Incursion Red River – How to Depart with Provided Equipment

If you have lost all your equipment in the game, I have explained in detail how to get the equipment provided in this guide and continue on your way.

Mission Selection

First, go to the PC and select a mission.

Since you can’t bring back any provided equipment or items you put in your bag at that time, missions with weapons as rewards are recommended. Personally, I find the one where you place three jammers the easiest, so let’s choose that mission this time.

Pre-Departure Setup

On the DEPLOY screen, change “Loadout” at the bottom right to “Provided”. This will provide you with a full set of equipment to depart with.

Once you arrive at the location and check your inventory with the Tab key…

You should have two AK-74Ms, two Glock19s, and two spare magazines each. Plus, a vest, helmet, and bag should be equipped.

From there, it’s just a matter of completing the mission carefully and returning safely. Again, remember that you can’t bring back any provided equipment or items you put in your bag at this time, so prioritize returning alive!

If you’re unsure about your skills, it might be a good idea to depart with provided equipment for practice rather than relying on your own loadout for a while.

Regarding the route for placing jammers and various other things

Once you’ve collected the jammers from the front container, check the destination on the map. Currently, there are two or three patterns for jammer placement areas, but if there’s a placement mark in area ② in the top left, that’s the spot. It’s relatively easy because the distance to move and the escape point from the placement location are short.

The Route is Roughly

1: Go straight up from the starting point and deal with enemies at point ① (usually about 1-2 people). It’s okay to run to the truck connected to the white containers. Probably.
2: Turn left, go up the slope, arrive at the placement point, and place three jammers.
3: Go down the slope towards escape point ③.
4: Wait at the escape point until it opens and then escape.

Currently, the placement locations are fixed, so please refer to the screenshots.

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