any damage. They are also useful for attacking flying mobs.
As far as I know, using a birch bow or an oak bow will not change the damage of each arrow as long as the arrows being used in both bows are the same type of arrow. Better bows simply increase the distance that the arrow flies. The actual arrow determines the damage.
Rare Weapons – Muck Fighting Techniques
Rare weapons are weapons that can only be crafted with special materials dropped from bosses or enemies. They are the best weapons in the game.
Chunky Hammer:
-Made from a Hammer Shaft and Chunky Ore (smelted into Chunky Bars,) which are both sometimes dropped from only Big Chunk.
-High damage
-Slightly longer cooldown than swords
Gronk’s Sword:
-Made from a Blade, a Sword Hilt, and Dark Oak Wood, which are all sometimes dropped by Gronk, but Dark Oak Wood can also be harvested from Dark Oak Trees.
-The entire sword can also be a possible drop from Gronk.
-High damage (But a little bit less damage than Chunky Hammer, from what I’ve seen. They both are very close in damage though.)
-Fast cooldown
Night Blade:
-Made from Obamium Ore (Smelted into Obamium Bars ), a Night Shard (Dropped by Guardian), and Dark Oak Wood.
-Highest damage
-Fast cooldown
-Best melee weapon in the game.
Wyvern Sword (I don’t know the exact name):
-Made from Wyvern Claw and Oak Wood.
-No information. I have never gotten a Wyvern claw before. If you guys know any stats about the sword please let me know in the comments.
Chief’s Spear:
-Unknown information. Hoping to get one soon and test it out.
Ancient Bow:
-Made from Ancient Bone (dropped by goblins and Gronk), and Rope.
-Shoots 3 arrows at once
-Shoots farther than any other bow
-Best bow in the game
Elemental Arrows:
-Made from Dark Oak Wood and Fireballs, Lightningballs, or Waterballs (dropped by Fire Daves, Lightning Daves, and Water Daves)
-High damage
-Best arrows in the game
Fun fact: Coal (and maybe other items of the like) can actually damage cows and enemies (I assume, at least. Haven’t actually tried it on enemies yet.) However, it usually does 0 damage and rarely does 1 damage.
Damage Statistics -Not Finished Yet- – Muck
-Please note that all of these numbers are estimates. Nothing is exact. I’ve determined these numbers by recording damages and averaging. I did not count critical hits. These items can do more damage than listed with critical hits.
-All reload numbers revolve around the rock. A rock’s reload is 1. Anything below 1 is faster reload. I am pretty sure nothing in the game has a longer reload than the rock, so no reload number will exceed 1.
-All mob damages were collected by attacking cows. I think you do the same damage no matter what you are attacking, but I’m not sure.
-Damage ranges are the lowest recorded number and the highest recorded number while testing the item.
-All items were tested with no power-ups on creative mode, normal.
Rocks and Ores:
*Rock
- Cow damage range: 6-17 Average: 10
- Tree damage range: 6-14 Average: 10.6
- Reload: 1
*Iron, Mithril, Adamantite, Gold, Obamium (raw or smelted)
- Cow damage range: 0-1 Average: No specific average, but usually 0
- Tree damage range: 0-1 Average: No specific average, but usually 0
- Reload: 1
*Coal
- Cow damage range: 0-1 Average: No specific average, but usually 0
- Reload: 0.75
*Flint
- Cow damage range: 0-1 Average: No specific average, but usually 0
- Reload: 0.5
Axes – Muck Fighting Techniques
*Wood
- Cow damage range: 6-16 Average: 11.5
- Tree damage range: 10-22 Average: 16
- Reload: 0.75
*Steel
- Cow damage range: 8-22 Average: 14.1
- Tree damage range: 10-29 Average: 20.1
- Reload: 0.75
*Gold
- Cow damage range: 8-14 Average: 11.5
- Tree damage range: 8-22 Average: 16
- Reload: 0.4 (approx.)
