This is a complete walkthrough for the indie game Long Gone Days for the Main quests, Side quests, all Battle encounters, all Item locations and Alternate endings where applicable. This guide contains spoilers for the game. The focus is on the details that matter for the progression of the game, but spoilers will happen throughout the entire guide.
Long Gone Days Complete Guide
Note: The statistics for the equipment and items are shown only once, when they appear for the first time. Items obtained during side quests and Key items that are crucial for the story progression are not listed in the Items log at the end of each area. All battle encounters are included in the main quest.
Day 1 – Prologue & The Core
CHAPTER 1
Tutorial
- Cutscene. Church tower with Lynn.
- Snipe 4 drones before timer/ammo runs out.
- Snipe 4 soldiers before timer/ammo runs out.
- Exit room. Walk southeast of the corridor to exit. Go downstairs.
- Fight 2 soldiers.
- Exit church.
+The Core
Main Quest
Day 1
- Cutscene.
- Arriving on the 7th floor hallway.
- Go to the Elevator at the center of the map. Sergeant Major will stop you and start a dialogue. At the end of it you will receive Morale Boost.
- Go to the Training Room located to the far right of the hallway. Step into the middle range that’s empty and start Tutorial.
- Exit the Training Room and go to the Elevator.
- Arriving on the 5th floor hallway.
- Go to the far right to enter showers.
- Cut scene with Adair.
- Exit shower and walk back to the center of the map.
- Talk to Branna. Pick “I’m the best for the job” when Branna tells you to not mess things up. You will receive a Morale boost.
- Walk far left to enter the Barracks
If you are interested in completing all Side Quests, do so before sleeping in your bed in the Barracks. - Go upstairs and sleep in your bed.
- Exit room.
- Enter the Elevator and go to the First Floor.
- Cutscene at the Train Platform
- End Day 1
Side Quests (3/3)
- The Ominous Room
-Start from 7th floor, The Command Headquarters.
-Head Left and enter Cafeteria. Talk to the janitor with a mop get Broken Keycard (33%)
-Head Right and enter the Training Room. Talk to the weapons specialist behind the desk to have the keycard fixed. Receive Elevator Card (66%)
-Practice at the Training Room before going to Elevator (you can’t progress otherwise).
-Enter the Elevator. Use the card and select ‘Go to the bottom floor’ and see the room.
-Open Item box and obtain Weapon Upgrade Document x 1.
-Exit the room. Select ‘Go to Command Headquarters’ at the elevator.
-Go to the Training Room and talk to the weapons specialist and hand over the Weapon Upgrade Document x 1. Receive Upgraded SD-M Sniper rifle. (100%) - Finding Inspiration
-Start from 5th floor, The Barracks
-Head Right and enter Shower.
-Exit shower and head left towards the elevator. Find Branna standing in front of the large window. Pick “I’m the best for the job” when Branna tells you to not mess things up. You will receive a Morale boost. (50%)
-Go back to the 7th floor, Training Room.
-Talk to the Pessimistic Soldier, standing next to the safety line to the right of the entrance. You have inspired him and will receive Morale boost. (100%) - The Perfect Shot
-Start from 5th floor, The Barracks
-Head left and enter your room #716.
-Read the books on the shelves next to the computer. New skill acquired. (100%)
Items (14/14)
Rourke is equipped with:
-SD-M Sniper Rifle
-The Core’s Uniform (+2 AGI +4 DEF)
7th Floor, The Command Headquarters
-Vending machine on your way to cafeteria: Power Bar x 1 (50 HP)
-In Cafeteria, talk to chef without the bowl in their arms: Protein Shake x 1 (Fully restores HP)
-Item box placed far right in Training Room: Bandage x 1 (100 HP)
-During Shooting Range Training: Molotov Cocktail x 1(Damages Multiple foes at once), Smoke Grenade x 1 (Status Effect: Blind). You will keep whatever you don’t use.
5th Floor, Barracks
-Talk to blond guy sitting at the table in front of the large window to the right of elevator: Quartz watch x 1 (+3 AGI +1 DEF +1 LUK)
-Item box placed far right, next to shower entrance: Smoke Grenade x 1
Rourke is equipped with (After you go to sleep in the Barrack):
-Kamizelka UCU x 1 (+5 HP +1 AGI +3 DEF)
-Helm xz. 2015 x 1 (+1 ATTK +4 DEF)
-Polish Dog Tag x 1 (+2 ATTK +2 LUK)
-In your quarter, check the pocket of your old uniform: Power Bar x 1
The Bottom Floor
-Item box at the ‘Bottom Floor’ (Read walkthrough for the Ominous Room Quest for how to get here): Weapon Upgrade Document x 1
After using Weapons Upgrade Document, SD-M Sniper Rifle is replaced with:
-Upgraded SD-M Sniper Rifle
Day 2 – Kaliningrad Small Outpost & Village
+Kaliningrad
Small Outpost Main Quest
Day 2 (Early Morning)
- Cutscene in the train.
- Arriving in the swamp in the outskirts of a small outpost in Kaliningrad.
- Walk right until you find your teammates.
- Arriving at the Small Outpost.
- Climb the destroyed building to the left.
- Take your position by the window. Either spot will work. Choosing ‘Yes’ when Branna prompts you will start the mission.
- Snipe 4 targets within 1 minute. You have 7 bullets.
- 1 in front of door of the building of the starting position
- 1 to the left of the building, behind the bush
- 1 behind the building, smoking
- 1 in front of the house to the right of the starting position
- Succeed by: Eliminating all 4 targets within 1 minute
- Fail by: Running out of time, or running out of bullets
- Climb down the destroyed building, and climb up the small warehouse to the right.
- Take your position by the window. Choosing ‘Yes’ when Branna prompts you will start the mission.
- Snipe 4 targets within 1 minute. You have 7 bullets.
- 1 sitting in front of the building of the starting position
- 1 standing in the road, north of the starting position
- 1 behind the house, next to the van
- 1 in front of the house to the right of the starting position
- Succeed by: Eliminating all 4 targets within 1 minute
- Fail by: Running out of time, or running out of bullets
- Climb down from the small warehouse. Exit east.
