Controls and Mechanics Basic Guide
Types of Movement
Walking/Flying
- This may be your [W] [A] [S] [D] keys (with the aid of using default on keyboard).
- In melee mode you use [A] and [D] to transport round and (with the aid of using default on keyboard) [Space] to jump.
- In shooter mode [W] [A] [S] [D] movements you round everywhere at the screen.
Switching Modes
- You can transfer among melee and shooter modes with the aid of using pressing [E] (with the aid of using default on keyboard).
Dashing
- You can sprint with the aid of using pressing [RMB] (By default on mouse).
- You have constrained dashes indicated with the aid of using the four dots at the lowest of the screen.
- You can recharge your dashes with the aid of using switching among modes.
Attacking
Primary Attack
- In melee mode pressing [LMB] (with the aid of using default on mouse) will swing your sword beforehand of the course you’re facing. You are capable of swing it swiftly with the aid of using pressing [LMB] (with the aid of using default on mouse).
- In shooter mode you shoot bullets forward. You are capable of shoot swiftly with the aid of using holding [LMB] (with the aid of using default on mouse).
Secondary Attack
- Melee secondary attack (additionally called unique attack) is a wave of spikes coming from the floor destroying each egg at the platform and unfavourable the swarm if it is at the platform or at the rims of it.
- Shooter secondary attack (additionally called unique attack) is a barrage of missiles unfavourable the swarm after a delay.
- You can rate your secondary attack (additionally called unique attack) with the aid of using attacking the swarm, eggs or the hatched enemies.
Other Notes
- Controls may be freely rebound to different keys in settings.
- Swarm’s assaults appear on beat with the music.
- Destroying inexperienced eggs or killing inexperienced enemies restores health (which you may see at the lowest left of your screen).