*Mithril
- Cow damage range: 13-28 Average: 21
- Tree damage range: 14-36 Average: 26.3
- Reload: 0.5
*Adamantite
- Cow damage range: 18-39 Average: 34.2
- Tree damage range: 26-53 Average: 35.5
- Reload: 0.5
Enemy Characteristics – Muck Fighting Techniques
Standard Mobs – Muck Fighting Techniques
Cow:
-Slow, unharmful, and ugly.
-You can use any weapon to kill them…
Goblin:
-Not very dangerous; but can be if there are lots of them.
-Has melee attack and ranged attack.
-Best weapons to use against are pickaxes or swords.
Dave:
-Not very dangerous, but attacks by retreating and charging.
-Has only a melee attack that doesn’t do much damage.
-Best weapons to use against are any except bows, since they are hard to hit.
Little Chunky Dudes: (I don’t know their name)
-Dangerous with powerful melee attacks and ranged attacks.
-Slow
-Best weapon to use against is pickaxe, as it will always deal critical damage. However, Obamium sword and better weapons deal more damage than an Adamantite pickaxe. If you have juice power-ups though, using a pickaxe would be the better option since every hit will be a critical.
Wolf:
-Dangerous melee attacks
-Very fast and can quickly overwhelm a player
-Best weapon to use against is sword because of the slow cooldown and quick attacks.
Wyvern:
-Dangerous ranged attacks, which are shooting fire balls.
-They fly
-Best weapon to use against is bow and arrows.
-I think arrows will deflect the fire balls, like they do for elemental daves.
Elemental Daves:
-Dangerous ranged attacks, which are shooting fire/lightning/water balls.
-Slower than a regular Dave
-Usually spawn in pairs (but not always)
-Best weapons to use against are swords or bow and arrows
-Arrows will deflect the projectiles that Elemental Daves shoot at you.
Woodmen:
-Passive and only attack if you attack or provoke them
-As fast as you when you sprint
-Best weapons to use against are any
-If you attack 1, then all of them will become hostile. Beware, as then can overwhelm you with how fast they are.
-They also attack you if you open the Chef’s Chief’s chest. For some reason I thought it was the Chef’s chest lol.
Bosses – Muck Fighting Techniques
Big Chunk:
-Slow
-Best weapon to use against is pickaxe, as it will always deal critical damage.
Attacks:
-Big Chunk will pull his bat backwards, and then sweep it in front of him. Stand below or behind him to avoid.
-Big Chunk will lift his arm, pulling the bat backwards, and then slam it down in front of him, spawning a boulder targeted for you. Stand below or behind him to avoid and don’t stand still.
-Big Chunk will bend down for a couple seconds, and then leap into the air, spawning 3 boulders as he hits the ground. Get away from him, as him landing on you will deal tons of damage. Then simply jump over the boulders and get away from other objects, as the rocks will deal splash damage.
Gronk:
-Fast
-There is no specific weapon that is best against Gronk.
Attacks:
-Gronk will raise both swords into the air, and then begin slicing in front of him with both swords very quickly. Get behind him to avoid.
-Gronk will raise both swords into the air as they start glowing blue. He will then slam both swords onto the ground, sending out 5 blue projectiles on the ground. Get away from Gronk and jump over the projectiles to avoid.
-Gronk will pull back one sword and then throw it at you, followed by the other sword shortly after. Run sideways around Gronk to avoid, OR hug him to avoid (the swords won’t hit you if you are close enough to him)
Guardian:
-Fast
-There is no specific weapon that is best against Guardian.
Attacks:
-Guardian will swipe both hands at you very quickly without warning. Don’t stand too close and run away before his next attack begins to avoid.
-Guardian will fly into the air, and then will slam back to the ground, creating a red indicator on the ground. This indicator will be placed where Guardian thinks you will be in 2 seconds. Once the 2 seconds is over, a giant crystal will spike out of the ground where the indicator is. Quickly change directions of your walking when Guardian hits the ground to avoid the crystal, and get away from Guardian to avoid the slam.