Village Entrance Main Quest
Day 2 (Early Morning)
- Arriving in the Village Entrance. Head east and a cutscene with Gareth starts.
- Head north to see two houses. Walk west and around the buildings to see a shadow run away from you.
- Exit north.
- Entering the Alley. Head north to see a shadow by the stairs.
If you are interested in completing Side Quests ‘First Aid Delivery’ and ‘Underground Rumors’, do so before heading further north. - Head north, then turn west. Cutscene.
- Head south, then turn west before leaving Alley. Talk to Captain Idwal.
Day 2 (Morning)
- Cutscene. Wake up in Temporary Aid Station. Exit.
- Cutscene. Head south to the Village Entrance. Adair joins the party.
If you are interested in completing Side Quest ‘The Hungry Soldier’, do so before heading further south to exit this map. - Exit to the south.
Village Entrance Side Quests (3/3)
- The Hungry Soldier
-Available during Day 2 (Morning).
-Head South from the house you exit. Walk down the right aisle between the wired fences. Open Item box and get Berries x 3.
-Go talk to the Pessimistic Soldier guarding a house on the far left of the map. Give him Berry x 1 and receive Morale Boost. (50%)
-Talk to him again and give him Apple x 1 and receive Morale Boost. (100%) - First Aid Delivery
-Available during Day 2 (Early Morning)
-After Gareth orders you to search the village, walk North. Talk to the Diligent Medic (orange haired girl) knelt down in front of a window ledge with flower pots on it. Pick up Bandage x 3 to (20%)
-Talk to the Unsure Soldier standing in front of the guarded house. Give him Bandage x 1. (40%)
-Head North to the new map. Talk to the Unsure Soldier on the left side of the entrance. Give him Bandage x 1 (60%)
-Talk to the Confident Soldier on the right side of the entrance. Give him Bandage x 1 (80%)
-Report back to Diligent Medic to receive a Med-Kit x 1 (250 HP) and a Morale Boost. (100%) - Underground Rumors
-Available during Day 2 (Early Morning)
-After Gareth orders you to search the village, walk North. Try to enter the first house you see and the Annoyed Soldier guarding a house will stop you. Offer to look around for her friend. (20%)
-Head south to the map where a small plot is surrounded by a wire fence. Talk to Helpful Soldier (who tells you to ‘Go North, Rookie’). She will tell you she can’t leave her post and that you can look around in her stead. (40%)
-Come back to the guarded house. After a short convo with Annoyed Soldier, she will let you in. (60%)
-Locate the painting of a saint. Push aside the dresser in front of it to reveal a hidden passage (80%)
-You’ll find Red Headband x 1 (+4 ATTK +2 DEF), Plastic Soldier Toy x 1 (+3 ATTK +2 LUK), Casual Vest x 1 (+7 HP +2 AGI +3 DEF) in each of the three Item Boxes.
-Head back outside to report your findings and receive a Morale Boost. (100%)
Village Entrance Items (10/10)
Abandoned Houses
-Before going up the perch to begin your first mission, go left to the buildings and open an Item Box: Apples x 2 (50 HP) (Keep at least 1 handy for coming quest)
Small Outpost
-Behind the two houses, next to the save point: Bandage x 1
-During Day time, head South from the house you exit. Walk down the right aisle between the wired fences. Open Item box. Berries x 3 (35 HP)
Adair is equipped with:
-FB Morganite (40)
-Kamizelka UCU x 1 (+5 HP +1 AGI +3 DEF)
-Helm xz. 2015 x 1 (+1 ATTK +4 DEF)
-Polish Dog Tag x 1 (+2 ATTK +2 LUK)
Russian Cheat sheet
Small Outpost
-The signage on the building where Rourke snipes people reads “Store”
Day 2 – Kaliningrad Forest
Forest Main Quest
Day 2 (Day)
- Arriving at the Outside of the Post.
- Head north when you see a pond.
- Cutscene by the gate.
- Exit east.
- Arriving at the Forest Entrance.
- Head east, then climb the stairs northbound.
- Check the broken bridge to the right.
- Go north until you hit the wall, then head west. Climb down the ladder.
- Check the wooden plank to the south of the ladder. Obtain wooden plank x 1.
- Return to the broken bridge and fix it.
If you are interested in completing Side Quest ‘Medicinal Herb’, make sure you have 2/5 herbs at this point, before heading into the next map. - Exit east.
- Arriving Inside the Forest (entrance).
- Head east until you see a drone. Battle. Obtain Bandages x 2 or +3 Morales to all party members.
- Return to the Forest Entrance.
- Head west to the top of the stairs. Cutscene.
- Arriving Inside the Forest (entrance). This is the map where you see a little hut and a cliffside to the right. Now you can’t return to previous maps.
- Exit east.
- Arriving Inside the Forest (maze)
- Walk south to find mini rock pushing puzzle #1.
![Long Gone Days Walkthrough Complete Guide 1](https://www.naguide.com/wp-content/uploads/2020/09/Long-Gone-Days-Walkthrough-Complete-Guide-1.png)
- Push both of these rocks southward to get by.
- Enter the path with a sign and a large tree. Walk south and around the corner.
- Battle Drone. Obtain Adrenaline Shot (Revive a fainted ally with 200 HP) or +5 Morales to all party members
If you are interested in completing All Side Quests, make sure you explore remaining maps thoroughly, before heading into the next map. - Walk east to find a stone bridge. Exit.
- Arriving at the End of the Road.
- Find mini rock-pushing puzzle #2.
![Long Gone Days Walkthrough Complete Guide 2](https://www.naguide.com/wp-content/uploads/2020/09/Long-Gone-Days-Walkthrough-Complete-Guide-2.png)
- Push 1 up twice, then push 2 up twice. Walk north to find an item box. Energy drink x 1 (250 HP but lowers Morale)
- Go back to Adair to reset the stones.
- Push 1 up twice, then push 4 right once, then push 5 right twice.
- Walk south to encounter Cutscene.
- Battle. Obtain Black Balaclava x 1 (+6 ATTK +4 DEF) or + 10 Morales to all members of the party.
- Exit east.
- Cutscene.
Forest Side Quests (2/2)
- Secret Campsite
-Inside the Forest (maze), climb the north cliff with a ladder, and turn left. You will see a path that leads into the dead end. Walk through, you’ll be able to pass by. Once inside, turn north and enter an abandoned campsite.
-To the right of three tends, there’s a radio. Listen in to find the secret code (07734) for the abandoned hut at the Inside the Forest (entrance) map. (50%)
-Return to the abandoned shack. Go inside and check the left wall. Enter the code to find treats. (100%) Potato Chips x 2 (75 HP), Energy Drink x 1 (250 HP but lowers Morale), Chocolate Bar x 1 (35 HP), Bread x 1 (50 HP), Adrenaline Shot x 1 (Revive a fainted ally with 200 HP), Mysterious Shot x 1 (Status Effect: Increase ATTK for all allies for short period) - Medicinal Herbs
![Long Gone Days Walkthrough Complete Guide 3](https://www.naguide.com/wp-content/uploads/2020/09/Long-Gone-Days-Walkthrough-Complete-Guide-3.png)
-Choosing any of the 5 herbs will initiate the quest. However, do it in this order as you enter a new map, since there are many areas which you cannot go back to.
- Outside of the post, at the T junction, next to the lake (20%)
- Forest Entrance, on the other side of the broken bridge. (40%)
- Inside the Forest (entrance), past the abandoned hut and before the cliffs, where the previous drone was. (60%)
- Inside the Forest (maze). South of the entrance, beyond the mini rock-pushing puzzles. (80%)
- Inside the Forest (maze). Climb the north cliff with a ladder, immediately to the right. You will receive Herb Oil x1 (+50 HP and +10 Morale) and gain a Morale Boost. (100%)
Forest Items (13/13)
Forest Entrance
-Climb down the ladder, into the pit. Walk right until you see Item Box between trees: Belladonna x 3 (Status Effect: Cures Blindness)
Abandoned Campsite
-First open tent: Protein Shake x 1
Inside the Forest (maze)
- Beyond the mini rock pushing puzzle #1 to find Item Box: Fuzzy Ushanka x 1 (+1 ATTK +5 DEF)
- Continue north from where you fight a drone. Climb up the ladder, walk right. Climb down the ladder. Walk right to find an Item box at the edge of the map. Power Bar x 1, Berries x 1. There’s an item box to your north that you can’t get to. Ignore for now. Exit right.
- Arriving in The End of the Road, find 2 item boxes by a tree, next to a winding river. Bread x 3, broken keychain x 1 (+1 ATTK +4 LUK). Go up the ladder and exit left.
- Arriving Inside the Forest (maze) to find an item box but couldn’t get to earlier. Cool shirt x 1 (+5 HP +5 ATTK +3 AGI +1 DEF)
The End of the Road
- Find an item box North of the mini rock-pushing puzzle #2. Energy drink x 1
Russian Cheat sheet
Outside of the post
-The sign south of the blocked entrance reads “Attention! Building (construction) zone.”
Inside the Forest (maze)
-The sign where Rourke hopes for direction in the forest reads “Do not litter. Fine 500 Rub.”
Day 2 – Kaliningrad Town (Day)
Town Main Quest
Day 2 (Evening)
- Arriving in Pregolya Riverbank.
- Check the clothes drying in the wind and obtain disguises.
- Exit east.
- Arriving in Town Entrance.
- Cutscene.
- Exit east.
- Arriving in Town Square.
- Cutscene.
- Exit north.
- Arriving in Town’s North Side.
- Walk westward. Cutscene.
- Talk to Impatient Girl and Concerned Guy.
- Cutscene.
- Entering Ivan’s Place.
- Go to the kitchen to start the conversation.
- Cutscene.
- Exit Ivan’s Place.
- Arriving in Town’s East Side.
- Walk westward towards the crying woman.
- Cutscene.
- Exit west.
- Arriving in Town Square.
- Walk westward towards the fountain.
- Talk to the Grizzled Man, standing on the east side of the fountain.
- Join the ‘cause’.
- Exit south.
- Arriving in Town’s South Side.
- Walk south. At the crossroad, turn eastward. Enter the first door.
- Cutscene. Obtain SM-2 Goresk x 1, AC-99 Assault Rifle x 1, and Mosant Rifle x 1.
- Exit Leonid’s place.
- Exit north.
- Arriving in Town Square. Exit West.
- Walk west and check large blue double doors. Enter the bar.
- Talk to the Nonchalant Smoker behind the bar. Obtain Bar Membership x 3
- This starts a mini-quest: talk to
- Desperate Woman standing right outside the bar.
- Motivated Young Woman standing on the south side of the fountain in Town Square.
- Angry Civilian standing on the left side of the grocery store in Town Square.
- Return to the Bar at the Town Entrance, and talk to the Nonchalant Smoker behind the bar. This completes the mini-quest and obtain Receive Molotov cocktail x 2
- Cutscene.
- Exit east.
- Arriving in Town Square. Walk straight east, past the church.
If you are interested in completing All Side Quests, make sure you explore remaining maps thoroughly, before entering Children’s Home. - Enter the house next to a large tree.
- Cutscene.
- Pick up three boxes in the living room, against the right wall. Talk to Ivan.
- Cutscenes.
Town Side Quests (6/6)
- Animal Rescue
-In Town’s East Side, head south from Ivan’s home. Turn westward at the end of the road, and talk to the Cat-lover Girl petting a cat. Offer to lend her a hand. (10%)
-A dog in the alley, at the Town’s East side, south of Ivan’s home. (20%)
-A cat next to a tree, front of Children’s Home, next to the Church in Town Square (30%)
-A cat on the road north from the Town Square. (40%)
-A dog next to a tree, at the Town’s North side, right by the entrance of the map. (50%)
-A dog at the Town Entrance, in front of the bar. (60%)
-A cat at the Pregolya riverbank, next to Gleb’s mother’s house. (70%)
-A cat in front of the dumpster, at the Town’s South side. (80%)
-A dog half hidden by bush, in front of a broken van, at the Town’s South side (90%)
-Return to Town’s East side and talk to the Cat-lover Girl to receive a Morale Boost and a Lucky Amulet x 1 (+7 LUK) (100%) - The Lost Girl
-From Town’s East Side, head south from Ivan’s home.Turn west at the end of the road and enter the first house. Talk to the Worried Mother and Offer to Help. Mila was wearing a blue dress, carrying a plastic toy shovel. (25%)
-Go to Town’s South Side. At the crossroad, go right. You’ll see a girl digging in the sand. Talk to her. She wants you to help find her buried treasure. (50%)
-Follow the girl to the dumpster to the south. Check the dirt patch between green garbage bags and broken wooden planks, to find treasure. (75%)
-Bring her home and receive a Morale boost and Leather Ushanka x 1 (+3 ATTK +5 DEF) (100%) - Communication Breakdown
-Automatically starts when you enter the Town Entrance. Let the Distressed man talk. When he leaves he drops a letter. Pick it up. (50%) (see Russian Cheat sheet at the end of Kaliningrad – Town for translated contents of what he says.)