-Guardian will start glowing brighter for a few seconds before he unleashes an undodgable laser at you. Build a wall in front of you, get behind a tree, or get behind a statue to avoid.
Chief: -Fast
-Best weapon to use against is any (as far as I know).
-Doesn’t drop much, but gives coins and a power-up like all other bosses, and occasionally drops wood. Does have rare drops that only Chief drops.
Attacks:
-Chief will raise his spear and aim it at you for a second, then launch it in your direction. This is faster than Gronk’s sword throw, so make lots of distance between you and Chief to avoid, or hide behind something.
-Chief will pull is spear back and swing it at you. Run backwards to avoid.
-Chief will bring his spear backwards and turn his body, then start spinning, damaging you if you’re close. Run backwards to avoid.
-Chief will prepare to jump as a red indicator shows up where he’s going to land. He will then jump and smash down onto where the target was. Get away from the red target to avoid.
I think that is all of his attacks (that’s all that I’ve seen so far)
Bob:
-Fast
-Best weapon to use against Bob is bow and arrows
Attacks:
-Bob will shoot fireballs at you as he is flying over his boat. Where they will hit is indicated with a red target on the boat. Avoid the target to avoid the fireballs.
-Bob will come down to the boat and smash both arms onto the boat. Get away from his arms to avoid.
-Bob will breathe fire onto the boat. Run away from the fire or jump off the boat to avoid.
-Bob will send fireballs down onto the ship (and if I remember right, they are also indicated with a red target.) Avoid the target to avoid the fireballs, or jump off the ship.
-Bob will sweep his arms across the entire length of the boat. Jump over him or jump off the boat to avoid.
How to Fight Mobs
Techniques
When attacking any enemy, circle them (or circle the group of enemies) while continuously attacking them. Do not do this when attacking bosses though. This makes it harder for them to hit you. If they are going to hit you with a ranged attack, make some distance between you and them and run sideways around them. Jumping is generally a bad idea, unless they have already thrown the projectile and you are dodging it. When you are in the air, it is hard to control your movement. If you have lots of jetpacks, jumping is worse of an idea. If the enemy can shoot another projectile at you before you hit the ground, they can usually hit you fairly easily unless you are going very fast.
Use the proper weapons for certain enemies. Use a pickaxe if there are little chunkies in the army of mobs your attacking, since you always do critical damage to them. Not only that, but any other enemy you hit will also receive a critical hit as long as that swing hit a chunk as well. Juice power-ups also will increase your attack speed when that happens.
Bosses
When fighting a boss, don’t circle them. It’s pointless. Instead, wait for them to make an attack. Once you avoid the attack, run up to them and start hitting them. Just before their next attack starts, run backwards and prepare for the attack. Bosses give you about 2 or 3 seconds after every attack for you to attack them.
If you have a lot of jetpacks and frogs, jumping is actually a good idea when attacking Big Chunk. Especially if you have Wings of Glory power-ups. Try to jump onto Big Chunk’s head to avoid lots of his attacks and get plenty of free hits. However, don’t make the mistake that I make and run out of stamina or run out of jumps. I’ve had several times I do that and then hit the ground as soon as Big Chunk is finishing his jump maneuver, and I’m met face to face with Big Chunk’s feet, as well as some giant boulders. I’ve lost several Muck runs this way.
When attacking Bob at the very end of the game, use a bow and arrows to deal damage to him while he is flying. Use a sword once he comes down to the boat. Currently as of July 2021, you can jump off of the boat and swim to the ladder that is underneath of Bob, and start attacking his stomach without having to worry about Bob’s attacks. Fireballs will not hit you and he cannot breathe fire onto you. WARNING! When he sweeps across the boat, if you accidentally move up too much, he will hit you. I found this out the hard way on Gamer and he one-shot me. When he sweeps across the boat, slide down the ladder a little bit or get off of the ladder completely if you want to play it safe.