-After Ivan joins your party, leave the house then return to Ivan’s House. You’ll see Ivan standing in his room. Go ask him about Distressed Man’s letter. Whether you choose to have it translate it for you or not, the quest will be completed. (100%) - Breaking News
-After Ivan joins your party, read the Newspaper on the coffee table in his home. (20%)
-Enter the house left of Ivan’s Home (Gleb’s house). Newspapers are on the coffee table. (40%)
-Go to Town’s South Side. At the crossroad, go west. Newspaper is on the ground next to the manhole in front of a broken window. (60%)
-In Leonid’s home, on the dresser to the left as you enter the house (80%)
-In the Bar located at Town Entrance, to the right of the barkeep’s counter (only after you agreed to help Leonid and visited him first). (100%) - Where is She?
-Enter the house left of Ivan’s Home (Gleb’s house). Talk to Gleb and he will ask you to find his mother. Offer to tell her to come home. (12%)
-Talk to the Fruit Vendor standing in front of the grocery store at the right side of Town Square (25%)
-Talk to the Charity Collector inside the church at the north end of Town Square. (37%)
-Go to Pregolya riverbank (where you woke up and stole clothes from) and enter the house there. Talk to Gleb’s mother and collect the following three items in any particular order. (50%)
-Collect a picture of a saint behind the large couch, right side of her house. (62%)
-Then pick up a toy on top of the dressed on the far right of her house. (75%)
-Pick up a yellow flower pot in her bedroom. (87%)
-After collecting all items, talk to her again to bring her home. You will receive a Morale Boost for finishing the quest. Talk to Gleb’s mother before you leave. She will give you Apple x 8 (100%) - Searching for the Cure
-After Ivan joins your party, talk to the Worried Mother in the church located at the north end of the Town Square. Offer to help find medicine for her sick child. (25%)
-Go to Town’s North side and enter Pharmacy by the Ferry dock. Choose “we just need to buy something”. Otherwise he won’t open the door. (50%)
-In exchange for ridiculously expensive medication, offer to trade your equipment. He won’t trade anything else with you. Then he will take Helm xz. 2015 x 1 from your inventory and give you Special Medicine x 1 (75%)
-Give Medicine x 1 to Worried Mother and receive a Morale boost and Printed Handkerchief x 1 (+4 DEF +2 LUK) (100%)
Town Item (11/11)
Pregolya River Bank
-To the right side of the house, find an Item box: Old Belt x 1 (+3 ATTK +6 DEF)
Town Entrance
-To the right side of the Bar, behind a mother and a daughter: Cola drink x 2 (75 HP)
Town Square
-Vending machine at the south of Town Square: Energy Drink x 1
-Inside grocery store to the east of Town Square: Apple x 2
Town’s East side
-In the dumpster south of Ivan’s home, find an Item box: Med-kit x 1
Lynn is equipped with:
- Used Light Coat x 1 (+6 ATTK +7AGI +4 DEF)
- Cheap Necklace x 1 (+3 AGI +2 LUK)
Ivan is equipped with:
- Leather Wristband x 1 (Ability – Ivan Only: Boost. Has a chance of healing 50 HP, or raise the ATTK, DEF or AGI of an ally)
- Bomber Jacket x 1 (+5 HP +6 AGI +7 DEF)
Russian Cheat sheet
Kaliningrad – Town Entrance
-Distressed man: “Please, please listen to me… I came here on a business trip and now the roads are blocked and they won’t let me go back home! I tried to reach my wife, but no phone in this city seems to work! Only now I found out that… M- My house was on the cover of the newspaper… My hometown was one of those attacked… I- I… I don’t know what to do next… Sorry, I don’t know why I’m saying this to you… But thanks… for listening…”
Day 2 – Kaliningrad Town (Night)
Town (NIGHT) Main Quest
Day 2 (Night)
- Arriving Inside the Church. Walk north, and take the stairs at the top right corner.
- Walk west, and then north.
- Cutscene.
- Exit church. Battle. Obtain Energy Drink x 2 or +3 Morales to all party members.
- Exit west.
- Entering Town Entrance.
This battle is not essential for plot progression, and you have a choice. You can LEAVE or choose to HELP THEM, which will start the battle. If you win, you will gain some morale, but no reward. - Return to Town Square.
- Walk south of the fountain in the Town Square. Battle. Obtain Bike Helmet (+2 ATTK +8 DEF) or +5 Morales to all party members.
- Exit south.
- Arriving in Town’s South Side. Battle. Obtain Safety Goggles (+2 ATTK +5 DEF) or +7 Morales to all party members.
- Enter Leonid’s place. Walk to the back of the house and enter a door.
- Enter Leonid’s backyard. Walk to the crack in the wall and enter.
- Arriving in Town’s Backstreets (gate).
- Talk to the Anxious Young Man standing by the gate. Need to find gasoline.
- Walk west, then exit north.
- Arriving in Town’s Backstreets (walls).
- Push the rocks blocking the path on the left side of the map, then climb the ladder.
- Walk right on the balcony, then use the ladder on the right side to climb down. This will avoid the drone in the middle of the road.
- If you choose to battle the drone, you will obtain Mysterious Shot x 2 or +5 Morales to all party members.
- Exit west.
- Arriving in Town’s Backstreets (graffiti).
- Approach soldiers confronting a girl. Battle. Obtain Energy Drink x 3 or +5 Morales to all party members.
- Girl will give you gasoline x 1 and Molotov x 1.
- Return to Town’s Backstreet (gate) map and talk to the Anxious Young Man standing by the gate to open it.
- Walk through the gate. Climb the ladder. Walk east and climb down the ladder. Walk east, then exit north.
- Arriving in Town’s East End.
- Walk east, then north.
- Enter Ivan’s place. Battle. Med-Kit x 2 or +5 Morales to all party members.
- Cutscene.
- Exit Ivan’s place.
- Cutscene.
- Chapter 1 Boss Battle. There are two different endings here. It depends on if Rourke’s Morale is above 50% or below 50%.
- Cutscene.
- End of Chapter 1.
Town (NIGHT) Side Quest (1/1)
- Replenishment
-After entering Leonid’s secret passage, Civilian Fighter standing next to the fire drum in the area where you see the locked gate to the residential area will ask for Smoke Grenade x 1, and Molotov Cocktail x 1. If you have it, give it to her. (100%) If you don’t, you can get some.
-In Town’s Backstreet (walls) map, push two rocks blocking the way on the left and climb the ladders to find an item box. Med-kit x 1, Smoke Grenade x 2
-When you reach the end of the path, you’ll see two soldiers attacking a girl in the back alley. Fight the soldiers and rescue her. She will give you Gasoline x 1, Molotov x 1
-Bring Smoke Grenade x 1, Molotov Cocktail x 1 to the Civilian Fighter, and she will give you a Construction Helmet x 1 (+1 ATTK +7 DEF) (100%).
Town (NIGHT) Items (7/7)
Town’s South Side
-Next to abandoned van, find an item box: bandage x 3
-Leonid’s Home: check the dresser with a plant pot on it: Heavy coat x 1 (+13 HP +1 AGI +7 DEF)
Leonid’s secret passage
-After reaching a locked gate to get to the residential area, veer west and enter a new map. Push two rocks blocking the way and climb the ladders to avoid fighting the drone. Find an item box after climbing the ladder. Med-kit x 1, Smoke Grenade x 2
Russian Cheat sheet:
Kaliningrad Town – Night
(After Ivan leaves party)
Inside the Church
-Leonid: “We need your help on the street. Hurry!”
Town Square
-Determined civilian: “We will not anyone destroy our city!”
-Hopeful fighter: “Don’t worry. We will make sure no one goes here.”
Town Entrance
-Scared Civilian: “Oh!”
-Scared Civilian: “Thank you so much. You saved our lives.”
Day 3 – Kiel City
CHAPTER 2
+Kiel
Technically all side quests in Kiel are listed under ‘GERMANY’, but I have separated them into each relevant area to make things easier. Quests will keep the number as per the order of their appearance in the game Quest Log for comparison.
City Main Quest
Day 3 (Day)
- Arriving in Kiel port by Ferry.
- Get interviewed by Atiye. Walk south and leave the restricted area.
- Arriving in City Center. Exit east.
- Arriving at the Business Center. Walk east.
- Find Atiye in front of GS New building.
- Cutscene. Interview at the Roter Hering. Leave Rotor Hering.
Day 3 (Night)
- Go to the Residential Area, south of City Center.
- Walk south, then westward when you see the Convenience Store.
- Enter Hostel.
- Atiye makes arrangements for you at the hostel. Stay the night.
See Special Event section for Hostel Events.
Day 4 (Day)
- Cutscene.
- Go to the City Center.
- Walk up the stairs at the north of the map. Enter the building.
- Go to Zoe’s apartment, first door on the right.
- Explore her room to crack the password for Zoe’s computer.
- Check the photo on the fridge.
- Return to the computer to solve password.
- Cutscene.
- Exit Zoe’s Apartment.
- Take the subway and go to the Industrial Zone.
- Cutscene with the Homeless Guy.
- Go south until you find a piece of Zoe’s clothing stuck on the fence.
- Go southeast until you find tire tracks.
- Go north from the tracks and find doors. Go inside.
- Inside the abandoned factory:
- Walk left until you find a little blue pin on the ground in front of the ladder.
- Go upstairs. Find a broken tripod next to garbage bags near the center.
- See a phone glowing under the scaffolding. Go check the phone.
- Cutscene.
- Go to NSB Headquarters, west of City Center. Talk to Horst Weber.
- Go to the residential area. First door to the right as you enter the map is Atiye’s house.
- Enter Atiye’s place.
- Cutscene.
City Side Quests (5/5)
- Dog Tags
- Available during Day 4 (Day).
- Go to NSB Headquarters and find a lost dog poster on the wall by the east exit (50%)
- Find a dog in front of Horst Weber’s poster in the Industrial Zone (west end). Pet it. Get Sweet Cookie x 2 (50 HP to all party members) (100%)
4. The Tickets
- Available during Day 3 (Night).
- Speak to the Helpful Woman on the far right side of the map in Residential Area (50%)
- Meet up with a man by the Oni painting in the back alley at the NSB Headquarters.
- Battle. Gain Skipper Cap (+7ATTK +7 DEF) or +5 morale for all members of the party. (100%)
5. Paint This Town
- Available during Day 4 (Day).
- Go to Roter Hering Restaurant and talk to the worried Reporter sitting at the table on the far right. Accept to help. (20%)
- A green bird: In an Industrial Area. South west corner of the map. Go up the stairs and find a green bird that looks like a LP by a door. (40%)
- Woman, upside down: pink haired woman painting in East of Residential Area (60%)
- Four Demons: Oni painting in the back alley at the NSB Headquarters (80%)
- Go back to Roter Hering and talk to the Reporter. Get Loose Hoodie x 1 (+10 HP +8 ATTK +10 AGI +5 DEF) (100%)
6. Breaking News Pt. 2
- On the map with the bus stop and subway entrance, go up stairs, turn west and find a bakery. Newspapers are on the table in front of the doors. (33%)
- NSB Headquarters map, walk west until you see parked cars and red benches. Newspapers are on the lower bench. (66%)
- Residential Area, check the red bench south of Atiye’s door. (100%)
8. What Can You Do?
- Available during Day 4 (Day).
- Talk to Enthusiastic Volunteer standing next to the pharmacy in The City Center and offer to help. Get Flyers x 4 (16%)
- Hand out flyer x 1 to each of the four people in the City Center
-Worried Guy, right in the City Center, next to subway entrance (33%)
-Distressed guy, up the stairs next to residential building (50%)
-Annoyed young woman, next to cafe upstairs (66%)
-Concerned woman, in front of the pharmacy (83%)
-Talk to Enthusiastic Volunteer again. Attend the charity event. (100%) See Special Event for the Charity Speech Event.
City Items (7/7)
Roof of the building across from the NSB Headquarters
-Protective Gel x 2 (Status Effect: Increase DEF for all allies for short period)
Vending machine by the Convenience Store in Residential area
-Cola Drink x 1
Vending machine by the Rotor Hering Restaurant and GS News HQ
-Cola Drink x 1
Roof of the building next to the abandoned factory in the Industrial Zone
-Med-Kit x 1
Far right on the second floor of the abandoned factory in Industrial Zone
-Apples x 2
Special Event
Hostel
(You can choose who you are going to share the room with for the night)
Adair: Organize Medical Bag
-Get Medic Armband x 1 (+2 AGI +5 DEF +3 LUK)
Lynn: Watch Cartoon
-Get Stray Cat Keychain x 1 (+6 ATTK +2 AGI +2 LUK)
Ivan: Make Crispy Pork Cutlets
-Fail: get nothing
-Okay: get Burnt Pork Cutlets x 4 (35 HP) or Soggy pork cutlets x 4 (50 HP)
-Perfect: get Perfect pork cutlets x 3 (250 HP)
Charity Speaker
(upon completion of What Can I Do? quest)
Choose the following for Rourke’s Speech:
“I feel a great deal of guilt and sorrow.”
“I felt like I needed to do something. I couldn’t let them die.”
“That’s why, even now, we have to keep fighting.”
You’ll get a morale boost for the entire party.
Day 4 – Kiel NSB HQ (Part 1)
NSB HQ Main Quest
Day 4 (Night)
- Go to NSB Headquarters.
- Pacifist route:
This route lists the least amount of battle to get to the final confrontation. - You can sneak in through the open window to the basement, to the right of the main entrance to NSB headquarters.
- Go up the stairs to leave the basement.
- On the first floor:
- First desk you see on the first floor of NSB has a computer monitor and a laptop on it. This is password protected.
- Turn right until you hit the wall. Then go up into a room with an open vent. Crawl through.
- On this half of the first floor, go up the center corridor. See one closed door to the right, and an open doorway to the left. Go into the room with the open doorway. Crawl through the vent.
- You are now in the security room #1. Checking the computer here will open the locked gate to the left of the main entrance on the first floor. Leave via the vent and see cutscene with Weber, Mattias and Zoe (See German Cheat Sheet section for translation of what they say).
- Head down the center corridor and fight an avoidable battle #1 with a security guard. Go to the bottom right and crawl through the vent.
- Back on the first half of the first floor, go to the bottom left where you previously saw the gate blocking your way.
- On the second floor:
- Find Matthias waiting for you. Fight the unavoidable battle #2.
- Door to Weber’s office is now locked. Go to either right or left doors to open one of the two locks.
- Inside the Right Room (Shooting Range):
- Need a key card to open the door to the left. Go to the far right and crawl through a vent next to the computer.
- Shooting range. Unavoidable battle #3. Obtain a security keycard x 1.
- Retrace your steps and return to the entrance of this room.
- Unlock the door on the left. Check the computer inside to unlock LOCK A for the Center Gate.
- Return to the center room where you see the locked door to Weber’s office. Go to the other side.
- Inside the Left Room (Vent Maze Room):
- Go up the center corridor until you see a desk. There’s two open vents behind it. Take the one on the right.
- You are in a meeting room. Take the vent to the right.
- You are in a room with a computer. Check it to unlock LOCK B
-Return to entrance and exit. - Door to Weber’s office is now open. Go in.
- Cut scene with Weber, Mattias, and Zoe. Go to the NSB Resolution section for chapter end options.
- Destroyer route:
This route lists the maximum amount of battle to get to the final confrontation. - Get up on the roof facing the NSB headquarter entrance and choose to snipe the guards (2/2).
- How to get to Weber’s office remains the same. Refer to Pacifist route.
- Here are the location of all guard encounters (7/7):
- On the first floor, from the entrance:
- Walk north until you meet a guard. Obtain Stun Grenade x 3 (Status Effect: Paralyze) or + 3 morale to all party members
- Enter the door the first guard was protecting. You are now in an area with the washroom in the middle. Go around the washroom and check the closed door with a yellow sticky note on. Search for the guard in the washroom. Obtain Painkillers x 2 (Fully Restores HP but lowers Morale) or + 3 morale to all party members AND Security KeyCard x 1
- After unlocking the gate, go south on the corridor next to the washroom. Obtain Light bullet proof vest x 1 (+20 HP +2 AGI +12 DEF) or +5 morale to all party members
- Go to the second floor for the first time:
- Battle Matthias’ guards. Obtain Red Baseball Cap x 1 (+9 ATTK +3 DEF) or +10 morale to all party members
- Go to the Right Room (Shooting Range). Walk up the corridor where you see lockers, until you meet a guard. Obtain Wool Beanie x 1 (+6 ATTK +6 DEF) or +5 morale to all party members
- Walk further north until you see a shooting range. Obtain Med-Kit x 1 or +5 morale to all party members AND Security KeyCard x 1
- Go to the Left Room (Vent Maze Room). Center corridor leads to a desk. If you go through the left vent behind the desk, it takes you to the room with a security guard. Battle. (OR you can go into the room with an open doorway, take the vent. It takes you to the room with a security guard) Obtain Oversized Poncho x 1 (+17 HP +1 AGI +10 DEF) or +5 morale to all party members
When you enter The Break Room to the top right corner of the Vent Maze Room, Adair will offer to heal all party members. Make use of this if your HP is running low during this route.
- NSB Resolution:
- There are series of dialogue choices, but it will come down to 2 options: To fight, or save Zoe first. Each of these options will give 2 different outcomes, providing a total of 4 possible routes.
- Violent Justice route: Choose to fight.
- Win battle against Matthias with Morale over 50%. Obtain Fancy Blazer x 1 if you choose to take it.
- Loose End route: Choose to fight.
- Win battle against Matthias with Morale under 50%
- Accomplice route: Choose to save Zoe by handing over the video.
- Get a secret quest ‘Making it Count’ under NSB in your Quest Log. Continue Main Quest. When you leave Cygnus’ place after delivering his boxes, Matthias will come find you in the Industrial Zone and give you a quest. It’s to destroy an accountant’s files. Their office is right next to GS News Studio. (33%)
- Bypass all other desks and go to the last room. Put USB in. Choose ‘Destroy it’ (66%)
- Go to NSB office. Obtain Flat Collar Jacket x 1 (100%)
- Resignation route: Choose to save Zoe by handing over the video.
- Get a secret quest ‘Making it Count’ under NSB in your Quest Log. Continue Main Quest. When you leave Cygnus’ place after delivering his boxes, Matthias will come find you in the Industrial Zone and give you a quest. It’s to destroy an accountant’s files. Their office is right next to GS News Studio. (33%)
- Bypass all other desks and go to the last room. Put USB in. Choose ‘Make a Copy’ (66%)
- Go to Zoe’s before going to the NSB headquarters. Obtain Flat Collar Jacket x 1 (100%)
- End of Chapter 2.
German Cheat sheet:
Day 4 Night – NSB Headquarters
- Weber: Hmm? Why is it so loud?
- Matthias: I think it came from below. I’ll check with the security.
- Matthias: Hello?
- Matthias: He is not answering.
- Weber: Find out what’s going on! We cannot allow any more distractions!
- Matthias: Yes. I will inform our people on the second floor.
- Weber: And you… It’s all your fault.
- Weber: Tell me where the damn video is!
Day 4 – Kiel NSB HQ (Part 2)
Day 4 (Night)
- Return Zoe to her home.
- Talk to Cygnus. He will give you a set of errands to do.
- Go to Roter Hering (Business Center) and tell them Cygnus sent you. Pick up a Mysterious Package x 1
- Go to Pharmacy (City Center) and say the same thing to pick up another package.
- Go to the Convenience Store (Residential Area) to pick up the last package.
- Go to the Industrial Zone and go south until you pass the fence where you found a piece of Zoe’s jacket. Turn left and go up the ladder. Walk around until you see the door next to the green bird painting. Go inside.
- Talk to Cygnus.
At this point, if you have any weapons upgrade documents, go to Leonid in the abandoned factory where you found Zoe’s phone to upgrade your weapons, before progressing with the plot.
NSB HQ Side Quests (2/2)
- Another place, Another time
- Go to Industrial Zone for the first time, and you automatically talk to the homeless guy by the entrance (50%)
- Return to the Industrial Zone after rescuing Zoe from NSB Headquarters. ‘Ask what’s going on’ and ‘Don’t fight him’ to get Morale Boost. (100%)
3. Password Protected
- Available during Day 4 (Night).
- Go to NSB Headquarters and get inside. First desk you see on the first floor of NSB has a computer monitor and a laptop on it. This is password protected.
Turn right until you hit the wall. Then go up into a room with an open vent. Crawl through. On this floor, go up the center corridor. You’ll see one closed door to the right, and an open doorway to the left. Go into the room with the open doorway. Crawl through the vent. You are now in the security room. Checking the computer here with open the locked gates in the headquarters. Check the memo board on the wall next to the computer desk. See password 38475. (50%) - Return to the first desk by retracing your steps. Unlock the password on the computer and read the email. Sent to ‘S’ from ‘Robert Lorenz’.(100%) (Speculation: Two security guards Matthias has with him on the second floor are called Schneider and Lorenz. Maybe it was an email correspondence sent between these two?)
NSB HQ Items (13/13)
First Floor. In the map with a washroom in the center, go up the center corridor and take the first right. Go into the room to find an Item Box.
-Med-Kit x 1
First Floor. In the map with a washroom in the center, go up the center corridor and take the left turns. Find an Item Box at the end of the corridor.
-Motorcycle Helmet x 1 (+4 ATTK +8 DEF)
Second Floor. Shooting Range locker room. Left locker.
-Protein Shake x 1
Second Floor. Shooting Range. Far left corridor behind the locker room.
-SM-2 Goresk Upgrade Document x 1
Second floor. Vent maze room. Center corridor leads to a desk. If you go through the right vent behind the desk, it takes you to a meeting room with an item box.
-Gauze x 2 (Status Effect: Cures Bleeding) and Sweet cookie x 1
Second floor. Vent maze room. Breakroom to the right top of the map.
-Fitting Cardigan x 1 (+12 HP +7 AGI +9 DEF)
Second floor. Vent maze room. Take the vent to the far left, beyond the locked door from the center corridor. Take the ladder downstairs. Find an Item box next to the computer.
-Old wristband x 1 (Ability – Ivan Only: Boost. Has a chance of healing 100 HP, or raise the DEF, AGI or Morale of an ally)
Second floor. Vent maze room. Take the vent to the far left, beyond the locked door from the center corridor. Take the vent to the right. Find an Item box.
-Mysterious Shot x 2, Team Med-kit x 1 (200 HP to all members of the party. Use during battle only) and Striped Pullover x 1 (+13 HP +12 AGI +7 DEF).
Day 4 – Kiel Aldebaran
Aldebaran Main Quest
Day 4 (Night)
- Go to the Nightlife district.
- Atiye calls Zoe for help. See German Cheat Sheet for what she says.
- Head up the main corridor until you see Aldebaran. Talk to Cygnus.
- Go right from Aldebaran’s entrance. Go down the back alley until you see a ladder. Climb.
- Cross the walkway and go down the opposite ladder to find an open manhole in the clearing. Enter Sewer.
- Go to the northeast end of the map and enter the door.
- Go through the door. Walk around the gap that oversees the casino and head to the stairs on the northeast corner of the map.
- Go through the hallway. See Beqiri get into the elevator. Check the door left of the save point. Grab Elevator Key x 1. Go to the 3rd floor.
- (Lynn POV from here on) Talk to Atiye through the wall. Choose ‘I can trap someone inside’, then ‘hide underneath the bed’ when talking about escaping.
- Grab the cell key from the desk on the left side, and let Atiye out.
- Exit through the door at the center of the map.
- Head north until you see two broken slot machines next to a locked door and a saving point. Turn right to go to the security room.
- Battle. Obtain Fake Gold Ring x 1 (+4 ATTK +2 DEF +6 LUK) or +5 morales for all party members.
- Lynn’s past. Cut scene with Rourke and Adair.
- Head south from the security room. Enter a door.
- Find a cell holding Ivan and Cygnus. Continue right until you run into a battle. Obtain Black Pork Pie Hat x 1 (+5 ATTK +9 DEF) or +5 morales for all party members.
- Walk up to the desk with monitors to pick up Key Card Lvl 01 x 1.
- Return to Ivan’s cell and let them out. Morale boost for all party members.
- Enter the door to the left of Ivan’s cell.
- Exit north, then take right turn and up, until you run into a battle. (This battle has three guards and will prompt you to prepare yourself if you are not ready.) Win and obtain Red Scarf x 1 (+5 ATTK +3 AGI +4 LUK) or +8 morales for all party members.
- Exit north. Cut scene with Rourke and Adair.
See German Cheat Sheet for Chapter 3 - Next part is a bit of a maze. We will call the new map ‘The Entrance’. The Entrance map has an exit to west, exit to north (left corridor) and exit to north (right corridor) with a door in the center. This Center Door is the final goal.
- From The Entrance, take the north exit by taking the right corridor. This map has an exit to the west, hallway in the center, and doorway to the right.
- The doorway to the right will lead you to a guard. Battle and obtain Smart Jacket x 1 (+16 HP +4 AGI +4 DEF +9 LUK) or +8 morales for all party members. Then enter the room.
OR - Take the hallway in the center and enter a vent. Enter the vent to the right. Pick up Key Card Lvl 02 x 1 in the security room. Exit through the vents to avoid fighting.
- Return to The Entrance. Take the north exit by taking the left corridor. This map has an exit to the west, hallway heading north (on the left), hallway heading north (on the right) and an exit to the east.
- Take the hallway heading north (on the right) and unlock the door with Key Card Lvl 02 to find Key Card Lvl 03 x 1 on the table inside.
- Take the exit to the west when you are done in this area.
-This map has a locked door to the north, a locked door to the south guarded by a drone, and a corridor to the south of where you enter from exiting back east. This corridor takes you back to The Entrance Map. - Unlocked the unguarded door to the north with Key Card Lvl 03 and crawl through the series of vents until you find yourself in the security room. Pick up the Key Card Lvl 04 x 1 from the table.
OR - Fight the drone guarding the door to the south. Obtain Straw Hat (+11 ATTK +3 DEF) or +8 morales for all party members. Then enter the security room directly to obtain the Key Card Lvl 04 x 1 from the table.
- Return to The Entrance. Enter the Center Door by the saving point.
- Confrontation with Beqiri.
- Use the saving point in the elevator. Exit.
- Confrontation with Branna.
- End of Chapter 3.
Aldebaran Side Quest (1/1)
- Lost Keys
- When you enter the Nightlife District, go to the far right to see two suspicious guys talking about losing a key down the sewer. (33%)
- Go down the sewer in the back alley. Go southwest from where you enter, to find the Suspicious Guy’s key x 1 on the floor. (66%)
You can either: - Return the key to the suspicious guy and be thanked. (100%)
OR - Go to Zoe’s apartment in City Center, and enter room 301. (100%)
- Obtain AC-99 Upgrade Document x 1, Stun Grenade x 2, and Painkillers x 1 from the item box inside the house.
Aldebaran Items (7/7)
Aldebaran
Item box in Atiye’s cell
-Energy Drink x 2
Lockers to the right of Ivan and Cygnus’ cell
-Belladonna x 1
Item box inside the room to the left of Ivan and Cygnus’ cell
-HC Q9 x 1
Item box inside the room on the left hallway from The Entrance Map (only after getting Key Card Lvl 02 x 1)
-Gauze x 1
From The Entrance map, take the north exit by taking the left corridor. This map has an exit to the west, hallway heading north (on the left), hallway heading north (on the right) and an exit to the east. Take the hallway heading north (on the right) and find an item box next to two broken slot machines.
-Leather belt x 1 (+4 AGI +6 DEF)
From The Entrance map, take the north exit by taking the left corridor. This map has an exit to the west, hallway heading north (on the left), hallway heading north (on the right) and an exit to the east. Take the hallway heading north (on the left) and unlock the door with Key Card Lvl 03 and find an item box next to a pool table.
-Newsboy Cap x 1 (+8 ATTK +6 DEF)
German Cheat sheet:
- Day 4 Night – Nightlife District
- Atiye: Zoe, Zoe! Can you hear me?
- Atiye: Look, you have to do me a favor. We go into the hiding place of Beqiris and–
- Atiye: Listen to me! We’re going in and you have to do something for me.
- Atiye: If I don’t call you back in 4 hours, please call the authorities.
- Atiye: There is also a secret entrance that can be accessed through the sewers.
- Atiye: All right, I have to go. I’m counting on you.
- Atiye: Bye.
Day 4 Night – Aldebaran
- Beqiri’s Underling: Okay, your time is up. Move!
Trivia
Trivia
- Cast Canon Height
- Rourke is 1.86 m/6’1”
- Adair is 1.76 m/5’9”
- Atiye is 1.73 m/5’8”
- Lynn is 1.68 m/5’6”
- Cygnus is 1.80 m/5’11”
- Ivan is 1.94 m/6’4”
The Billboard
![Long Gone Days Walkthrough Complete Guide 4](https://www.naguide.com/wp-content/uploads/2020/09/Long-Gone-Days-Walkthrough-Complete-Guide-4.png)
The letters at the top read: “High in the architecture something’s moving”
Main title is: “High in the Architecture” where Architecture is rotated 180 degrees.
Smallest letters at the bottom are indecipherable, but Dev Camila confirms it’s probably repeating lyrics from this song: Angels · Punkt · David Sylvian